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Two 1st SS Panzer Divisions

 
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Two 1st SS Panzer Divisions - 11/6/2011 5:11:15 PM   
Gremell

 

Posts: 18
Joined: 12/14/2010
From: Australia
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I'm currently up to February 1945 in the campaign game playing the Germans. I'm still holding Leningrad, Moscow and Rostov and in good enough condition to contemplate a small offensive with the newly arrived 6th SS Panzer Army.

One minor problem: I now have two 1st SS Panzer Divisions. It never withdrew in 1944. Another version of it has arrived with the 6th SS Panzer Army.

I started my campaign game with version 1.03.05 and I'm now using version 1.05.37

It's a wonderful game. I've really enjoyed the challenges it has posed.
Post #: 1
RE: Two 1st SS Panzer Divisions - 11/6/2011 5:17:57 PM   
ComradeP

 

Posts: 7166
Joined: 9/17/2009
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For clarity's sake: you have the amount of SS divisions that you should have by this point, plus 1 additional 1st SS Panzer division? You're sure it's not a renaming bug, where some other SS division was also renamed to 1st SS Panzer Division?

_____________________________

SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer

(in reply to Gremell)
Post #: 2
RE: Two 1st SS Panzer Divisions - 11/7/2011 8:08:57 AM   
Gremell

 

Posts: 18
Joined: 12/14/2010
From: Australia
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Yes, it does appear to be an additional 1st SS Panzer. I already have all the divisions I should at that stage. It is also a very powerful division, so that really narrows the field at that stage of the war.

(in reply to ComradeP)
Post #: 3
RE: Two 1st SS Panzer Divisions - 11/8/2011 11:39:42 PM   
Joel Billings


Posts: 21177
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Any chance you still have a save from earlier in the game (prior to the withdrawal in 44 that should have happened)? We looked at the data and it looks correct. It's possible that changes made over the past months somehow impacted your game as you switched versions (or that there was a problem that has since been fixed), but that's only a guess and there could in fact still be a problem. Please post the save if you have it (or email to 2by3@2by3games.com. Thanks.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Gremell)
Post #: 4
RE: Two 1st SS Panzer Divisions - 11/10/2011 11:37:01 AM   
Helpless


Posts: 11808
Joined: 8/27/2004
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it appears to be a data setup mistake. At least in the 1941 GC I have, 1st SS PzD is set to withdraw at turn 152, but arrival is set to 190. Next one never withdraws.

_____________________________

Pavel Zagzin
WITE/WITW Development

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RE: Two 1st SS Panzer Divisions - 11/22/2011 4:34:13 AM   
TAIL_GUNNER

 

Posts: 223
Joined: 6/14/2004
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Still not fixed..

Unit #1284 should have withdrawal turn of 152 zeroed out.
Unit #1285 should have this withdrawal turn of 152.

(in reply to Helpless)
Post #: 6
RE: Two 1st SS Panzer Divisions - 11/22/2011 4:59:55 AM   
Denniss

 

Posts: 2347
Joined: 1/10/2002
From: Germany, Hannover (region)
Status: offline
The same problem in the 1942 scenario, just other ID (1245 and 1159) 1158 and 1244 in 1943 scen and I assume some more/all are affected.

(in reply to TAIL_GUNNER)
Post #: 7
RE: Two 1st SS Panzer Divisions - 11/22/2011 5:59:18 AM   
Joel Billings


Posts: 21177
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
It's been fixed in the data in the campaigns and will be in 1.05.42 (hopefully by Wednesday). This will only be fixed in new games.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to TAIL_GUNNER)
Post #: 8
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