Matrix Games Forums

Pandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at WarSlitherine Group acquires Shenandoah StudioNew information and screenshots for Pike & Shot
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Crash to desktop

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Advanced Tactics Support >> Crash to desktop Page: [1]
Login
Message << Older Topic   Newer Topic >>
Crash to desktop - 10/22/2011 8:02:06 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline

I get this with one of my scenarios. Its reproducable, i have sent you an email with directions on reproducing it. Hope work on DC2 is going well.


-------------------------------


Information om att aktivera JIT-felsökning i stället för den
här dialogrutan finns i slutet av det här meddelandet.

************** Undantagstext **************
System.IndexOutOfRangeException: Indexet låg utanför gränserna för matrisen.
vid WindowsApplication1.BitmapStore.GetBitmap(Int32 nr, Int32 Zoom)
vid WindowsApplication1.CustomBitmapClass.DrawUnitSmall(Int32 nr, Boolean forcehighlight, Graphics toG, Int32 tx, Int32 ty, Boolean ShowAttacker, Int32 OverruleHis, Int32 OverrulePower, Int32 OverruleRegime, Boolean FullRecon)
vid WindowsApplication1.CustomBitmapClass.DrawHex(Int32 cx, Int32 cy, Int32 cmap, Boolean InfoMode, Boolean NoShader, Boolean ispredrawing, Graphics tempg, Int32 tx, Int32 ty, Int32 counteralpha, Int32 Zoom, Boolean UseRegimeColoring, Boolean neverusehistory)
vid WindowsApplication1.MapPartClass.Paint()
vid WindowsApplication1.HandyFunctionsclass.doscreenshot(String extension, Int32 map)
vid WindowsApplication1.GameLoopMainWindowClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
vid WindowsApplication1.GameLoopScreenClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
vid WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
vid System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
vid System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
vid System.Windows.Forms.Control.WndProc(Message& m)
vid System.Windows.Forms.ScrollableControl.WndProc(Message& m)
vid System.Windows.Forms.ContainerControl.WndProc(Message& m)
vid System.Windows.Forms.Form.WndProc(Message& m)
vid WindowsApplication1.ImmoveableForm.WndProc(Message& m)
vid System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
vid System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
vid System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Inlästa sammansättningar **************
mscorlib
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Sammansättningsversion: 1.0.4287.26311
Win32-version: 1.0.4287.26311
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/AdvancedTacticsGold.exe
----------------------------------------
System.Windows.Forms
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Sammansättningsversion: 8.0.0.0
Win32-version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Sammansättningsversion: 0.84.0.0
Win32-version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/ICSharpCode.SharpZipLib.DLL
----------------------------------------
mscorlib.resources
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
irrKlang.NET
Sammansättningsversion: 1.3.0.0
Win32-version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/irrKlang.NET.DLL
----------------------------------------
Microsoft.VisualBasic.resources
Sammansättningsversion: 8.0.0.0
Win32-version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_sv_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Sammansättningsversion: 2.0.0.0
Win32-version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_sv_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** JIT-felsökning **************
För att aktivera JIT-felsökning (just-in-time ) måste .config-filen för
det här tillämpningsprogrammet eller datorn (machine.config) ha
jitDebugging-värdet angivet i avsnittet system.windows.forms.
Tillämpningsprogrammet måste också vara kompilerat
med felsökning aktiverat.

Till exempel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

När JIT-felsökning är aktiverad kommer alla undantag som inte
hanteras att skickas till JIT-felsökaren som är registrerad på
datorn snarare än att hanteras av den här dialogrutan.




_____________________________

My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
Post #: 1
RE: Crash to desktop - 10/24/2011 8:57:13 AM   
Vic


Posts: 3655
Joined: 5/17/2004
Status: offline
caught the bug!
thanks for reporting one again.

i will fix this for v2.10


_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to Grymme)
Post #: 2
RE: Crash to desktop - 10/24/2011 3:32:18 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
No problems. Could you tell me which event/part that was the likely trigger for the bug, since its holding up one of my scenarios that is otherwise more or less finished.

_____________________________

My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G

(in reply to Vic)
Post #: 3
RE: Crash to desktop - 10/24/2011 8:26:19 PM   
JMass


Posts: 2176
Joined: 6/3/2006
From: Italy
Status: offline
I found another bug working on one my scenario, ATG crashes when I scroll down the map or I resize it:

-----------------------------------------------------------------------------------------------

Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
sono riportate in fondo al messaggio.

************** Testo dell'eccezione **************
System.IndexOutOfRangeException: Indice oltre i limiti della matrice.
in WindowsApplication1.CustomBitmapClass.DrawUnit(Int32 nr, Boolean forcehighlight, Graphics toG, Int32 tx, Int32 ty, Boolean ShowAttacker, Int32 OverruleHis, Int32 OverrulePower, Int32 OverruleRegime, Boolean FullRecon)
in WindowsApplication1.CustomBitmapClass.DrawHex(Int32 cx, Int32 cy, Int32 cmap, Boolean InfoMode, Boolean NoShader, Boolean ispredrawing, Graphics tempg, Int32 tx, Int32 ty, Int32 counteralpha, Int32 Zoom, Boolean UseRegimeColoring, Boolean neverusehistory)
in WindowsApplication1.MapPartClass.ShiftUp()
in WindowsApplication1.MapWindowClass.HandleKeyPress(Int32 nr)
in WindowsApplication1.MapWindowClass.handleTimer()
in WindowsApplication1.MainEditScreenClass.HandleTimer()
in WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
in System.Windows.Forms.Timer.OnTick(EventArgs e)
in System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assembly caricati **************
mscorlib
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Versione assembly: 1.0.4287.26311
Versione Win32: 1.0.4287.26311
Base di codice: file:///C:/Programmi/Giochi/Wargames/Matrix%20Games/Advanced%20Tactics%20Gold/AdvancedTacticsGold.exe
----------------------------------------
System.Windows.Forms
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Versione assembly: 8.0.0.0
Versione Win32: 8.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
Microsoft.VisualBasic.resources
Versione assembly: 8.0.0.0
Versione Win32: 8.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_it_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
mscorlib.resources
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
ICSharpCode.SharpZipLib
Versione assembly: 0.84.0.0
Versione Win32: 0.84.0.0
Base di codice: file:///C:/WINDOWS/assembly/GAC/ICSharpCode.SharpZipLib/0.84.0.0__1b03e6acf1164f73/ICSharpCode.SharpZipLib.dll
----------------------------------------
irrKlang.NET
Versione assembly: 1.3.0.0
Versione Win32: 1, 1, 0, 0
Base di codice: file:///C:/Programmi/Giochi/Wargames/Matrix%20Games/Advanced%20Tactics%20Gold/irrKlang.NET.DLL
----------------------------------------
System.Windows.Forms.resources
Versione assembly: 2.0.0.0
Versione Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Base di codice: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Debug JIT **************
Per attivare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
attivato.

Ad esempio:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Quando il debug JIT è attivato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.



_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

(in reply to Grymme)
Post #: 4
RE: Crash to desktop - 10/24/2011 10:23:46 PM   
Vic


Posts: 3655
Joined: 5/17/2004
Status: offline
i dont think the bug was event related, but either empty-unit related or with an SFType that had no counter graphics category or graphics category points.

best,
Vic


_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to JMass)
Post #: 5
RE: Crash to desktop - 10/25/2011 8:59:59 AM   
JMass


Posts: 2176
Joined: 6/3/2006
From: Italy
Status: offline
Thanks Vic, good to know, I restarted from a older save and I had no issues so far

_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

(in reply to Vic)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Advanced Tactics Support >> Crash to desktop Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070