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RE: M60 vs Pelton

 
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RE: M60 vs Pelton - 11/28/2011 11:04:03 AM   
Pelton

 

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Turn 31
45 ARM
German Arm PTs in pool= 158,000
German Manpower in pool= 470,000

Last turn:覧attacks覧- won覧-lost
SHC覧覧39覧覧34覧-5

GHC-KIA: 81,000
SHC-KIA: 30,000

The GHC conducts 4 counter attacks causing 11,000 losses to the enemy and only suffer 2000 losses,

By Stalino I am pulling back 2 hexs per turn as the city is lost and there is no reason to give M60 any need less wins upping his morale. Panzers counter attack each turn keeping there morale high. Always a few easy picking in front.

All panzer Gruops are withen striking distance of front lines.

Again losses remain low during blizzard with only one turn being over 100,000 kia/disabled.

Pelton

(in reply to Pelton)
Post #: 121
RE: M60 vs Pelton - 11/28/2011 2:13:49 PM   
gingerbread


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Hi Pelton,

I'm very interested in your vehicle numbers - could you publish a screen showing the 5 values in the production screen (lower right, vehicles in units/needed, motor pool/needed and repairing) and one screenie with the numbers for your vehicle losses. I can see that your motor pool in Turn 30 is 100k+ below at-start number.

Also, the amount of vehicles produced from the event log for Turn 30.


g

(in reply to Pelton)
Post #: 122
RE: M60 vs Pelton - 11/28/2011 9:29:41 PM   
Pelton

 

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quote:

ORIGINAL: gingerbread

Hi Pelton,

I'm very interested in your vehicle numbers - could you publish a screen showing the 5 values in the production screen (lower right, vehicles in units/needed, motor pool/needed and repairing) and one screenie with the numbers for your vehicle losses. I can see that your motor pool in Turn 30 is 100k+ below at-start number.

Also, the amount of vehicles produced from the event log for Turn 30.


g




I have never even looked at the truck numbers to be honest with you. I figured it just freak me out and I stop playing heheh.

DRIVE EAST AS FAST AS YOU CAN SCREW THE TRUCKS ! CHARGE This could be a reason why I cant get replasements to the front during blizzards heheh

That sounds like a **** load of work to me hehehe. I am a total newbie when it comes to all the logistics stuff.

First off whats an event log?

Sorry not joking I never looked at one so I have no idea where to look to start with.

Pelton

(in reply to gingerbread)
Post #: 123
RE: M60 vs Pelton - 11/28/2011 9:47:58 PM   
freeboy

 

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An Event log.. start with second tab on top, info sreens.. after clicking on this the last sub tab, looks like a clipboard?? and you have a listing of all kinds of info on men materials, your girlfriends activities at home... lol

(in reply to Pelton)
Post #: 124
RE: M60 vs Pelton - 11/28/2011 10:03:34 PM   
gingerbread


Posts: 1715
Joined: 1/4/2007
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Here is a picture!




Attachment (1)

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Post #: 125
RE: M60 vs Pelton - 11/28/2011 10:47:58 PM   
gingerbread


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and the ones lost.




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Post #: 126
RE: M60 vs Pelton - 11/29/2011 1:11:08 AM   
wadortch

 

Posts: 127
Joined: 3/19/2011
From: Darrington, WA, USA
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Hello Pelton.

I am in awe of your skill in the game and the amount of time you devote to it. How much time DO you devote to it in a week and how long have you been retired and where do you live and how many people take care of you supporting your efforts?

I also wonder if you might be interested in playing the Soviets in a game to get you to a 6 games at one time record?

Best regards!

_____________________________

Walt

(in reply to gingerbread)
Post #: 127
RE: M60 vs Pelton - 11/29/2011 1:30:39 PM   
Pelton

 

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quote:

ORIGINAL: wadortch

Hello Pelton.

I am in awe of your skill in the game and the amount of time you devote to it. How much time DO you devote to it in a week and how long have you been retired and where do you live and how many people take care of you supporting your efforts?

I also wonder if you might be interested in playing the Soviets in a game to get you to a 6 games at one time record?

Best regards!


Not really skill if you play allot, school of hard knoxs. 2x4 smarts.

Most turns only take about 1 or 2 hrs. Less for games from October 42 +.

I have 3 kids, job ect.

I dont spend much time macro managing things, which is my weak area. Takes allot of time.

not interested in playing russian side because you have to macro manage from what I been told. Grats to anyone playing that side, it does require allot of logistics skill of which I have none.

I am back down to 4 games. I am not taking on any more because my 2 sons will e home from college in a few weeks. Mybee in March after V-ball and Basketball is over, yes I coach 2 teams also hehehe

(in reply to wadortch)
Post #: 128
RE: M60 vs Pelton - 11/29/2011 1:38:24 PM   
Pelton

 

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Turn 32
45 ARM
German Arm PTs in pool= 172,000
German Manpower in pool= 474,000

Last turn:覧attacks覧- won覧-lost
SHC覧覧11覧覧11覧-0

GHC-KIA: 141,000
SHC-KIA: 86,000


The GHC conducts 3 counter attacks this turn causing 14,000 losses to the enemy and only suffer 2000 losses, again high lose ratio because of routes. This keeps panzer morale high even in open during blizzard.

Not sure why loses jumped up?

Armament pool and manpower pools are high which is great come snow

Probably my best blizzard ever as far as keeping TOE up in best infantry divisions (9) I have 3 solid infantry corp decked out and all my mech and panzer divisions are in great shape.

I been able to keep 1st panzer army at good TOE levels and more importantly high morale levels and they been in the open so far hole blizzard fighting near Stalino. It been easy to keep morale up because of easy counter attacks which is keeping morale level basicly for last 7 turns.




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Post #: 129
RE: M60 vs Pelton - 11/29/2011 1:39:37 PM   
Pelton

 

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PZers




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Post #: 130
RE: M60 vs Pelton - 11/29/2011 1:40:43 PM   
Pelton

 

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1st Panzer gruop.




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Post #: 131
RE: M60 vs Pelton - 11/29/2011 1:42:16 PM   
Pelton

 

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1st Corp 18th Army. 3 Corps now with high morale units.




Attachment (1)

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Post #: 132
RE: M60 vs Pelton - 11/29/2011 1:45:07 PM   
Baelfiin

 

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Those High morale INF units will be monsters in '42 offensive. Keep them secret, keep them safe until the weather turns 8)

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha

(in reply to Pelton)
Post #: 133
RE: M60 vs Pelton - 11/29/2011 7:59:57 PM   
wadortch

 

Posts: 127
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From: Darrington, WA, USA
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Amazing!
Thanks for the response and good luck in your latest round of games.

_____________________________

Walt

(in reply to Pelton)
Post #: 134
RE: M60 vs Pelton - 11/29/2011 8:38:27 PM   
freeboy

 

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From: Colorado
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can u change them to moterized without moral penalty?

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Post #: 135
RE: M60 vs Pelton - 11/30/2011 6:01:13 AM   
Pelton

 

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quote:

ORIGINAL: gingerbread

Hi Pelton,

I'm very interested in your vehicle numbers - could you publish a screen showing the 5 values in the production screen (lower right, vehicles in units/needed, motor pool/needed and repairing) and one screenie with the numbers for your vehicle losses. I can see that your motor pool in Turn 30 is 100k+ below at-start number.

Also, the amount of vehicles produced from the event log for Turn 30.


g



Hi,

to tell you the truth I am not going to post it.

Basicly because some sht head russian fanboy will say I have to many and that the sht needs to be nerfed.

Right now the Russian fanboys run the show and will try and nerf anything thats posted they think can help them 100% win every single game.

Sorry bro. The game is going to sht in a hand basket, but I will play on.

Look for WITW to be more of the same bulsht as is going on with this game.

(in reply to gingerbread)
Post #: 136
RE: M60 vs Pelton - 11/30/2011 11:33:41 AM   
76mm


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quote:

ORIGINAL: Pelton
Basicly because some sht head russian fanboy will say I have to many and that the sht needs to be nerfed.

Right now the Russian fanboys run the show and will try and nerf anything thats posted they think can help them 100% win every single game.


Your juvenile comments get really tiresome. No more Pelton AARs for me, and in general, probably time for the ignore button. Pity, you are certainly capable of raising quite interesting and insightful points among all of the cry-baby stuff.

(in reply to Pelton)
Post #: 137
RE: M60 vs Pelton - 11/30/2011 1:27:15 PM   
Pelton

 

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Joined: 4/9/2006
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quote:

ORIGINAL: 76mm


quote:

ORIGINAL: Pelton
Basicly because some sht head russian fanboy will say I have to many and that the sht needs to be nerfed.

Right now the Russian fanboys run the show and will try and nerf anything thats posted they think can help them 100% win every single game.


Your juvenile comments get really tiresome. No more Pelton AARs for me, and in general, probably time for the ignore button. Pity, you are certainly capable of raising quite interesting and insightful points among all of the cry-baby stuff.


Sorry you feel that way, but thats your option and thats 100% fine by me.

Pelton

(in reply to 76mm)
Post #: 138
RE: M60 vs Pelton - 11/30/2011 1:28:12 PM   
Pelton

 

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Turn 33
45 ARM
German Arm PTs in pool= 180,000
German Manpower in pool= 460,000

Last turn:覧attacks覧- won覧-lost
SHC覧覧16覧覧13覧-3

For some reason Ground losses report is doubling losses right after I down loaded .42 patch. Minor bug.

GHC-KIA: 100,000
SHC-KIA: 85,000


The GHC conducts 1 counter attack this turn causing 1,500 losses to the enemy and suffered 500 losses, again high lose ratio because of routes. Manpower pool has just started dropping which is good.
Units have started going into static mode. Moving more pioneers/guns into armies that will be attacking during snow turns to cancel out fort effects.

Pelton

(in reply to Pelton)
Post #: 139
RE: M60 vs Pelton - 11/30/2011 3:20:34 PM   
paullus99


Posts: 1600
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Pelton, I second the opinion that you're certainly not helping your position with your juvenile rants. Kill them with kindness, not douchebaggery.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to Pelton)
Post #: 140
RE: M60 vs Pelton - 11/30/2011 4:34:52 PM   
gingerbread


Posts: 1715
Joined: 1/4/2007
From: Sweden
Status: offline
It was more to see the vehicle cost of the "full speed ahead to the east" type of strategy that you play. I can see in the T32 screen shot that the motor pool is 115k so down roughly 100k from at start, taking the initial turns fill out of units starting below needs into account. 100k is quite a lot so no reason to bark for a nerf.

(in reply to paullus99)
Post #: 141
RE: M60 vs Pelton - 11/30/2011 5:27:55 PM   
Pelton

 

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quote:

ORIGINAL: gingerbread

It was more to see the vehicle cost of the "full speed ahead to the east" type of strategy that you play. I can see in the T32 screen shot that the motor pool is 115k so down roughly 100k from at start, taking the initial turns fill out of units starting below needs into account. 100k is quite a lot so no reason to bark for a nerf.



My comment was not for you, it was to the russian fanboy club who piss a river if they cant be in Berlin by 43.

If I post anything that might be some kind of an advantage thats not 100% historical the russian fanboy club will be cring a river off hate on another board.

What I do costs very little in trucks because I dont fight many battles, because the russian player is running 24/7 after the first shot is fired. Infantry generally spend the summer injoying nice quite walk across russia until September.

They generally get in a few shots at a panzer here and there but over all its a low combat way to take allot of ground. Then I give it back during blizzard.

Pelton

(in reply to gingerbread)
Post #: 142
RE: M60 vs Pelton - 11/30/2011 5:32:17 PM   
Pelton

 

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Joined: 4/9/2006
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quote:

ORIGINAL: paullus99

Pelton, I second the opinion that you're certainly not helping your position with your juvenile rants. Kill them with kindness, not douchebaggery.


I really dont care what anyone thinks.

1+1=2

If you say it nicely it still equals 2, if you say it like an ass it still equals 2.

I tried the nice guy thing and it never works as far as beta testing games goes and these guys are no different.

Which means I am saying they are normal poeple.

Pelton

< Message edited by Pelton -- 11/30/2011 5:33:39 PM >

(in reply to paullus99)
Post #: 143
RE: M60 vs Pelton - 11/30/2011 5:37:42 PM   
paullus99


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I'm really sorry you feel that way - you could be part of the solution or part of the problem. Because of your general attitude, you are still part of the problem.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to Pelton)
Post #: 144
RE: M60 vs Pelton - 11/30/2011 5:44:50 PM   
Pelton

 

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quote:

ORIGINAL: paullus99

I'm really sorry you feel that way - you could be part of the solution or part of the problem. Because of your general attitude, you are still part of the problem.


I am alrdy part of the solution 1v1=2v1 was nerfed.

The solution is 2 and the problem is 1+1.

My general attitude changes nothing.

Pelton

(in reply to paullus99)
Post #: 145
RE: M60 vs Pelton - 11/30/2011 6:11:42 PM   
freeboy

 

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can u explain 1v1 2v1???

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Post #: 146
RE: M60 vs Pelton - 11/30/2011 6:18:49 PM   
Pelton

 

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quote:

ORIGINAL: freeboy

can u explain 1v1 2v1???


From June 1941 to March 42 any time the russians can get 1.1 to 1 odds the numbers are rounded up to 2 to 1. Which means you auto win the battle. The German forses have to retreat and lose and dmaged tanks or guns.

Before 1.05 if you had not totaly destoried the red army, the russian player would use this fairtale rule to the fullest. Basicly exploit the sht out of a flying pig rule(nonhistoricaly based rule set).

So come late 42 the Russian player would go on the offensive and break the German army withen 30 turns and be in Berlin by late 43.

I bitched and bitched about it for months before the devs would finally admit it was a plying pig rule and semi removed it.

Russina players still exploit it by targeting panzer units near the front during 41. It should be totally removed it has zero plase in a historical game.

If not for a handfull of poeple bitching about how much of a dam joke the rule was we still have it in plase from 41 to 45.

It was basicly a russian I will button and when it was taken away some russian player quit playing.

Pelton


< Message edited by Pelton -- 11/30/2011 6:20:39 PM >

(in reply to freeboy)
Post #: 147
RE: M60 vs Pelton - 11/30/2011 6:29:03 PM   
Encircled


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So we are not allowed to attack Panzers then?

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Post #: 148
RE: M60 vs Pelton - 11/30/2011 6:29:15 PM   
freeboy

 

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From: Colorado
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does it not work both was.. 1.1 is 2 for each attacker.. or only for reds?
thanks.. I was off the boards for about a year around launch to recently
missed the hub bub..
I know you get frustrated with people not understanding simple thingks.. I would echo the forum sentiment to keep your perspective, but loose the harshness
pm if not clear

I remember bitchingfor years in WITP another gg game monster.. about mid oecean intercepts.. crazy me, I wanted a ship to attack a ship in the PCwar 41-45!
Crazy excuses, basicaly came out from "sources" that the engine designed against mio due to "real world speed of computer computatitions".. not all the crazy excuses about inability of surface ships to XXXetcXXX
note that in the successor to witp witp AE mio are included in all their glory..lol

so

Thank you for your clear commitment and perspective...

< Message edited by freeboy -- 11/30/2011 6:30:29 PM >

(in reply to Pelton)
Post #: 149
RE: M60 vs Pelton - 12/1/2011 2:14:58 AM   
krupp_88mm


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< Message edited by krupp_88mm -- 12/1/2011 2:22:48 AM >

(in reply to freeboy)
Post #: 150
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