From: Ol' Blighty
And what about the problem of AI fleet firepower? In ROTS, it was common and easy to beat AI on this thing, even when playing peacefully. I remember of a small mod which improved the firepower of the AI fleets/ship design (to improve challenge and AI competitivness), has it been integrated, or has this problem been adressed in Legends?
By the way, congratulation for your graphical contribution WoodMan! Very very nice design. ;-)
Cant wait for tomorrow!
Playing on Normal difficulty, 20 years into the game I was the 4th highest military power in the galaxy (with 19 AI Empires + Guardians). Guardians, Quameno and Boskara all had higher than me, I had 9000+, Boskara had 12000+ everyone else had around 6000-8000 apart from the Dhayut who had 30 after being crushed by the Quameno
This is not a particularly big improvement, in RotS they usually had around 8000 at this time of the game, not to mention I had 2 million spare credits I could spend on boosting my military which would take it to the top easily. However... I notice the Sluken, my main rivals had waaaaaay more Troops than I did, having stacks so large I can't count them on all the planets they had just taken along my borders from the Teekans, on the other hand I had about 30 troops across my entire Empire. So, if I invested as much in troops as they did I'd probably still only have enough money to afford the fleet I already had. Basically they had about 20 planets and from what I could tell troop numbers to match my entire Empire on every single planet
Edit: I should probably point out I had research set to the lowest the slider allows and I base the Empires starting tech on the intelligence of the Empire. I started with tech level 2 being Humans and still don't have access to Carriers, Cruisers or Capitals. So the Boskara had lower tech than me and a fleet made entirely of escorts, destroyers and frigates, so 12000 under those conditions is probably not bad, no high tech weapons and no large ships to boost the number.
< Message edited by WoodMan -- 11/22/2011 10:44:50 PM >
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