yes, I know about the repeatingly upcoming discussion on performance. I read a lot in these forums as I've been lurking for nearly 9 months. I fully agree that this topic seems to be a bit "uncommented" from the developer, but I would not go as far and say it is ignored.
Maybe I understand you wrong - if so please apologize - but I read quite some frustration from your post. I'm sure you have your reasons for that, but my opinion is, that there is hardly any developer or publisher who is in such close contact with the fanbase. Heck, Elliot is going to the threads in the tech forum, answering directly an giving feedback. I do not see this happening elsewhere. DW in my opinion is a very unique project, especially when recognizing that it is basically a one man show. While I fully understand that there are some problems which might frustrate some customers, I have to say that my perception of Matrix and Codeforce is a very positive one.
Of course I also see that if Elliot and Erik have their well deserved two or three week break from the forums, there are some things that get overlooked in the tech forums. Some problems are posted in the general forums and maybe never get the attention they deserve. We need to repeatedly draw the attention to them! A good example - in my opinion - is the problem with the faulty distribution of AI starting locations, when choosing anything but random distances. It has been posted several times, but I simply believe it was overlooked as I have the feeling that this is easy to fix. Looking at the reaction you typically get from Erik or Elliot, I can hardly believe that there are some issues which they deliberately ignore. Again, this is my personal perception...
Coming back to the performance issue, I believe that if Raap's and your observations are correct, there is not much more space for improvement, except for a significant effort on the game engine, which is quite unlikely to happen.