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Things to improve on (IMO)

 
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Things to improve on (IMO) - 11/24/2011 8:27:12 AM   
PKH

 

Posts: 241
Joined: 11/17/2011
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There are a couple of things I really dislike in this game, and I think could be improved:

- Campaigns starting with fixed and already placed core units. I would like an option to buy the core units myself for all campaigns. It would add replayability imo.

- Very limited placement of units (i.e. Moscow scenario) in most scenarios. This might be done for historical reasons, but again I'd like an option to place units freely behind the front lines. This would also add replayability imo.

- The lying combat result hints. The high variance on this makes it really frustrating. I have a suggestion to improve on this. Calculate the result once per turn when the player moves the mouse over the enemy unit, and display that as the hint. Use that result for the acutal combat, or add a small variance to it (+/- 1 or 2).
Post #: 1
RE: Things to improve on (IMO) - 11/24/2011 2:14:32 PM   
Rudankort


Posts: 229
Joined: 12/4/2010
Status: offline
About points 1 and 2, such features are not asked for often, but you can easily have them yourselves if this would improve your playing experience. Thus, if you want a different core, just disband all units you start with, and then give yourselves a prestige bonus (using "prestige" cheat) to buy new core force instead. And if you use the Editor, the possibilities become endless.

As for combat predictions, not all players want them changed, in fact, a lot of people prefer existing situation. See for example: http://www.slitherine.com/forum/viewtopic.php?t=29881


(in reply to PKH)
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