Matrix Games Forums

Come and see us during the Spieltagen in Essen!New Screenshots for Pike & ShotDeal of the Week Command: Modern Air/Naval Operations WOTYCommand: Modern Air/Naval Operations WOTY is now available!Frontline : The Longest Day Announced and in Beta!Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Caved

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Unity of Command Series >> Caved Page: [1]
Login
Message << Older Topic   Newer Topic >>
Caved - 11/19/2011 10:59:55 AM   
JudgeDredd


Posts: 8505
Joined: 11/14/2003
From: Scotland
Status: offline
Heard too many good reports

The interface is excellent and intuitive - and like others have said - developers should be looking at this with great interest.

oh - and the manual (having had a quick scan through it) looks great too.

It's very refreshingly nice when devs come up with different ways to relay information a gameplay to players

< Message edited by JudgeDredd -- 11/19/2011 11:13:25 AM >


_____________________________

JudgeDredd
I AM the Law!
Post #: 1
RE: Caved - 11/19/2011 11:49:55 AM   
Grim.Reaper


Posts: 1115
Joined: 12/31/2009
Status: offline
I knew it would only be a matter of time:)  Now I can't wait to hear your detailed impressions once you have played it awhile.

(in reply to JudgeDredd)
Post #: 2
RE: Caved - 11/19/2011 3:47:20 PM   
Treale


Posts: 1264
Joined: 8/10/2003
From: Central Florida
Status: offline

quote:

ORIGINAL: JudgeDredd

Heard too many good reports

The interface is excellent and intuitive - and like others have said - developers should be looking at this with great interest.

oh - and the manual (having had a quick scan through it) looks great too.

It's very refreshingly nice when devs come up with different ways to relay information a gameplay to players


I knew that I could count on you to lead the way!!

_____________________________

Tony

(in reply to JudgeDredd)
Post #: 3
RE: Caved - 11/19/2011 7:18:21 PM   
J P Falcon

 

Posts: 2262
Joined: 11/1/2003
Status: offline
Same here...I was going to wait until I played out Panzer Corps but decided to take the plunge into UoC......

(in reply to Treale)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Unity of Command Series >> Caved Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063