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Any chance of getting airborne artillery ?

 
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Any chance of getting airborne artillery ? - 11/23/2011 11:15:22 PM   
PKH

 

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I've read the germans had lightweight airborne artillery early in the war. Any chance of adding those ?
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RE: Any chance of getting airborne artillery ? - 11/24/2011 3:01:07 AM   
VPaulus

 

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TAke a look at this thread: http://www.slitherine.com/forum/viewtopic.php?t=29138

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RE: Any chance of getting airborne artillery ? - 11/24/2011 8:14:24 AM   
PKH

 

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That is probably where I saw it. Nice to see they're probably going to add that.

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RE: Any chance of getting airborne artillery ? - 11/24/2011 7:06:58 PM   
Razz


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There are no plans to add it. It would effect balance too much, especially against the AI.

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RE: Any chance of getting airborne artillery ? - 11/24/2011 8:38:25 PM   
Gary Childress


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How about airborne Tiger tanks? Basically pick up your battlegroup and fly behind the enemy lines. That would make the scenarios quick!

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RE: Any chance of getting airborne artillery ? - 11/24/2011 10:40:33 PM   
VPaulus

 

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quote:

ORIGINAL: Gary Childress

How about airborne Tiger tanks? Basically pick up your battlegroup and fly behind the enemy lines. That would make the scenarios quick!



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RE: Any chance of getting airborne artillery ? - 11/25/2011 6:59:38 AM   
PKH

 

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How about you go airborne by jumping off a cliff ? Airborne artillery was actually used, and would add more options for the player. If you can't see that, that's your problem.

Btw, you can get much the same effect by capturing cities with paratroopers, and buy or place reserve artillery there. This is very useful in f.ex. in the Moscow or Stalingrad scenarios. Having airborne artillery would only save a turn or two. If airborne artillery would make the game unbalanced, it already is.

< Message edited by PKH -- 11/25/2011 8:46:49 AM >

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RE: Any chance of getting airborne artillery ? - 11/25/2011 7:28:16 PM   
Gary Childress


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quote:

ORIGINAL: PKH

How about you go airborne by jumping off a cliff ? Airborne artillery was actually used, and would add more options for the player. If you can't see that, that's your problem.

Btw, you can get much the same effect by capturing cities with paratroopers, and buy or place reserve artillery there. This is very useful in f.ex. in the Moscow or Stalingrad scenarios. Having airborne artillery would only save a turn or two. If airborne artillery would make the game unbalanced, it already is.


Sorry, couldn't resist!

_____________________________

Favorite/Awesome games from Matrix

War in the Pacific/AE
Panzer Corps
Commander Europe at War
John Tiller's Campaign Series
The Close Combat Series (all versions)

(in reply to PKH)
Post #: 8
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