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How to make the AI build a navy?

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All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> How to make the AI build a navy? Page: [1]
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How to make the AI build a navy? - 11/21/2011 4:33:08 PM   


Posts: 67
Joined: 10/29/2009
Status: offline
I like playing on maps that are 80% water to create games like the classic Empire. The AI seems to do a good job of building an army but it almost never builds ships. I did an 80% water map with one city start where each player started on his own seperate 1-city island. Three of the 4 AI players never built so much as a single transport to capture other cities. They built thousands of land units. One AI built two transports to take other islands. However, even when I had destroyers and subs out there sinking his transports he never built any ship to defend them. How can I get the AI to build a navy? Is there some weight I can give to naval units to make them seem more important than land units? Some hidden variable somewhere that I'm missing?
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RE: How to make the AI build a navy? - 11/22/2011 1:02:19 AM   
Jeffrey H.

Posts: 2855
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
That's a big weakness of the AI, that is naval warfare. It tries but usually fails miserably. Not sure if there's a way to improve it via mod, I don't think anyone has tried it.


"Games lubricate the body and the mind" Ben Franklin.

(in reply to rogerbacon50)
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