From: the Netherlands
Sure, Gary and Pavel know it but they will probably not share it. There is some stuff we do know:
- It depends on fort level in the hex (exact values in manual but this has a huge impact, especially after reaching level 3)
- Are you adjacent to enemy unit (for non sapper/construction elements, you have to divide by 5)
- It depends on the weather (mud/blizzard = .25 snow = .5)
- Static mode (times 1.1)
- Is it a swamp?
- Are there units close to the location? (12 hexes)
You can never contribute more then 50 (modified) per unit per hex and a fort can never go up more then 50 construction points per hex - all per turn..
And I haven't even considered CVLs (civie labour teams) who help fortify...
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivo