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Battles from the Bulge Public Beta v4.2.246 Update Available!

 
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Battles from the Bulge Public Beta v4.2.246 Update Avai... - 11/22/2011 9:48:30 PM   
Andrew Loveridge


Posts: 560
Joined: 7/20/2009
Status: online
Hello All,

We have a new update for Command Ops: Battles from the Bulge in the Members Club. It has a large number of fixes and changes, the original list is here, plus the ones below.

Please remember this is a Beta, and any feedback is appreciated.


    Change List
    V4.2.246 – November 8, 2011

    • Revised scenarios to incorporate the historical reinf schedules.

    V4.2.245 – November 2, 2011

    • Converted scenarios ensuring siteTask StartAt times were all valid ( ie = start time )
    • Ensured that when using the boss's StartAtTime, we don't double dip and modifying it by
      the Scenario OrdersDelayFactor ( this will have already been factored into the boss's
      StartAtDuration ). This mitiagates against subordinate HQ heading off before their
      subordinates.
    • Modified DetermineForceGroupLevels() to include Subject and modified calling
      functions as appropriate. This avoids applying a level that is in fact one less than it should be.
    • Added Historical Reinforcement Schedule type. This is in addition to the Standard, Favour Us and Favour Them types and can be used to ensure you play with the historical
      schedule, while giving you the option to play with one of the Standard schedules picked at
      random. Previously the histroical schedule was included a one of the Standard ones.
    • Added Deployed arrival type to reinforcements. These will now arrive and use whatever
      Deployment type that is set for them in the ScenMaker, rather than using the default
      Undeployed type. Also if the reinforcement is only a single unit it's deployment radius
      will be 0m instead of the default 100m. This allows scenario designers to setup a precise
      defensive layout for the arriving reinforcements - especially useful for those set to arrive at scenario start.
    • Fixed bug preventing the use of the drop down lists used when trying to set percentage
      values in the ForceData:Summary view.
    • Ensure non-bombard capable static units are handled inside VerifyAllocation(). This
      ensure correct handling during force allocation and addresses Assert at
      ScenFTTAllocationRequirement.cpp, line 43.
    • Ensure we use the DivideLargeInts() to divide the VP totals inside
      UpdatePrioritiesForVictoryPlans(). This addresses assert at PodFloat.cpp line 36. There
      were several occurrences that triggered from different locations due to large VP totals.
    • Updated BFTB scenarios utilizing Historical reinforcement schedules and Deployed
      arrival types where appropriate.



_____________________________

Andrew Loveridge

Production Assistant

Post #: 1
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/22/2011 11:24:38 PM   
Reaper


Posts: 208
Joined: 9/21/2010
From: Twickenham
Status: offline
Very cool - enough said.

Reaper

(in reply to Andrew Loveridge)
Post #: 2
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/22/2011 11:44:49 PM   
Nikolaj


Posts: 140
Joined: 5/1/2010
From: Copenhagen, Denmark
Status: offline
HUZZAH!!!

(in reply to Reaper)
Post #: 3
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 2:22:01 AM   
Major SNAFU


Posts: 455
Joined: 11/3/2005
Status: offline
Whoooooo-ooooooooot!

And here I was only on my second battle and now its back to Hofen.....


_____________________________

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." - T. Bartlet Rile, Prof. Irish History in Frank Delany's "Ireland: A Novel."

(in reply to Nikolaj)
Post #: 4
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 8:03:46 AM   
loyalcitizen


Posts: 195
Joined: 2/9/2004
Status: offline
Using both Firefox and IE, my download hangs at 98%. It just won't finish and so I am left without.

(in reply to Major SNAFU)
Post #: 5
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 10:53:06 AM   
stian


Posts: 99
Joined: 10/16/2001
From: Oslo, Norway
Status: offline
Awesome!!

@Loyalcitizen, try:
http://www.opera.com/


< Message edited by stian -- 11/23/2011 10:54:00 AM >

(in reply to loyalcitizen)
Post #: 6
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 11:35:00 AM   
Bletchley_Geek


Posts: 3031
Joined: 11/26/2009
From: Living in the fair city of Melbourne, Australia
Status: offline
THANK YOU!

_____________________________

Nullius in Verba since February 2013 - http://panthergames.com
-----
Life in the Internets: http://steamcommunity.com/id/mvorkosigan
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I'm a real person as well: http://au.linkedin.com/in/miguelramirezjavega

(in reply to stian)
Post #: 7
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 12:09:33 PM   
Arjuna


Posts: 17645
Joined: 3/31/2003
From: Canberra, Australia
Status: offline

quote:

ORIGINAL: loyalcitizen

Using both Firefox and IE, my download hangs at 98%. It just won't finish and so I am left without.



You need to contact Matrix Support here: http://www.matrixgames.com/support/


_____________________________

Dave "Arjuna" O'Connor
www.panthergames.com

(in reply to loyalcitizen)
Post #: 8
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/23/2011 3:43:12 PM   
Major SNAFU


Posts: 455
Joined: 11/3/2005
Status: offline
Keep trying. I used Firefox and I had the patch in no time with no problems.

_____________________________

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." - T. Bartlet Rile, Prof. Irish History in Frank Delany's "Ireland: A Novel."

(in reply to Arjuna)
Post #: 9
RE: Battles from the Bulge Public Beta v4.2.246 Update ... - 11/25/2011 1:52:31 PM   
CriticalMass


Posts: 586
Joined: 3/31/2003
From: London, UK
Status: offline
Sometimes this is due to AV scan. I found that pausing the dowload when it appears stalled then imediately restarting can cure the problem.

_____________________________

I decided to ignore my orders and to take command at the front with my own hands as soon as possible
- Lieutenant General Erwin Rommel

(in reply to Major SNAFU)
Post #: 10
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