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RE: 1.05.42 Axis AI vs fulkerson

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> RE: 1.05.42 Axis AI vs fulkerson Page: <<   < prev  3 4 [5] 6 7   next >   >>
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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:57:14 AM   
larryfulkerson

 

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Here's the turn 10 Soviet moves:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 6:03:46 AM   
larryfulkerson

 

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Here's the end of turn T10 stats:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 6:19:55 AM   
larryfulkerson

 

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Beginning of turn 11 stats ( in other words the losses from the Axis turn ):




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 6:31:36 AM   
larryfulkerson

 

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Here's the Axis turn 11 moves:




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Post #: 124
RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 7:17:22 AM   
larryfulkerson

 

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I'm posting this picture to document what this air group had for a number of ready planes in turn 11. In turn 12 I want to look up this
same unit and compare the number of ready planes to see how many, if any, planes got repaired while in the NR.




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Post #: 125
RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 4:38:03 PM   
larryfulkerson

 

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Oh, and by the way, the Axis guys finally eliminated my dude in Warsaw. But at least it damaged the factories to 100 weeks instead of
47 or whatever it was before the attack. This ought to help out in the war effort somewhat.




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 4:46:40 PM   
larryfulkerson

 

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So far the Axis has left my Riga garrison alone and they have grown a level 2 fort. I bought a fort for the Riga hex and if the Axis will
continue to leave it alone maybe a higher level fort will be built. Either that or I have caused the AI to attack Riga seriously.




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Post #: 127
RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 4:58:42 PM   
larryfulkerson

 

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um..........I decided to move the armaments and vehicles out of Moscow while I still have the chance.




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< Message edited by larryfulkerson -- 11/26/2011 4:59:13 PM >

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Post #: 128
RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:10:04 PM   
larryfulkerson

 

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Here's the Soviet moves. I did a boat-load of bombing of his units. Probably 50 strikes. I then tried to bomb some of his airbases but I
found losses too high to do that for long.




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:15:12 PM   
larryfulkerson

 

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Here's the T11 end of turn stats:




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Post #: 130
RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:27:10 PM   
larryfulkerson

 

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The beginning of turn T12 stats:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:32:50 PM   
larryfulkerson

 

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Here's the Axis T12 moves:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 5:50:22 PM   
larryfulkerson

 

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Here's that air group I sent to the NR last turn. It looks like it got repaired and it's ready to go now.




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 11:07:34 PM   
larryfulkerson

 

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Here's the T12 Soviet moves:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 11:13:07 PM   
larryfulkerson

 

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I'm going to rail out all the heavy industry in Moscow.




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 11:20:18 PM   
larryfulkerson

 

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The end of turn T12 stats:




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RE: 1.05.42 Axis AI vs fulkerson - 11/26/2011 11:34:35 PM   
larryfulkerson

 

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Beginning of turn T13 stats




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 12:24:12 AM   
larryfulkerson

 

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I noticed that some of my Army and Corps HQ's are experiencing command difficulties. I need to spend some time and see can I sort out
all the problems by moving divisions to other Armies or something. Airborne HQ's don't hold many units at all. Kinda useless on the
modern battlefield. I'm going to see if I can't replace all the Airborne HQ's with regular ones. Then maybe disband the Airborne HQ's.




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 12:33:46 AM   
larryfulkerson

 

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Some parts of the front are in mud conditions. That might slow down the Axis advance maybe.




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:11:26 AM   
larryfulkerson

 

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Here's the Soviet T13 Moves:




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:16:13 AM   
larryfulkerson

 

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I bought a Fort for Odessa. After all, the Axis is leaving Riga alone. I'm hoping Odessa can hold out too since it has a port.




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:18:32 AM   
larryfulkerson

 

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I thought I'd rail out all the good stuff from K-town while I still could.




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:21:49 AM   
larryfulkerson

 

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I had enough rail cap. left to move some stuff out of Moscow.




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:27:03 AM   
larryfulkerson

 

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Here's the end of turn T13 stats:




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:41:13 AM   
larryfulkerson

 

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Beginning of turn T14 stats:




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RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 1:49:15 AM   
larryfulkerson

 

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Here's the T14 Axis moves:




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Post #: 146
RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 2:15:16 AM   
larryfulkerson

 

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I was checking out the air bases just now and noticed that the 3rd VVS planes all were NOT on night missions and therefore wouldn't be
feeding any partisans anytime soon. So I set them all to night missions and took this picture.




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Post #: 147
RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 2:29:10 AM   
larryfulkerson

 

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A quick question: is there any advantage to a fighter in being in the airbase that is attacked rather than parked on a different air base
in the same hex? If there's a handicap in having a fighter at a VVS base it's probably only that it takes up one 'slot' on a 9-hole pool
for that air base.




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Post #: 148
RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 2:37:42 AM   
larryfulkerson

 

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I've still got a lot of air bases with no planes on them. I'd like to disband all the SAD bases since they are going to get disbanded anyway.
That way we can save the manpower from them for troops for the front line.




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Post #: 149
RE: 1.05.42 Axis AI vs fulkerson - 11/27/2011 2:56:40 AM   
larryfulkerson

 

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I bought a fort for D-town and Z-town but I'm really hoping that I can stop them from advancing that far.




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Post #: 150
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