No, thanks -- neither when playing Soviets, nor Germans.
I think if you add an optional 2 out 3 from Stalingrad, Baku, and Gorki, you could make a more reasonable case, speculative scenario for a Russian breakdown. Test it at any time after 3/42. But then you'd already be at the regular victory conditions. And any Soviet player, who would be driven that far back, would likely already suggest ending the game and admit defeat on a true basis of reasoning.
The fun of the game gets lost when it ends early. Rather than ending the game with Sudden Death, I would think a better incentive should be by adding more manpower, toys, or bumping up NM by 5 for such a success. In turn, the Russians could get increased Lend-and-Lease as a representation of Allies to respond to the dire situation? Also, what could the counter-incentive be if the Soviet say holds or retakes Smolensk, Leningrad, Kharkov, Kursk and Rostov by 3/42 or later? Similar?
< Message edited by janh -- 12/8/2011 9:13:11 AM >