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RE: restart turn 1 again

 
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RE: restart turn 1 again - 11/26/2011 3:54:34 AM   
M60A3TTS

 

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quote:

ORIGINAL: larryfulkerson

There's a largish pocket west of Minsk and I'm afraid those guys are all write-offs and I'm doing a circle-the-wagons kind of thing to make
the suspense last longer.


We Bolsheviks who fight under the banner of Lenin do NOT just circle the wagons. We confront the fascists at opportunity, even when surrounded. Axis rail lines are demolished to impede the enemy's advance into the Rodina.



< Message edited by M60A3TTS -- 11/26/2011 3:55:06 AM >

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Post #: 61
RE: restart turn 1 again - 11/26/2011 3:25:10 PM   
M60A3TTS

 

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Standard stuff as usual. If you see Larry's animated shot in the next thread, you can see the defensive lines forming.



I expect to have the Southern and Southwestern Fronts organized, but not for a few turns. I've picked out some units with higher morale, generally at or above 45 from the area so they can form up under 16th Army. That will be my first army to work on training up under a good leader with good support units.

< Message edited by M60A3TTS -- 11/26/2011 3:27:25 PM >

(in reply to M60A3TTS)
Post #: 62
RE: restart turn 1 again - 11/26/2011 3:25:38 PM   
larryfulkerson

 

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Here's the Soviet moves in T1:




Attachment (1)

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Post #: 63
RE: restart turn 1 again - 11/26/2011 7:57:00 PM   
Pelton

 

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Great job making AAR's Larry.

Nice game so far.

Pelton

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Post #: 64
RE: restart turn 1 again - 11/26/2011 10:34:17 PM   
larryfulkerson

 

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quote:

ORIGINAL: Pelton
Great job making AAR's Larry.

Thanks........I'm trying to make an effort. This AAR will help keep me up to speed on where we are since I'm practicing against the AI
and I can get the two games conflabulated in my mind.

quote:

ORIGINAL: Pelton
Nice game so far.

It's only turn 1 but I'm thinking Far is off to a good start. He captured Leningrad in turn 3 once. Yeah I'm that bad a player so far.

(in reply to Pelton)
Post #: 65
T2 far vs M60 and larry - 11/29/2011 12:14:46 AM   
larryfulkerson

 

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Here's the T2 Axis moves:




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RE: T2 far vs M60 and larry - 11/29/2011 1:17:11 AM   
larryfulkerson

 

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Um........I railed in some reinforcements to start forming a lilne at the Luga River. In my earlier games Far was already up to the Luga
by this time so he's going easier on me this time. Maybe Leningrad will be safe this time.

I'm planning on having Northwest hold the northern flank and the Leningrad front will be to the east of Pskok I guess. Yeah, I know it's
backwards from what it should be but I thought I'd use the guys that are here and ready to be used rather than wait even one more turn.
Soviet troops can only rearrange so quickly and I need them to be useful NOW.




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< Message edited by larryfulkerson -- 11/29/2011 1:20:06 AM >

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Post #: 67
RE: T2 far vs M60 and larry - 11/29/2011 1:39:13 AM   
larryfulkerson

 

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I was in the middle of transfering SB-2's from the Moscow area to the west front line air bases when the game froze up on me.  I had to invoke the task manager
to end the task ( WITE ).  So I'm going to start over with Far's moves and recreate as much as I can where it was when the program crashed.  Some things might
be different this second time. 

(in reply to larryfulkerson)
Post #: 68
RE: T2 far vs M60 and larry - 11/30/2011 2:22:27 PM   
larryfulkerson

 

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I have reason to believe that this is the T2 Soviet moves:




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Post #: 69
RE: T2 far vs M60 and larry - 11/30/2011 5:37:16 PM   
Pelton

 

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Man Larry you are really good at these AAR's.

If 2by3 had any smarts (which they do) they should hire or ask you to do some closed beta testing AAR's for WitW.

Great job.

I been following your AAR's and your getting better with every game.

Pelton

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Post #: 70
RE: T2 far vs M60 and larry - 11/30/2011 5:42:08 PM   
Pelton

 

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AGN area I think you should have screened more. It would not have stopped him, but you have given the infantry a clear path. You could have used the troops south east of Lake Ilmen to slow him down some. No big deal. You want to try and hold Leningrad past turn 10 to keep his panzers away from Moscow area.

AGC and AGS moves all look good.

Pelton

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Post #: 71
RE: T2 far vs M60 and larry - 11/30/2011 8:55:53 PM   
larryfulkerson

 

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quote:

ORIGINAL: Pelton
Man Larry you are really good at these AAR's.

Years of experience. I was good at AAR's when I played TOAW too. But I can do better. I take shortcuts to leave out the uninteresting
tidbits.

quote:

ORIGINAL: Pelton
If 2by3 had any smarts (which they do) they should hire or ask you to do some closed beta testing AAR's for WitW.

I would love to do some beta testing on WITW.

quote:

ORIGINAL: Pelton
Great job.
I been following your AAR's and your getting better with every game.

I'm starting to understand the concept of the game finally. I was so used to TOAW's way of fighting I tried that way in WITE too and
it didn't work. You must understand that I'm not all that smart either.

(in reply to Pelton)
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RE: T2 far vs M60 and larry - 11/30/2011 9:06:03 PM   
Strv103C


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I would suggest to rail up the best troops from the south to Leningrad. The terrain there is better for you and maybe you can delay PG4 panzers so they have less time to support AGC after Leningrad falls.

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Post #: 73
RE: T2 far vs M60 and larry - 12/1/2011 2:04:23 AM   
krupp_88mm


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Larry dont loose sight of those spearheads keep them locked down! even if you have too loose a few ponies to do it, its wroth the price for the motherland!




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Post #: 74
RE: T2 far vs M60 and larry - 12/1/2011 3:22:42 AM   
M60A3TTS

 

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quote:

ORIGINAL: krupp_88mm
Larry dont loose sight of those spearheads keep them locked down! even if you have too loose a few ponies to do it, its wroth the price for the motherland!


I don't tend to agree with that strategy. You don't lose a few ponies, over the summer campaign you lose a lot doing that consistently. If there is an opportunity in the early going to cut off a panzer supply route, that works. But I tend to want a respectful distance from those guys and deploy troops in depth. The more friendlies that get gobbled up, the more progressively difficult it becomes to maintain that depth. My $.02.

Pelton is quite right about the lack of depth with AGN. That was the first thing I noticed in looking at Larry's save. But this is the sort of thing I know he is going to get better at as we move along.

< Message edited by M60A3TTS -- 12/1/2011 3:26:38 AM >

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RE: T2 far vs M60 and larry - 12/1/2011 3:35:22 AM   
Flaviusx


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I'm a big believer in keeping zocs on the German, myself. But odds are good that whatever is being used in picket duty won't be coming back, so the trick is to use disposable units in this duty. This includes stuff like NKVD regiments, AT brigades, para brigades, low morale rifle divisions that are survivors of turn 1 from NW and W Fronts, etc. You do have some trash units.

A picket line can slow down the landsers and separate them from the panzers...or conversely, irritate the German to the point where he starts diverting mobile units away from his main thrust to clear out the trash. It complicates life for the German. It's also mostly a 1941 thing, although tank brigades can also do this job in 1942+ (you get way more of these things than you need or can support.)


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RE: T2 far vs M60 and larry - 12/1/2011 1:49:14 PM   
Franklin Nimitz

 

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quote:

ORIGINAL: Flaviusx

I'm a big believer in keeping zocs on the German, myself. But odds are good that whatever is being used in picket duty won't be coming back, so the trick is to use disposable units in this duty. This includes stuff like NKVD regiments, AT brigades, para brigades, low morale rifle divisions that are survivors of turn 1 from NW and W Fronts, etc. You do have some trash units.

A picket line can slow down the landsers and separate them from the panzers...or conversely, irritate the German to the point where he starts diverting mobile units away from his main thrust to clear out the trash. It complicates life for the German. It's also mostly a 1941 thing, although tank brigades can also do this job in 1942+ (you get way more of these things than you need or can support.)



This is my take on defending as the Soviets as well. Your goal is to try to always put some bodies on the German mobile units. You'll destroy more tanks by attrition than you will in straight-up combat. If you can keep ZOC's around the panzer's you can also increase his supply path MP's needed to get to his panzers, which will lower supply deliveries and hence his available movement. Keep him tired and mired...be as much of a PITA as you can.

(in reply to Flaviusx)
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RE: T2 far vs M60 and larry - 12/1/2011 2:20:05 PM   
larryfulkerson

 

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Here's the T3 Axis moves:




Attachment (1)

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RE: T2 far vs M60 and larry - 12/1/2011 2:24:18 PM   
larryfulkerson

 

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I left the door open at Pskov and now Far is approaching Leningrad on turn 3 and the game is lost.  Leningrad will fall in turn 5 and the Panzers will head to Moscow and take that and then he will isolate and kill my entire army.  Oh well.  But let's keep playing just to see what happens next. 

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Post #: 79
RE: T2 far vs M60 and larry - 12/1/2011 3:12:50 PM   
larryfulkerson

 

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I isolated one of Far's spearheads. Too late though, Smolensk industry ( if there was any there ) is gone already.




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RE: T2 far vs M60 and larry - 12/1/2011 3:33:09 PM   
M60A3TTS

 

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No arms factories in Smolensk. Ok there.

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RE: T2 far vs M60 and larry - 12/1/2011 9:18:07 PM   
M60A3TTS

 

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quote:

ORIGINAL: larryfulkerson

I left the door open at Pskov and now Far is approaching Leningrad on turn 3 and the game is lost.  Leningrad will fall in turn 5 and the Panzers will head to Moscow and take that and then he will isolate and kill my entire army.  Oh well.  But let's keep playing just to see what happens next. 


I HAVE NOT YET BEGUN TO FIGHT!

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RE: T2 far vs M60 and larry - 12/1/2011 10:06:21 PM   
TulliusDetritus


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quote:

ORIGINAL: M60A3TTS

quote:

ORIGINAL: larryfulkerson

I left the door open at Pskov and now Far is approaching Leningrad on turn 3 and the game is lost.  Leningrad will fall in turn 5 and the Panzers will head to Moscow and take that and then he will isolate and kill my entire army.  Oh well.  But let's keep playing just to see what happens next. 


I HAVE NOT YET BEGUN TO FIGHT!


HAHAHAHAHA!

You guys need a NKVD firing squad

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RE: T2 far vs M60 and larry - 12/3/2011 5:00:28 AM   
larryfulkerson

 

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quote:

ORIGINAL: TulliusDetritus
You guys need a NKVD firing squad

The game engine keeps disbanding them faster than I can build them. I'll have to send a memo to Gary about that.

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RE: T2 far vs M60 and larry - 12/3/2011 5:17:08 AM   
M60A3TTS

 

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I sent a few more units to the Leningrad area. Maybe it will buy us another turn.

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RE: T4 Far vs M60 and larry - 12/4/2011 9:47:45 PM   
larryfulkerson

 

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This is the T4 Axis moves:

Edit: I checked the input pictures and double checked I made the correct movie because this animation shows a remarkable advance
in the south. I wouldn't have believed it was possible unless I saw it with my own eyes.

EDIT 2: I forgot to take an end of turn screenshot of turn 3, so there's two turns worth of Axis moves here. Sorry.




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< Message edited by larryfulkerson -- 12/4/2011 11:24:48 PM >

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RE: T3 Far vs M60 and larry - 12/4/2011 10:03:28 PM   
larryfulkerson

 

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I decided to check the Air Doctrine settings to make sure they are doing the best they can do with this situation.




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RE: T3 Far vs M60 and larry - 12/4/2011 10:31:07 PM   
larryfulkerson

 

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We have at least one whole page of empty air bases. Eventually they will all be filled but I'm thinking I should disband about 20% of them.




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RE: T3 Far vs M60 and larry - 12/4/2011 10:49:03 PM   
larryfulkerson

 

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I did a minor counterattack near Smolensk. It didn't do much good but I did destroy 10 tanks.




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RE: T4 Far vs M60 and larry - 12/5/2011 2:41:06 PM   
larryfulkerson

 

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This should be the Soviet T4 moves:




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