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Strange Airgroup Delay

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Strange Airgroup Delay Page: [1]
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Strange Airgroup Delay - 11/25/2011 2:28:33 PM   
JuanG


Posts: 730
Joined: 12/28/2008
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I am confronted with a strange problem in a scenario I'm putting together.

Any non-CV airgroups included have a delay of 2 days at the start, regardless of the scenario starting date (meant to be 10th August '43) or the groups arrival date.

I have no idea what might be causing this, as I've never encountered anything similar before; its not exactly game-breaking, as all it means is that there must be a 2 day 'truce' before any moves are made, but its a nuisance for testing.

Hopefully someone will have an idea as to what is behind this.

Thanks,
Juan

< Message edited by JuanG -- 11/25/2011 2:30:22 PM >


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