Hartwig, your post is an excellent contribution. Many thanks.
Point one. It is true I can't worry overmuch about the "Nemo mystique" and fear what he is going to do. The quote from General Grant below says it all:
"Oh, I am heartily tired of hearing about what Lee is going to do. Some of you always seem to think he is suddenly going to turn a double somersault, and land in our rear and on both of our flanks at the same time. Go back to your command, and try to think what are we going to do ourselves, instead of what Lee is going to do."
I need to settle on a sound strategy and pursue it.
Point two. I agree that Canoerebel's strategy against Q-Ball was sound. It does concern me to try to execute a plan known to the enemy, though. Midway comes to mind as a possible outcome when the enemy is reading your sheet music. Still, we now have 2 votes from good players (yours and Alfred's) in favor of continuing ahead. How would that look if I tried it? I would probably have to engage in some pretty convincing Maskirovka and feint offensives on other fronts to lead Nemo to believe I'm going elsewhere. Or, better yet, to convince Nemo that I'm falling for whatever his narrative is (assuming I can figure that out, which can be a risky proposition).
Point three. I'm a Texan that descends from South Carolinians. As such, I'm already a bit crazy, so hopefully the PsyOps waves will bounce off of my madness. More seriously, no doubt that e-mail communications are part of the game with Nemo and I will proceed with that assumption.
Point four. You are spot on about Nemo. He plays for the challenge and each game has a theme, per his AAR posts in other games. For example - "How can I win with just LBA?" "How can I win by using interior lines?" etc.
your response provokes a few more comments:
a) I absolutely love the idea that you will continue Canoerebel's game in the spirit of General Grant.
b) I believe that operation MI was not based on a sound plan (I guess you have read "Shattered Sword", if not I can only recommend it).
c) thanks for putting me in the "good player" box, but I am more aware of my many faults than my few qualities, thus I feel a bit misplaced. Put me in the avid learners box instead.
d) Whatever feint you use, make sure it is strategically sound as well, otherwise it will be dismissed. The failure to provide valid threats was one of my key mistakes in the turns I was allowed to play against him. You can be sure Nemo does his assessment homework, and he does it adroitly.
e) Point four leads to an interesting question (which I cannot answer, but provides something to think about): Is there a theme that comes to mind in view of the starting situation? Identifying the theme may open interesting options.
As always, just my 2cts.