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RE: Onto the Breach (for the 4th time) dear friends

 
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RE: Onto the Breach (for the 4th time) dear friends - 1/6/2012 2:52:43 AM   
vicberg

 

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It's a great defense. LOL, I led with 2 SCTFs against the PTs, neither hit a thing and ran away leaving my amphib TF wide open.

The bigger ships find them hard to hit, run out of ammo and retreat, leaving the spot defended. I'm going in next turn with a Patrol Boat force and see how that does. This may be a rock/paper/scissors. So against the PTs, send Patrol Boats. We'll see.

I agree about India. OZ is the only potential as long as the attack originates in the North. It is close enough to Java to be feasible without a huge transport investment. But best route is to take China and secure that LOC.

(in reply to Andav)
Post #: 31
RE: Onto the Breach (for the 4th time) dear friends - 1/6/2012 2:56:29 AM   
vicberg

 

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January 24th, 1942

More quiet turns. I've loaded up numerous TFs to take remainder of Solomons and PM. The 2nd Division will be slated for PM. I have numerous AF Units and Construction Units about to land on Truk from Manchuko. I'll distribute them to the outer ring of defenses and start building them up.

Tarakan, Cebu and Koepang are draws right now. I have the advantage of having more supplies, so I'll keep chipping away until they fall. Singapore is slated for another attack today. If I can, hopefully, I'll have enough troops undisrupted and unfatigued to keep a second day of attacking and hopefully alternate attacks day by day. We'll see.

(in reply to Andav)
Post #: 32
RE: Onto the Breach (for the 4th time) dear friends - 1/6/2012 6:17:37 AM   
vicberg

 

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For the 3rd day in a row, 4-6 PT boats have scared off now a Cruiser TF! and prevented an invasion. I have to figure out how to kill these little buggers so I can continue with my advance. UGG!

(in reply to Andav)
Post #: 33
RE: Onto the Breach (for the 4th time) dear friends - 1/6/2012 1:36:45 PM   
Richard III


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quote:

ORIGINAL: vicberg

For the 3rd day in a row, 4-6 PT boats have scared off now a Cruiser TF! and prevented an invasion. I have to figure out how to kill these little buggers so I can continue with my advance. UGG!


____________________________________________________________________

Try setting the orders of the SAG to "absolute and direct", and/or upgrade the TF leader. If there is _no AA_ there, setting fighters in range at 100' alt. and "Naval Attack" at that port sometimes works a good strafing attack on a PT TF.



_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to vicberg)
Post #: 34
RE: Onto the Breach (for the 4th time) dear friends - 1/6/2012 2:28:41 PM   
Andav

 

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I agree with Richard about trying direct and absolute. I have never had much luck with fighters at 100'. What is the moon light? The brighter the moon the better as well. If it is very low they will just sneak up on you.

Wa

(in reply to Richard III)
Post #: 35
RE: Onto the Breach (for the 4th time) dear friends - 1/7/2012 2:24:37 PM   
vicberg

 

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January 25th, 1941

My two SCTFs finally decided to fight. I have zeroes set to naval attack as well. Thanks for the advice.

Day Time Surface Combat, near Tarakan at 67,91, Range 15,000 Yards

Japanese Ships
CL Naka
DD Natsugumo
DD Yamagumo
DD Minegumo
DD Asagumo

Allied Ships
HDML P 1, Shell hits 2, and is sunk
HDML P 2, Shell hits 1, and is sunk
HDML P 3, Shell hits 1, and is sunk

Day Time Surface Combat, near Makassar at 65,106, Range 20,000 Yards

Japanese Ships
CA Chokai
CA Mogami
CA Mikuma
CA Suzuya
CA Kumano
DD Maikaze
DD Hagikaze
DD Fubuki
DD Shinonome
DD Usugumo
DD Shirakumo

Allied Ships
TM-4, Shell hits 1, and is sunk
TM-5
TM-6
TM-7, Shell hits 1, and is sunk
TM-8, Shell hits 1, and is sunk
TM-9, Shell hits 1, and is sunk


Singapore is ripe fall. It's so tempting to take one more pop at it, but all my troops are at 80 disruption. So I'll continue the ground bombardments and artillery for a day or two.

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 76551 troops, 824 guns, 400 vehicles, Assault Value = 2068

Defending force 43200 troops, 437 guns, 285 vehicles, Assault Value = 528

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 958

Allied adjusted defense: 1013

Japanese assault odds: 1 to 2 (fort level 0)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1240 casualties reported
Squads: 4 destroyed, 130 disabled
Non Combat: 3 destroyed, 22 disabled
Engineers: 1 destroyed, 8 disabled
Guns lost 14 (1 destroyed, 13 disabled)
Vehicles lost 39 (8 destroyed, 31 disabled)


Allied ground losses:
2288 casualties reported
Squads: 40 destroyed, 91 disabled
Non Combat: 95 destroyed, 136 disabled
Engineers: 5 destroyed, 12 disabled
Guns lost 47 (10 destroyed, 37 disabled)
Vehicles lost 15 (8 destroyed, 7 disabled)
Units destroyed 4


I'm getting popped by Georges subs in the SRE. Trying to do too much at once, so I've stopped everything in Timor area and will do less with more heavily escorted convoys.

AVG got the jump on a Nate squadron over Changsha. I've been bombing the airfield and I guess he didn't like that. The nates took it pretty bad. Not surprised as it's a very crummy airplane. I'm transferring all my Oscars Squadrons (which aren't doing anything right now), up to China (3 of them). I'll try to overwhelm them in numbers and then continue taking out Changsha airfield.

The 11th Army is currently next to Changsha moving Southwest. The 1st Army is moving next to Changsha from Hankow. The 12th Army is in transit and the 13th Army is currently moving into position from the south. The Northern Army and Mongol Division is currently defending the north (Nanyang, Loyang, Chengchow). I'm building forts there. Its 5 divisions plus a few brigades in the north. Should be more than enough to defend the area. Plus, in the next couple of months, lots of japanese reinforcements start showing up in China. I welcome a Chinese attack in the north. Once out of their rough terrain, they make easy pickings for my airpower.


(in reply to Andav)
Post #: 36
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 6:17:36 AM   
vicberg

 

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January 27th, 1942

PM will be invaded tomorrow. I softened up the port with a naval bombardment. Other invasions around the Solomons are happening with KB cover. No sign of any allied defense right now. The air support and construction units from Manchuko have arrive in Truk and will be distributed to the Gilberts and Solomons to start building defenses.

Finally, a japanese sub does something. Haven't seen a convoy anywhere coming from West Coast. Not sure what the heck he's doing. But my subs of San Francisco got a torp into a BB! Yea!

Sub attack near San Francisco at 215,70

Japanese Ships
SS I-16

Allied Ships
BB Idaho, Torpedo hits 1
PC Ariadne


Singapore is ripe for the fall, so I've ordered an attack. Bombardments are always a good judge. When the damage they do starts rising it's a good sign

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 73110 troops, 827 guns, 233 vehicles, Assault Value = 2049

Defending force 40957 troops, 426 guns, 276 vehicles, Assault Value = 449

Japanese ground losses:
35 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
165 casualties reported
Squads: 1 destroyed, 8 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 1 destroyed, 1 disabled
Guns lost 1 (1 destroyed, 0 disabled)


In China, I've grounded most of my bombers and am allowing my Oscars squadrons to rest. Tomorrow, I'll start the air campaign for China. The Oscar is really not a very good plane, but the plan is to overwhelm him in numbers.



< Message edited by vicberg -- 1/9/2012 6:18:18 AM >

(in reply to vicberg)
Post #: 37
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 9:31:32 AM   
obvert


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With the Oscars it really depends on which ones you're talking about. The 1a will do little, and is basically a Nate. The 1 b has been effective for me, but has a hard time finishing off kills. Lots of damaged planes, but it tends to survive better than the 1a. The 1c has been fairly decent for me. Even against the AVG these groups do fairly well with good pilots. Against the British BUffalos they do very well, and against the Dutch they wipe the floor. Until the hurricane arrives at least.

Any plans for campaigns in China? Sian or Changsha?

(in reply to vicberg)
Post #: 38
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 2:18:04 PM   
vicberg

 

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Changsha. The LOC from Vietnam to Fusan is the goal. I have 5 armies moving into positions (1st, 11th, 12th, 13th, 23rd). I'll post a screen shot soon. I need to stretch him out a bit. I left enough in the north (Nanyang) to be a threat and pin down his troops. My air squadrons are all Oscar 1Cs so I'm glad to hear that.

(in reply to obvert)
Post #: 39
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 2:24:41 PM   
obvert


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Great. That'll be fun to watch.

Get 'em in the clear when you can.

(in reply to vicberg)
Post #: 40
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 4:15:59 PM   
vicberg

 

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January 27th,

PM Invaded. His subs dinged another transport. Hopefully it will unload and then disband in port and survive. Singapore is about to fall. I may regret this but I've scheduled another attack in Singapore though my troops are around 70% fatigue. I get the sense that his troops are in worse shape.

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 76868 troops, 832 guns, 396 vehicles, Assault Value = 2113

Defending force 41036 troops, 425 guns, 276 vehicles, Assault Value = 443

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1041

Allied adjusted defense: 477

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
2560 casualties reported
Squads: 9 destroyed, 144 disabled
Non Combat: 2 destroyed, 38 disabled
Engineers: 20 destroyed, 9 disabled
Guns lost 23 (2 destroyed, 21 disabled)
Vehicles lost 14 (1 destroyed, 13 disabled)


Allied ground losses:
2563 casualties reported
Squads: 8 destroyed, 259 disabled
Non Combat: 16 destroyed, 68 disabled
Engineers: 1 destroyed, 30 disabled
Guns lost 40 (11 destroyed, 29 disabled)
Units destroyed 1


< Message edited by vicberg -- 1/10/2012 2:07:45 PM >

(in reply to obvert)
Post #: 41
RE: Onto the Breach (for the 4th time) dear friends - 1/9/2012 8:00:50 PM   
vicberg

 

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January 29th, 1942

Singapore barely holding on. Though it's tempting to keep attacking, I'm giving the troops a day of rest and then I'll issue an all-out shock attack.

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 75110 troops, 834 guns, 395 vehicles, Assault Value = 1958

Defending force 38926 troops, 417 guns, 276 vehicles, Assault Value = 255

Japanese adjusted assault: 884

Allied adjusted defense: 339

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
426 casualties reported
Squads: 7 destroyed, 53 disabled
Non Combat: 1 destroyed, 28 disabled
Engineers: 11 destroyed, 3 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 55 (5 destroyed, 50 disabled)


Allied ground losses:
2373 casualties reported
Squads: 66 destroyed, 111 disabled
Non Combat: 32 destroyed, 142 disabled
Engineers: 7 destroyed, 33 disabled
Guns lost 37 (10 destroyed, 27 disabled)
Vehicles lost 18 (1 destroyed, 17 disabled)


In China, forces are manuvuering. The goal is to spread them out. In the next couple of months, tons of Japanese reinforcements start showing up in China. With them, I'll be able to pick where I want to attack. A division and Brigade are moving out of Hankow toward Ichang. He took that from me within the first couple of days, and I'll repay the favor. Recon shows 32 units in Changsha.

The air war has started up over Changsha. In the next few days, I'll start bombing the airfield and then follow up with daily airstrikes against his ground troops.

Morning Air attack on Changsha , at 82,52

Weather in hex: Heavy cloud

Raid spotted at 36 NM, estimated altitude 32,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 2

Allied aircraft
H81-A3 x 25

Japanese aircraft losses
A6M2 Zero: 1 destroyed

No Allied losses

Morning Air attack on Changsha , at 82,52

Weather in hex: Heavy cloud

Raid spotted at 37 NM, estimated altitude 33,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-43-Ic Oscar x 12

Allied aircraft
H81-A3 x 35

Japanese aircraft losses
Ki-43-Ic Oscar: 3 destroyed

Allied aircraft losses
H81-A3: 1 destroyed

Morning Air attack on Changsha , at 82,52

Weather in hex: Heavy cloud

Raid spotted at 29 NM, estimated altitude 33,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-43-Ia Oscar x 28
Ki-43-Ic Oscar x 47
Ki-44 Tojo x 7

Allied aircraft
H81-A3 x 22

No Japanese losses

Allied aircraft losses
H81-A3: 4 destroyed





Attachment (1)

(in reply to vicberg)
Post #: 42
RE: Onto the Breach (for the 4th time) dear friends - 1/10/2012 12:25:07 AM   
Andav

 

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You are doing well in China. What do the assault values look like for the various armies?

Wa

(in reply to vicberg)
Post #: 43
RE: Onto the Breach (for the 4th time) dear friends - 1/10/2012 3:17:56 PM   
vicberg

 

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There's some juice, but not enough yet. I have two more reinforcement brigades, one in Peping and one in Shanghai that will form 2 divisions with brigades around Hankow. I'm probably going to try to stretch him out around the open areas behind Changsha. 32 Chinese units in Changsha is a bit much right now, though I might try to send everything against it. Not sure yet. It's tempting. A good roll on my part could crush the chinese war effort in one battle. It might be an opportunity I can't resist. A manuveur war might gain me Changsha without a fight.




Attachment (1)

(in reply to Andav)
Post #: 44
RE: Onto the Breach (for the 4th time) dear friends - 1/10/2012 5:16:20 PM   
Andav

 

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It will be interesting to see if he gives up Changsha With out a fight. I just assume some of those 32 units are fragments and some are ones which have previously retreated. Still that is probably a lot of assault points which will be hard to dislodge without a major effort. I have started bombing Changsha daily and fully expect to see AVG show up there sooner or later. The real challenge will be holding open the line.

Our attacks on Singapore look about the same. I think it will fall on the next attack. I just moved my second wave in which pushed the assault value to just over 1900. The second wave did not shock attack going across the river. I was pretty sure they could go across without attacking. I am hoping within 10 days Singers will fall. I need to give my first wave a little more time to regroup after the shock attack. I think maybe two more days.

Wa

(in reply to vicberg)
Post #: 45
RE: Onto the Breach (for the 4th time) dear friends - 1/11/2012 12:06:00 AM   
vicberg

 

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January 31st, 1942

Singapore Fell. Yea! Loads of ships and minsweepers in transit. Plan right now is to blitz java and then Burma/PI. PM still holding. Once I establish all my main bases in the outer ring, I'll probably start picking away at Northern OZ. Horn, Darwin, Hedlends, and Southern New Guiniea.

(in reply to Andav)
Post #: 46
RE: Onto the Breach (for the 4th time) dear friends - 1/13/2012 12:47:01 AM   
vicberg

 

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February 2nd, 1942

PM Fell. But now I have another problem. I'm escorting everything with a minimum of 6+ ASW and this is now a typical day. I have no answer for this. Subs have now sunk one DD, put torps into a CA and CL and have sunk probably 15+ transports in the first 2 months of the war. At this rate, and with the reduced transport ability, I'm going to be short on transport within a couple of years.

I'm wondering if the ASW was tweaked in this mod because the results are much better for the Allies than any other game I've played:

Japanese Ships
DD Uranami, Torpedo hits 1, on fire, heavy damage
DD Satsuki
DD Ayanami

Allied Ships
SS KX



SS KX launches 4 torpedoes at DD Uranami
DD Ayanami fails to find sub, continues to search...
DD Ayanami fails to find sub, continues to search...
DD Ayanami attacking submerged sub ....
DD Ayanami fails to find sub, continues to search...
DD Ayanami fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Toboali at 51,91

Japanese Ships
DD Ayanami

Allied Ships
SS KXVIII



SS KXVIII is sighted by escort
KXVIII bottoming out ....
DD Ayanami fails to find sub, continues to search...
DD Ayanami attacking submerged sub ....
DD Ayanami fails to find sub, continues to search...
DD Ayanami fails to find sub, continues to search...
DD Ayanami fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Donggala at 68,98

Japanese Ships
CL Naka, Torpedo hits 1
DD Asagumo
DD Minegumo

Allied Ships
SS S-41



SS S-41 launches 4 torpedoes at CL Naka
S-41 diving deep ....
DD Asagumo fails to find sub and abandons search
DD Minegumo fails to find sub, continues to search...
DD Minegumo fails to find sub, continues to search...
DD Minegumo fails to find sub, continues to search...
DD Minegumo fails to find sub, continues to search...
DD Minegumo fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Wake Island at 136,98

Japanese Ships
xAK Nagato Maru
xAK Manzyu Maru
PB Mikitade Maru

Allied Ships
SS Tambor

SS Tambor is sighted by escort
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Wake Island at 136,98

Japanese Ships
xAK Mantai Maru, Torpedo hits 1
xAK Nagato Maru
xAK Manzyu Maru
PB Mikitade Maru

Allied Ships
SS Tambor, hits 3

SS Tambor launches 2 torpedoes at xAK Mantai Maru
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru attacking submerged sub ....
PB Mikitade Maru is out of ASW ammo
PB Mikitade Maru fails to find sub, continues to search...
PB Mikitade Maru fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Submarine attack near Toboali at 51,91

Japanese Ships
DD Uranami, on fire, heavy damage

Allied Ships
SS KXVIII

--------------------------------------------------------------------------------
Submarine attack near Toboali at 51,91

Japanese Ships
DD Uranami, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS KXVIII

DD Uranami is sighted by SS KXVIII
SS KXVIII launches 4 torpedoes


< Message edited by vicberg -- 1/13/2012 12:48:13 AM >

(in reply to vicberg)
Post #: 47
RE: Onto the Breach (for the 4th time) dear friends - 1/13/2012 8:17:40 AM   
obvert


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]
quote:

PM Fell. But now I have another problem. I'm escorting everything with a minimum of 6+ ASW and this is now a typical day. I have no answer for this. Subs have now sunk one DD, put torps into a CA and CL and have sunk probably 15+ transports in the first 2 months of the war. At this rate, and with the reduced transport ability, I'm going to be short on transport within a couple of years.

I'm wondering if the ASW was tweaked in this mod because the results are much better for the Allies than any other game I've played:


Yeah, I remember reading Erkki bemoaning the ASW in the Babes. Sucks. I'm having enough trouble in Scen 1 keeping everything protected.

Are you flying much ASW air? It does help tremendously with detection.

(in reply to vicberg)
Post #: 48
RE: Onto the Breach (for the 4th time) dear friends - 1/13/2012 4:10:07 PM   
vicberg

 

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That's good to know. Babes may be historically accurate, but it could be a short game.

Yes, I fly ASW air everywhere. I'm detecting, but I'm rarely hitting anything and my escorts aren't doing a thing. I may need AVs with all of my convoys and do much less convoying and in greater numbers. I think I'll start trying that and see if that has an impact.

(in reply to obvert)
Post #: 49
RE: Onto the Breach (for the 4th time) dear friends - 1/14/2012 4:42:17 PM   
Andav

 

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Most of the hits above were from Dutch subs. I really really really hate the Dutch subs ... Tambor is British I think.

George does an excellent job placing his subs. In both of the games I have with him, subs are the thing which will end up ultimately bringing down the Empire. From day one, I start training pilots for search and ASW duty. I like using larger convoys with heavier escort including an AV. I also try to switch up my routing while sending some kinda bait TFs on direct routes. Unfortunately, there are plenty of choke points so it is pretty easy to flood an area.

What had he done in Burma against you? I just found the UK 18th Division strolling around there. I was glad to find it there instead of Java or Sumatra. He has part of AVG in Rangoon and the rest in Changsha (I think).

Wa

(in reply to vicberg)
Post #: 50
RE: Onto the Breach (for the 4th time) dear friends - 1/15/2012 5:51:36 AM   
vicberg

 

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I have heavier escorts plus AVs. I have squadrons training 100 on ASW. Still getting hammered. We'll see.

I have multiple divisions in route to Java. The 38th is already there and two more will be in route. The remaining 3 divisions in Singapore will move to Burma. I've done nothing there so far. Everything focused in that region on Singapore.

(in reply to Andav)
Post #: 51
RE: Onto the Breach (for the 4th time) dear friends - 1/16/2012 3:19:42 AM   
vicberg

 

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February 7th, 1942

George is a damn good counter puncher. In java, I moved a tank regiment from Merak to Buitenzorg. If you know where that is, that's a "I play too much AE if...." situation. It's southwest of Batavia. Did nothing with the regiment. Around 5 days ago, George stated attacking. It held up pretty well but eventually retreated do to sheer numbers. He started to march on Merak. That would be disasterous as it's my only supply line to the 38th div and 126th regiment in Batavia. Luckily, Singapore fell and the 18th div landed on Buitenzorg. The hope was to invade and take the base before he could get his troops back, but unfortunately I was one day late. It's so a game of hours or inches. (go Niners).

He doesn't have enough juice to dislodge me. I have the 4th division landing tomorrow at Buitenzorg. A tank regiment and a couple SNLFs are moving as well to the base. I'm moving 2 divs up to Burma, but the remaining div plus will be moving to java as well. This was the attack on batavia:

Ground combat at Batavia (49,98)

Japanese Deliberate attack

Attacking force 18161 troops, 143 guns, 38 vehicles, Assault Value = 576

Defending force 25846 troops, 286 guns, 78 vehicles, Assault Value = 631

Japanese adjusted assault: 274

Allied adjusted defense: 1291

Japanese assault odds: 1 to 4 (fort level 3)

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: supply(-)

Japanese ground losses:
3113 casualties reported
Squads: 44 destroyed, 179 disabled
Non Combat: 0 destroyed, 23 disabled
Engineers: 0 destroyed, 6 disabled
Guns lost 31 (2 destroyed, 29 disabled)


Allied ground losses:
93 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 3 (1 destroyed, 2 disabled)


In China, at Kanshien (east of Kukong), I took the base and then made a mistake and move both a brigade and regiment east towards to Kukong. George had a chinese units south of the base, which proceeded to march up and take Kanshien before I realized. With no retreat, both regiment and brigade were mauled but managed to survive long enough for 2 divisions of the 13th army to take back Kanshien. The 23rd army continues is move east towards Kukong as the 13th moves from the west. The 11th army is moving east now, just south of Hengyang with 4 divisions. The 1st Army has 6 divisions plus more coming as the reinforcements start poring in. The goal with Changsha is to not necessarily take the city, but having enough to stay their and disrupt his rail and industry, while the 23rd, 13th, 1st and 12th armies chip away at the exteriors. The 12th army, plus some elements of the 13th that were in the area are moving on Ichang. George has 4 units to the east of Ichang in rough terrain.

In terms of the sub war, greater escorts help, but I'm still getting hammered. I'm trying to get it down to one xAK per day. Ugg. Serious ASW nerf in this mod. Not sure I agree with it. George has 10 dutch subs around Java right now. We'll see.

(in reply to vicberg)
Post #: 52
RE: Onto the Breach (for the 4th time) dear friends - 1/16/2012 3:35:06 AM   
vicberg

 

Posts: 682
Joined: 4/19/2008
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I've lost 25 xAKs (including 4 precious xAPs) to subs. 2 months of war. Yikes. I know part of it is my mistake of not realizing the changes in the mod and not escorting heavier, but part of it is the mod and the ASW nerf. I'm losing transports even with seriously high escorts.

I have changed one tactic and it's making a difference. I'm used to having lessor escorts in the amphib TF and having it follow a surface or ASW TF. I've found that the subs just bypass the escorts and go straight for the transports. Probably another affect of the mod. So, I'm combining into one TF with LOTS of combat vessels. Lacks a bit of elegance, but seems to be much more effective, especially if coming against both subs and CD guns. The guns like big ships.

(in reply to Andav)
Post #: 53
RE: Onto the Breach (for the 4th time) dear friends - 1/16/2012 6:23:32 PM   
Andav

 

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Joined: 5/8/2007
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One other thing about subs. This is the first game I have played where the tubes are split. This basically gives the subs more shots and allows them to stay on station longer before having to return for ammo. Maybe this has something to do with the increase in shipping losses. I will check later this evening to see how many I have lost. I do not think it is anywhere near 25.

Wa

(in reply to vicberg)
Post #: 54
RE: Onto the Breach (for the 4th time) dear friends - 1/17/2012 2:00:46 AM   
Andav

 

Posts: 180
Joined: 5/8/2007
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Here are my ship losses s far:

64 total sunk through Jan 15th

Of those 24 are by subs.

CA 18in Mk XII
CL 18in Mk XII
PB 21in
DMS 45cm
AO 21in

AKs/APs/AKLs/etc
53cm 9
18in Mk XII 3
21in 7

I not sure it this is good or bad or what but it is what it is I guess. The success of the 21in is troublesome considering the failure rate.

Wa

(in reply to Andav)
Post #: 55
RE: Onto the Breach (for the 4th time) dear friends - 1/17/2012 10:21:30 PM   
vicberg

 

Posts: 682
Joined: 4/19/2008
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February 10th, 1942.

Subs have gone nuts. Is this a change to stock or the mod? If this continues (and I've upped all of my escorts to minimum of 10 ASW now), there won't be much shipping left by 44, or anything else. In addition to 25 transports, 1 CVL, 2 CA, 2 CL and 1 DD (which was sunk) have had torps put into them.

Looks like if an ASW attack is initiated, ok, but if the sub gets the jump, the escorts aren't doing much, if anything. If I went back to the beginning and looked at all sub attacks, very few of them have missed. I have 3, soon to be 4 ASW squadrons of PBs and SCs operating around Merak. At this point, George doesn't fear anything and I can't blame him. But some of these squadrons are having an affect. He has at least 10 subs (now a few less) operating around Java. These attacks occurred over last 2 days.

--------------------------------------------------------------------------------
ASW attack near Merak at 48,97

Japanese Ships
PB Yodozo Maru
PB Naruto Maru #3

Allied Ships
SS Salmon, hits 4

ASW attack near Merak at 48,97

--------------------------------------------------------------------------------
ASW attack near Merak at 48,97

Japanese Ships
E Shimushu

Allied Ships
SS KXVIII, hits 3


--------------------------------------------------------------------------------
ASW attack near Merak at 48,97

Japanese Ships
PB Yodozo Maru
PB Naruto Maru #3

Allied Ships
SS Salmon, hits 4

--------------------------------------------------------------------------------
Sub attack near Tjepoe at 54,103

Japanese Ships
CL Kiso, Torpedo hits 1
CA Chokai
CL Jintsu
CS Mizuho
DD Fubuki
DD Hagikaze
DD Kamikaze
DD Ariake
DD Wakaba
DD ArashioJapanese Ships
CL Jintsu
CA Chokai
CL Kiso
CS Mizuho
DD Fubuki
DD Hagikaze
DD Kamikaze
DD Ariake
DD Wakaba
DD Arashio

Allied Ships
SS Porpoise, hits 1


I'll wait and watch before raising a flag. Something has changed and it's having a dramatic affect.


< Message edited by vicberg -- 1/17/2012 11:48:18 PM >

(in reply to Andav)
Post #: 56
RE: Onto the Breach (for the 4th time) dear friends - 1/18/2012 6:25:43 PM   
vicberg

 

Posts: 682
Joined: 4/19/2008
Status: offline
February 11th, 1942

The verdict is out on subs. It does have a more realistic flavor to it. Escorting like crazy is starting to have an affect.

-------------------------------------------------------------------------------
ASW attack near Buitenzorg at 48,99

Japanese Ships
DD Nowaki
xAK Osaka Maru
DD Nenohi
DD Hatsuharu

Allied Ships
SS KXVIII, hits 4

--------------------------------------------------------------------------------
ASW attack near Loemadjang at 56,106

Japanese Ships
DD Hibiki
DD Shinonome
DD Akatsuki
DD Sagiri

Allied Ships
SS O24, hits 4

--------------------------------------------------------------------------------
ASW attack near Tjepoe at 55,102

Japanese Ships
CA Chokai
CL Kiso
CL Jintsu
CS Mizuho
DD Fubuki
DD Hagikaze
DD Kamikaze
DD Ariake
DD Wakaba
DD Arashio

Allied Ships
SS Porpoise, hits 2

--------------------------------------------------------------------------------
ASW attack near Buitenzorg at 47,99

Japanese Ships
TB Manazuru
TB Chidori
AV Sagara Maru
AK Kyushu Maru
AK Kaga Maru
AK Sasako Maru
AK Sagami Maru
xAP Asama Maru
TB Kari
TB Hayabusa

Allied Ships
SS KVIII, hits 1


But of course, if wouldn't be a day without a torp hit!

--------------------------------------------------------------------------------
Sub attack near Semarang at 53,101

Japanese Ships
PB Eifuku Maru, Torpedo hits 1, on fire, heavy damage
PB Aso Maru #3
PB Sozan Maru

Allied Ships
SS Spearfish


Batavia fell! A couple of regiments and supporting SNLF are a day away from Soerabaja. A division is in route to Moulemein. I've transferred some Oscars to that base in advance of the air support that will be arriving to cover the invasion. The Mini-KB which is really just one CVL and 2 CVEs are covering this task force. The Zuiho is still a month away from repairs and the Shoho will arrive in Singapore in a couple of days. So the second the troops hit Burma, the Mini-KB will beat a hasty retreat. The good news is that I can cover it's movement back to Singapore with ground based escorts.

Debating if I'm going to do a limited North OZ operation. Pretty much will be done with operations once Burma and PI falls. Probably the best thing in this mod is to build and defend and focus on China.

(in reply to vicberg)
Post #: 57
RE: Onto the Breach (for the 4th time) dear friends - 1/18/2012 6:32:23 PM   
Andav

 

Posts: 180
Joined: 5/8/2007
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So it does not look like George really tried to defend anything so far. Is this correct?

I also toy with North Oz invasions. I really hate to provide a pring board from Darwin, etc. but I am not sure this is that big a deal since there are no railroads. I think China first but by that time it is probably too late to try Oz.

Wa

(in reply to vicberg)
Post #: 58
RE: Onto the Breach (for the 4th time) dear friends - 1/18/2012 7:39:50 PM   
vicberg

 

Posts: 682
Joined: 4/19/2008
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Yes, George does defend.  He has a few dutch bombers that actually are managing to get through cap and have dinged a couple of transports.  His main defense is to stack with his troops in best terrain.  He doesn't risk naval assets, except for a few AKLs that serve as pickets.  

In Sumatra, he pulled everything on the Island up to the most northern base (forget the name) and is probably building forts.  In Java, he likes to stack up first on Batavia and Soerabaja, but then will pull back to best terrain.  There's a mountain area someone in Java and my guess is that the majority of his troops have pulled back there. 

He did get caught a bit with his pants down.  Unusual for him.  I don't think he expected me to land 2 more divs in Java, so he wasn't able to pull his troops out by rail of Batavia.  So I have around 20+ allied units to the Southeast of Batavia.  My air will pin them down as my divisions catch up.  There's only 3 units in Soerabaja with a regiment and a couple SNLFs a day away, so my guess is that everything else is on a mountain hex.  I don't have enough recon down there yet, so I'm not sure where. 

I always make the mistake of dispursing my troops too thin.  Against other players, that can work.  But against George, it doesn't.  The stack everything up in one spot defense works quite well.  The only diff in this game is stacking limits. 

(in reply to Andav)
Post #: 59
RE: Onto the Breach (for the 4th time) dear friends - 1/18/2012 7:47:15 PM   
vicberg

 

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Joined: 4/19/2008
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Also, my guess is he only keeps planes around that aren't worth the PP points.  I haven't seen much in the way of air defense anywhere.  He pulled completely out of Singapore and PI. 

(in reply to vicberg)
Post #: 60
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