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Distant Worlds - Legends Gets an Update

 
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Distant Worlds - Legends Gets an Update - 12/10/2011 5:44:30 AM   
SeanD


Posts: 1575
Joined: 3/2/2006
Status: offline
Another update to keep this capital ship of a space strategy game running beautifully!

Matrix Games, Slitherine, and Code Force are proud to release a massive first update for their award-winning space strategy game, Distant Worlds - Legends. The comprehensive 1.7.0.6 update add to this new release with improved modding options, further improvements to the AI in many areas especially fleet control, fixes to all reported serious issues since release, and many other bug fixes and adjustments.

Distant Worlds: Legends is the highly anticipated second expansion to the critically acclaimed 4X space strategy game Distant Worlds. Legends is a huge step forward which brings the Distant Worlds universe to life. A new character system includes Leaders, Admirals, Generals, Governors, Ambassadors, Scientists and Agents, each with defined abilities and traits and opportunities to advance and grow over time. Expanded gameplay for all existing races includes new race-specific events, technologies and victory conditions which create a completely different game depending on your choices. An expanded tech tree also awaits, with dedicated carriers, cutting lasers, rail guns, new planetary facilities and wonders, and much more (including a new hidden faction)!

Distant Worlds: Legends also includes a new model for borders and spheres of influence for each faction, as well as new fleet management and automation commands. The interface has been improved with additional overlays for the main galaxy map, including route indicators for all ships and fleet posture indicators, all to make it easier to keep track of activity and strategy. A new setup option allows galaxies to also be larger in map size as well as number of stars. Empire Policies have been expanded with new options and Diplomacy has been overhauled to be much more intelligent and to include mining and refuelling rights. Finally, the AI has been improved in all areas and modding support has been greatly expanded to allow modders to take full advantage of all the new features.

All of this together makes Distant Worlds: Legends an essential addition to the vast, living galaxy of Distant Worlds!

Please note: Distant Worlds – Legends REQUIRES ownership of the original full Distant Worlds game, including the Return of the Shakturi expansion.

Get the update here. The update is comprehensive and will bring all previous versions of Distant Worlds to 1.0.7.6.Get more information on Distant Worlds from its official product page.

_____________________________

Sean Drummy

Marketing and Press Relations Manager
Post #: 1
RE: Distant Worlds - Legends Gets an Update - 12/10/2011 12:32:13 PM   
Evil Steve

 

Posts: 34
Joined: 7/21/2010
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is there any difference between this and the current beta?

(in reply to SeanD)
Post #: 2
RE: Distant Worlds - Legends Gets an Update - 12/10/2011 12:49:36 PM   
Nedrear


Posts: 697
Joined: 10/29/2011
Status: offline
No. It's only the first official one.

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RE: Distant Worlds - Legends Gets an Update - 12/10/2011 2:15:13 PM   
cookie monster


Posts: 1695
Joined: 5/22/2005
From: Birmingham,England
Status: offline
Boy everyday an update.

And for some people... your save games are located in the previous versions save folder, they are not deleted.

(in reply to Nedrear)
Post #: 4
RE: Distant Worlds - Legends Gets an Update - 7/18/2012 10:11:16 PM   
Bleek


Posts: 215
Joined: 10/26/2011
From: United Kingdom
Status: offline
I'm a little confused, I installed the update and in game (bottom left at menu) it says 1.7.0.7 ... not .6?

(in reply to cookie monster)
Post #: 5
RE: Distant Worlds - Legends Gets an Update - 8/13/2012 3:22:42 AM   
BlackRain

 

Posts: 22
Joined: 1/2/2011
Status: offline
Can an official staff member please tell me what the hidden faction is that is advertised in Legends. I have never once seen a hidden faction in Legends. In the Shakturi expansion yes, but not in the Legends one.

"An expanded tech tree also awaits, with dedicated carriers, cutting lasers, rail guns, new planetary facilities and wonders, and much more (including a new hidden faction)!"

(in reply to Bleek)
Post #: 6
RE: Distant Worlds - Legends Gets an Update - 8/13/2012 3:43:56 AM   
pipewrench


Posts: 450
Joined: 1/5/2010
Status: offline
You should already know this,

Spoiler alert

(in reply to BlackRain)
Post #: 7
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