Matrix Games Forums

Happy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser Trailer
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Strafing

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Strafing Page: [1]
Login
Message << Older Topic   Newer Topic >>
Strafing - 11/17/2011 7:09:03 PM   
mgoldstein

 

Posts: 32
Joined: 10/27/2009
Status: offline
I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.

Any advice from experienced game modders would be appreciated!

Thanks
-Marc
Post #: 1
RE: Strafing - 11/17/2011 9:20:32 PM   
Nikademus


Posts: 25219
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: mgoldstein

I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.

Any advice from experienced game modders would be appreciated!

Thanks
-Marc


messing with either Acc or effect or both will impact A2A combat.


(in reply to mgoldstein)
Post #: 2
RE: Strafing - 11/17/2011 10:35:56 PM   
jeffk3510


Posts: 3986
Joined: 12/3/2007
From: Kansas
Status: offline
What are you setting your fighters to do? Also, morale, alt, exp, and plane type play a big difference.

_____________________________

Follow our WiTPAE team PBEM game against bilbow and hartwig.modrow http://www.matrixgames.com/forums/tm.asp?m=2965846&mpage=1&key=?

Follow my WITPAE PBEM game against Schanilec. http://www.matrixgames.com/forums/tm.asp?m=3495605

(in reply to Nikademus)
Post #: 3
RE: Strafing - 11/18/2011 12:31:01 AM   
JWE

 

Posts: 6576
Joined: 7/19/2005
Status: offline
Answer is no. But there's a gazillion different people who will tell you otherwise. Believe who you want. The answer is no. Don't care who tells you otherwise, the answer is no.

_____________________________

Home of DaBabes

(in reply to mgoldstein)
Post #: 4
RE: Strafing - 11/19/2011 11:09:39 AM   
inqistor


Posts: 1332
Joined: 5/12/2010
Status: offline
quote:

ORIGINAL: mgoldstein

I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.


In ground strafing you can experiment with Soft/Hard Attack, they are probably not used for any other type of attack.
But the main question is:
Does ONE plane can hit several devices on ground, with its guns? If not, changes will not give you much.

Most ship AA seems to not be in armored turrets, so penetration should not have impact on hitting. Effect probably does not have much impact, as any hit can disable small MG.
And I am not sure accuracy have any effect in strafing. Squads do not have this parameter.

(in reply to mgoldstein)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Strafing Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.064