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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Strafing Page: [1]
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Strafing - 11/17/2011 7:09:03 PM   
mgoldstein

 

Posts: 32
Joined: 10/27/2009
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I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.

Any advice from experienced game modders would be appreciated!

Thanks
-Marc
Post #: 1
RE: Strafing - 11/17/2011 9:20:32 PM   
Nikademus


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From: Alien spacecraft
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quote:

ORIGINAL: mgoldstein

I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.

Any advice from experienced game modders would be appreciated!

Thanks
-Marc


messing with either Acc or effect or both will impact A2A combat.


(in reply to mgoldstein)
Post #: 2
RE: Strafing - 11/17/2011 10:35:56 PM   
jeffk3510


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From: Kansas
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What are you setting your fighters to do? Also, morale, alt, exp, and plane type play a big difference.

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RE: Strafing - 11/18/2011 12:31:01 AM   
JWE

 

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Answer is no. But there's a gazillion different people who will tell you otherwise. Believe who you want. The answer is no. Don't care who tells you otherwise, the answer is no.

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(in reply to mgoldstein)
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RE: Strafing - 11/19/2011 11:09:39 AM   
inqistor


Posts: 1338
Joined: 5/12/2010
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quote:

ORIGINAL: mgoldstein

I'm a hopeless strafing fanboy, which is tough because strafing attacks in AE seem almost completely ineffectual.

Is there anything I can do with database manipulation to improve strafing without queering air-to-air combat? I'm experimenting with boosting the anti-soft score, but I'm wary of boosting accuracy or effectiveness for fear that it will skew dogfighting results.


In ground strafing you can experiment with Soft/Hard Attack, they are probably not used for any other type of attack.
But the main question is:
Does ONE plane can hit several devices on ground, with its guns? If not, changes will not give you much.

Most ship AA seems to not be in armored turrets, so penetration should not have impact on hitting. Effect probably does not have much impact, as any hit can disable small MG.
And I am not sure accuracy have any effect in strafing. Squads do not have this parameter.

(in reply to mgoldstein)
Post #: 5
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