You're welcome Erik. Things like this are part of my personal contribution to the community. As Unity of Command was until recently a fairly obscure title, many people on these forums might not have heard about it in detail before, and as release is imminent, I felt the need to post something like this to give the community some information.
I can, once again, only stress that this scenario is mostly not too difficult because of the initial unit placement. Me winning this scenario like this has little to do with the AI being "bad", as it's quite good, but it just didn't have the means at its disposal to delay me enough.
In multiplayer, this scenario would be quite different. For starters: I don't think a brilliant victory is possible, because you're not likely to get adjacent to the objective across the Don by turn 3.
< Message edited by ComradeP -- 11/8/2011 8:16:10 PM >
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer