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RE: 1.05 Runtime c++ error

 
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RE: 1.05 Runtime c++ error - 2/19/2012 12:17:47 PM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
Have done a complete reinstall and patched to latest official (not Beta) and the game works just fine, however updating to the beta patch and I have the same issue again. seems to crash while attacking with 17th army on turn two north of Brest Litovosk pocket, but is rarely the same combat.

I must add that it is a modified grand campaign scenario so that could be the problem although I can't remember modifying 17th army. I'll try on stock campaign and see if the issue persists.

(in reply to Joel Billings)
Post #: 61
RE: 1.05 Runtime c++ error - 2/20/2012 9:12:51 AM   
michaelm


Posts: 9489
Joined: 5/5/2001
From: Sydney, Australia
Status: offline
<already answered>



< Message edited by michaelm -- 2/20/2012 9:14:37 AM >


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Michael

(in reply to Daveion Steel)
Post #: 62
RE: 1.05 Runtime c++ error - 2/20/2012 9:21:46 AM   
Apollo11


Posts: 22643
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Daveion Steel

Have done a complete reinstall and patched to latest official (not Beta) and the game works just fine, however updating to the beta patch and I have the same issue again. seems to crash while attacking with 17th army on turn two north of Brest Litovosk pocket, but is rarely the same combat.

I must add that it is a modified grand campaign scenario so that could be the problem although I can't remember modifying 17th army. I'll try on stock campaign and see if the issue persists.


Please keep us informed!


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Daveion Steel)
Post #: 63
RE: 1.05 Runtime c++ error - 2/22/2012 7:18:12 AM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
I cannot replicate my issue since reinstalling the game to the latest Beta, there are times when the sound appears to cycle but the game does not crash.
I guess it could have been something that I currupted while using the editor, cannot think what as my changes are remedial. All I do is increase the german frontal armour on Pz III and Pz IV's by 20mm and 25mm and various other little changes that MAY have been a better option than designing a whole new Tank to combat the T-34.

Issue appears to be solved.

Thanks for the help and dedication you guys show to a great game.

Mr Steel.

(in reply to Apollo11)
Post #: 64
RE: 1.05 Runtime c++ error - 2/22/2012 8:58:16 AM   
Apollo11


Posts: 22643
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Daveion Steel

I cannot replicate my issue since reinstalling the game to the latest Beta, there are times when the sound appears to cycle but the game does not crash.
I guess it could have been something that I currupted while using the editor, cannot think what as my changes are remedial. All I do is increase the german frontal armour on Pz III and Pz IV's by 20mm and 25mm and various other little changes that MAY have been a better option than designing a whole new Tank to combat the T-34.

Issue appears to be solved.

Thanks for the help and dedication you guys show to a great game.

Mr Steel.


I am glad that it works!


BTW, what OS you use? Did you upgrade DirectX, sound and video drivers to the latest?


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Daveion Steel)
Post #: 65
RE: 1.05 Runtime c++ error - 2/22/2012 12:08:20 PM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
I'm OLD and still on XP (SP3(I think)), afaik everything is up to date but I do tend to use automatic updates. Everything seems to have updated over the last 15 days. I have never updated the drivers for my sound or my Bios. bios updates scares me to death..

Mr Steel...


(in reply to Apollo11)
Post #: 66
RE: 1.05 Runtime c++ error - 2/22/2012 12:11:54 PM   
Apollo11


Posts: 22643
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Daveion Steel

I'm OLD and still on XP (SP3(I think)), afaik everything is up to date but I do tend to use automatic updates. Everything seems to have updated over the last 15 days. I have never updated the drivers for my sound or my Bios. bios updates scares me to death..

Mr Steel...


I have WinXP SP3 at home, WinVista SP2 at work and Win7 SP1 on my laptop...

The sound drivers should be updated - check the web site for your motherboard for latest drivers!

BTW, you don't have to update BIOS if nothing changed on your system (i.e. new RAM / CPU)...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Daveion Steel)
Post #: 67
RE: 1.05 Runtime c++ error - 8/24/2012 1:08:38 PM   
Spartan320

 

Posts: 1
Joined: 8/24/2012
Status: offline
Hi Guys,

Just joined the forum as I have an identical problem with runtime error on WitE 1.06.06 where the rutime error happens during the soviet AI turn and before it can save. It occurrs after about the first 5 turns and I have to revert back to the previous german sav and re do the turn it then will happen a few turns later. I am running Win 7 but I am a complete green horn when it comes to fiddling with the files. I have read the thread but it still does it Any advise

Sim

(in reply to Jajusha)
Post #: 68
RE: 1.05 Runtime c++ error - 9/2/2012 3:20:21 PM   
Apollo11


Posts: 22643
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Spartan320

Hi Guys,

Just joined the forum as I have an identical problem with runtime error on WitE 1.06.06 where the rutime error happens during the soviet AI turn and before it can save. It occurrs after about the first 5 turns and I have to revert back to the previous german sav and re do the turn it then will happen a few turns later. I am running Win 7 but I am a complete green horn when it comes to fiddling with the files. I have read the thread but it still does it Any advise

Sim


Can you try what other have tried (i.e. what was written here in this thread)?

Also can you update to latest BETA patch?


Leo "APollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Spartan320)
Post #: 69
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