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Man this game is tough

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All Forums >> [Current Games From Matrix.] >> [World War II] >> Unity of Command Series >> Man this game is tough Page: [1]
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Man this game is tough - 11/26/2011 6:49:26 PM   

Posts: 8551
Joined: 11/14/2003
From: Scotland
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Simple in it's mechanics - but tough to do well!

I've just finished the 3rd German scenario in the Campaign and got 325 points as I got all objectives by turn 9 (out of 10) - I was wuite chuffed with myself because it looked impossible to get them all at all! Then I noticed I got no prestige for the next scenario because I needed a minimum of 400 points!

Damn it!

True kudos to the devs. Simple mechanics, difficult scenarios and objectives and fantastic interface. Great game and a bargain at £25.


I AM the Law!
Post #: 1
RE: Man this game is tough - 11/27/2011 10:02:01 AM   

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Joined: 10/31/2011
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Thanks Judge 

UoC is much more about skill than being a "puzzle game". If working on improving your skill is fun and you're making progress, then we did a good job.

Note that for "Fall Blau", you can check out Pieter's AAR. He's using an ahistorical approach there, but his notes are on the mark as usual.


Tomislav Uzelac
Unity of Command Lead Developer

(in reply to JudgeDredd)
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RE: Man this game is tough - 11/27/2011 8:38:00 PM   

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Joined: 12/13/2005
From: Madrid, Spain
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Hi Judge: fyi I got a Decisive victory in the 3rd game, I took all victory hexes by turn 7, but I got no pp either cause I didn't pay attention to the number of turns an objective must be taken before pp start decreasing.
That is definetely a new approach I hadn't seen before when calculating victory conditions, well done


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE

(in reply to 2xTom)
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