nicodede62
Posts: 168
Joined: 1/4/2008 From: France Status: offline
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Hi, quote:
ORIGINAL: Vic Hi, 2 options 1. try changing values of 473 and 474 in random games rulevar section. I tried, it does not work, the problem persists. quote:
2. keep the ap cost at 1 and use execmovetypemodifier or execchangelandscapemovecost at start of game to change from 1 ap to 10 ap. this way 1 ap is used for map generation and the 10ap will be used in game. I tried also with an event, but it does not work. Actually, I do not get anywhere with the events. I'm really not good with that part of the editor. I can not even use "execchangelandscapemovecost" because with this event, we can just change a "landscape". I can not change the value for the "movecost of road" in the event since it has nothing to do with "landscapes". But thank you for the suggestions, Vic Can someone help me for this event?
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