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near perfection

 
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near perfection - 11/21/2011 11:57:15 PM   
Dale H


Posts: 452
Joined: 6/9/2004
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Ok, Ok, I know that I like the subject of the game (Case Blue) & I tend to be enthusiastic about games around their release & I have only completed my second time through the introductory scenario but I am thinking this has got to be as close to perfection as a game idea has come. I know I will find the flaws in execution (others have already suggested a bunch of improvements - please don't allow do-overs or retract movement though!!!). Nothing is perfect. I know the game is abstracted like crazy. But all the elements are there in a very approachable way. You can pick up & start to play from the get-go. I learned about overruns from the introductory scenario; I am too lazy to read the manual until I have to. I tried some variations on the theme in that scenario & have come a long way just by trying it out. How cool is it to be able to play just using the tooltips? And the tempo is almost like a real-time game. And on & on...


I also know that my enthusiasm tends to wane with time but right now I am very impressed.
Post #: 1
RE: near perfection - 11/22/2011 12:34:48 AM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
Hi Dale, thanks for the post - I just visited after a long absence and saw this one. May buy soon.

How big is the rule book - is it PDF?

"Play using tool tips"! Sounds good - Battlefiled Academy spoiled me like that. Panzer Commander never grew on me as a result... there's time though

Cheers,
Adam.

(in reply to Dale H)
Post #: 2
RE: near perfection - 11/22/2011 12:49:30 AM   
LarryP


Posts: 3220
Joined: 5/15/2005
From: Carson City, NV
Status: offline
PDF is 45 pages and is excellent.

(in reply to Adam Parker)
Post #: 3
RE: near perfection - 11/22/2011 12:53:18 AM   
Dale H


Posts: 452
Joined: 6/9/2004
Status: offline
Rulebook is 45 PDF pages & very well done. The artwork associated with the game is outstanding & it shows in the manual. I hit the wall in Voronezh & am going to have to stop & RTFM.

Don't get me wrong. It doesn't have complete tooltip capability like a AGEOD title but there is a lot of info on the UI. Most of it is intuitive & well thought out.

I was very attracted to the game from the game website. It has not disappointed.





quote:

ORIGINAL: Adam Parker

Hi Dale, thanks for the post - I just visited after a long absence and saw this one. May buy soon.

How big is the rule book - is it PDF?

"Play using tool tips"! Sounds good - Battlefiled Academy spoiled me like that. Panzer Commander never grew on me as a result... there's time though

Cheers,
Adam.



< Message edited by Dale H -- 11/22/2011 12:56:08 AM >

(in reply to Adam Parker)
Post #: 4
RE: near perfection - 11/22/2011 12:53:41 AM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
Thanks Larry - good price too

(in reply to LarryP)
Post #: 5
RE: near perfection - 11/22/2011 1:12:26 AM   
LarryP


Posts: 3220
Joined: 5/15/2005
From: Carson City, NV
Status: offline
Oh it's an excellent game. I can't say enough good about the interface and how smooth and informative it is. AI kicks butt too, more like a human than any other games I own.

(in reply to Adam Parker)
Post #: 6
RE: near perfection - 11/22/2011 1:38:57 AM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
LOL! Took seven minutes to buy, download and install. Just finished the tutorial. Have to pay attention now

Love the little details already, like the map-scale ruler in the lower left corner, the town name labels and the way the icons rotate in the direction to be moved. Thanks guys.

(in reply to LarryP)
Post #: 7
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