Well, it's a sort of after-action report. Does that mean you too find playing this scenario as the allies to be easy, wodin? I normally play at slow speed, of course - the ony reason it ended up on full speed (and this is why I mentioned the fact) was that it was so easy there wasn't much need to slow things down. I haven't played any other scenario where it was so easy to inflict a truly crushing defeat on the axis, first time I tried, which is why I genuinely asked if others found it to be similar - in case I needed to re-install, because something wasn't quite working (the AI, perhaps). How would I know?
I doubt the patch will make it like a new game, as many people are surmising. There isn't much worng with the old game, imho, all things taken together. This scenario aside I usually find that the AI gives me a good run and, first few times, I can't get much more than a draw. It will be nice to have all the things done that Dave is doing (especially the surrender beahvior), but it's more tweaks than making it a new game, I would think. I wouldn't want anyone who hasn't bought it yet, and who has, say, played the demo, to be misled. Basically, it's a patch for game that is brilliant anyway. If you don't like it enough to buy on the basis of what's already here you probably won't find it much more interesting after patch 2, I would guess.
Myself, I'm really waiting to get the HTTR expansion. Those are interesting battles and the diff between BFTB and HTTR is a little more like it's a new game, though not really, just more refined. I still enjoy playing HTTR, in fact. Same basic engine delivering the same excellent AI.