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HQ Buildup

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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room >> HQ Buildup Page: [1]
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HQ Buildup - 11/28/2011 2:38:32 PM   

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In a few cases early in the 41 campaign a Panzer HQ was within 25 hexes of a railhead did not offer a buildup. Why??? Just like the uncertainty of there an unpredictability of buildups ???
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RE: HQ Buildup - 11/28/2011 4:26:40 PM   

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A) If you move an HQ, it can't use buildup that turn
B) You must be within I believe 20 movement points (and I no longer know if there's a hex distance limit above that).  The original 25-hex issue was abandoned because it was easily exploitable. 

(in reply to HITMAN202)
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RE: HQ Buildup - 11/28/2011 4:27:50 PM   

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EDIT: repeated

< Message edited by vlcz -- 11/28/2011 4:29:24 PM >

(in reply to HITMAN202)
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