From: Silver City, NM USA
We don't need "forum police" here? Actually, it was Jason who first asked about your "aversion" to human play - not me? I was making a comment on that conversation point?
IMO, and other players too?, the AI is the weakest and most underdeveloped element of the CS game engine. HAL's "lack of robustness" directly impacts the entire player experience when playing solo - whether it is linked campaigns, dynamic campaigns, or generating a random battle? HAL's inefficiencies are either marginalized or completely avoided when playing human opponents? The AI's capabilities are relevant to this discussion thread since it deals with solo play versus the computer?
Perhaps we do need some form police. It's my topic and I'd like to keep all posts related to it. If you have a personal agenda about human vs human play, as I said, start your own thread about it. And my comment about staying on topic wasn't directed at you. But if the shoe fits, wear it. Your opinons about the AI are strictly YOUR opinions. And while you have a right to say them, might I remind you what opinions are like? My thread was NOT about solo play or play against the AI. The TOPIC is The good and bad of linked games. I didn't mention the AI AT ALL in my first post of what I thought about linked games. I didn't mention the AI until Jason asked why I didn't like playing against humans. Now if you have something constructive to comment about concerneing awards and decorations in the Linked games, please do. Otherwise, start your own thread.
< Message edited by Deputy -- 11/8/2011 5:01:43 PM >
John Tiller's Campaign Series