From: Clarksville, VA.
It was "strongly" suggested to me by the "forum police"... that I start a new thread dealing with PBeM. So here it is!
Things I love about JTCS PBeM
Superior quality game play versus AI. IMO, there is nothing that beats playing against a human opponent. Feints, probes, deep recon missions, ambushes, etc. are now possible... and probable "events." Players need to "out think" their opponents and utilize superior tactics and moves to succeed on the battlefield. No longer can a player exploit the AI's many short comings to "win" a battle... cause you never know what may happen when playing against a human opponent! Also, when playing against a human opponent... that person's "morale" plays a role in the game. Wipe out some high value units like HQ or artillery... and you may be rewarded by your opponent resigning the match!
Multiple games at one time. Many PBeM generals have several games (from different theaters) underway at a time... against different opponents... creating unique and different conditions. Tactics that work against "cautious" Jones will be disastrous against "aggressive" Smith.
Turn-based combat / moves. I like being able to take my time and focus on a specific turn... checking LOS multiple times... reviewing the road network for possible friendly and enemy advances... calculating attack odds... watching the turn replay, etc. And then executing the turn... in a manageable chunk of time.
Maybe other PBeM enthusiasts can add to this list?
Also, if you only play against the AI, would like to understand why?
General AI Views. IMO, the AI is the weakest and most underdeveloped element of the CS game engine. HAL's "lack of robustness" directly impacts the entire player experience when playing solo - whether it is linked campaigns, dynamic campaigns, or generating a random battle? However, HAL's inefficiencies are either marginalized or completely avoided when playing human opponents. IMO, playing against human opponents will provide CS players with a much more rewarding and challenging experience than can ever be achieved by solo play versus the AI.
I was introduced to PBeM back in 2006... and have never looked back!
< Message edited by mwest -- 11/8/2011 8:19:18 PM >
Regards, - Mike
"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein