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When Newbies Collide

 
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When Newbies Collide - 10/1/2011 4:16:25 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
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Hello all,

I've started my first PBEM game with Scott. I'm the Allies, he's Imperial Japan. We started with the surprise turn on Dec. 7 with the Americans frozen in place and the Brits given some leeway in moving forces (aka Force Z). I'm not going to be too explicit in my details since I don't want Scott using this as a way to get intel. on the game (he's sneaky like that).

Before I get started with the latest synopsis let me say that this really is a great game. I've already spent too much of my life span on it and I'm going to be spending lots more.

The game opened with the usual litany of Allied disaster. Scott did an airborne drop into the Philippines, spent two days bombing the snot out of Pearl, landed in Malaya etc... There was one snafu right off. I thought I could sneak up on his carriers after they had expended their ammo on Pearl. The net result was that I wrecked the Zuikaku and hit all of his carriers, but the entire American carrier force was blasted to smithereens. Scott was nice enough to let us restart that day.

It's now nearly the end of December 1941. So far I feel pretty good. Scott took Wake with a huge force but my Wildebeests caught an AP near Borneo and sank it and the regiment it had on board. The IJA is now laying siege to Singapore since I ran back there as fast as I could and has taken the entire northern portion of Borneo.

In the PI, I have Manila, Clark Field, and Bataan. A IJA probing attack was pushed back from Clark Field but there are lots and lots of IJA units lurking just outside the perimeter. The Wildebeests rebased to Clark and got a couple of AKs but then ignored orders to raid to the south, raided north, and the entire squadron was shot out of the sky.

Scott has also taken the northern coast (except for the Lae/Buna area) of New Guinea. I did get the CA Australia to intercept one of his landing forces and shot up two AKs and ran down some commerce raiders in the coral sea.

Except for some air raids, all is quite in Burma.

In China, the Chinese retook Ichang and have been mauling the IJA 32nd division and its equivalents. The Japanese seem to be pushing up from the south and in the extreme north. It is a big theater! The AVG showed up and shot down lots and lots of planes. But, now the Zero squadrons have showed up and the kill ratios have returned to normal.

IJN submarines are a real pain in the rear. I've found both here and in the AI games I've played that it pays to have any sort of escort even one to keep them from attacking on the surface. My ASW is pretty lousy, but I think I cut down on losses by trying to escort things. My subs have been ok and his ASW is on the job. I think I got a lucky shot near Balikpappan about Dec 14th and sank a CA.

I did pull off one coup. I had the Force Z battle group with some extra destroyers/light cruisers and, by sheer luck, managed to have them within range of Davao when the IJN invasion force showed up. There was an initial surface action where I got a few hits on two of his CAs but did not really seem to do much damage. Then, I got to the transport group. It appears to have been totally destroyed! The next day, the BB and BC managed to evade a mini KB that showed up but the IJN hunted the damaged ships (CLs and DDs)that broke off to form an escort task force to extinction. The main KB has not shown up since Pearl. Don't worry Scott, if you're reading this I know exactly where it is and I'm going to ambush it next turn. :-) As for my carriers, well, the less said the better.

Losses to date, filtered through my FOW.

Allies:

1. AK/AKL/TK/AP/AUX/Mine/Pat (in numbers of ships): 84.

2. SS: 2.

3. DD: 5

4. CA/CL: 3

5. BB: 1

Japanese:

1. AK etc..: 37 (I think this is higher since I usually don't see AK/AKL hit by torpedoes when they sink).

2. SS: 3

3. DD: 3

4. CA/CL: 4

5. BB: 0

Aircraft:

1. Allies 390

2. Japanese: 410 (God Bless the AVG). this number may also be enlarged by an odd 42 ops loss I saw one turn for the Japanese. Not sure what that was but I doubt the accuracy.

The largest number of airframes that that Allies have lost has been the P-40s and for the Japanese its the Nates (again, God Bless the AVG).

Army losses:

1. Allies: 711

2. Japanese: 211.



Post #: 1
RE: When Newbies Collide - 10/1/2011 4:40:14 PM   
Crackaces


Posts: 2607
Joined: 7/9/2011
Status: offline
Good Luck!

As a newbie I found the following tools invaluable:

Combat Reporter: This tool takes the *.txt files in your Save directory that are reproduced after the combat replay, and structures and organizes the data on a day by day directory tree. Then the tree has directories like Ops, SignInt, Air, Sea, Submarine, etc .. this information goes by very quickly in teh animation and CR allows you to slice, dice, and ingest it ...It is how some of us post combat results that you see in AAR's.

WitPTracker. This allows you to track turn by turn messages, aircraft, losses, industry, etc and sort this information in a spreadsheet format. Including exporting the information in a comma delimited text file that can be manipulated in Excel. One of the real powerful things is loading the SigInt messages. I just got a message that the "1st Imperial Guards are loading for Ragoon on a xAP". Well a search through the SigInt and it so happends that the 1st Imperial Guards had been idenified recently at Singapore. Hmmmm I wonder if I can get a submarine between these two points .. or maybe a SCTF . That kind of tracking is impossible without a tool.

WitPStaff. Although Tracker is an excellent tool and Staff has duplication there are two features of Staff I like. 1st, It has a map interface where as if I click on a ship upgrade it shows me on the map about where this ship class is sailing ... I can then plan upgrades a whole lot better .. 2nd .. there is a feature where you can see on a WitP map all the "Loitering LCU's" You see after your LCU's arrive you have to manually take them out of Strategic mode or move mode. If you leave them" loitering" and they find combat it is not pretty .... I also like the patrol arcs better in Staff than Tracker but that is my preference.

Well welcome aboard!

(in reply to John B.)
Post #: 2
RE: When Newbies Collide - 10/2/2011 12:04:32 AM   
DOCUP


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John B

Welcome. Dosen't look like your doing to bad.  Turn this into an AAR and ask him not to read it so you can get some advice on some of your plans.  You might get lucky and get some of the exp guys to stop by and help. I am not exp as others but I have made a few mistakes that i would be glad to tell you about and help you not commit the same ones.  But good luck if you need help or questions ask

doc

(in reply to Crackaces)
Post #: 3
RE: When Newbies Collide - 10/5/2011 6:46:44 PM   
John B.

 

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Joined: 9/25/2011
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Well, we've put in another game week and it's just about time to say goodbye to 1941 and hello to 1942. Just 365 days until my torpedos are less likely to going "boink" instead of "bang."

After the POW and Repulse smashed a Japanese convoy near Davao there has been very little naval action to report. My ASW and his subs continue to duke it out near Pearl and I think I may have gotten a hit on one of his subs. At the very least, they shoot torpedos at DMS' and destroyers that are not then used on troop or resupply convoys. He did send an AMC to do some commerce raiding up near Alaska and damaged a lone AK that is feeling very very lucky to have survived (there were three naval combats). I have a CL and two DDs trying to hunt him down, but he may well get away. I think his major KB is near Balikpapan, but at this stage of the war there is not much I can do about it.

In the air, I continue to say God Bless the AVG. According to FOW stats, he's lost 450 planes thus far to all causes and 150 of those belong to the three AVG squadrons. The fact that most of the Japanese fighter support in China currently belongs to Nates helps a great deal. I was also able to set up a couple of fighter ambushes. I lay low for a few turns in Manila and Singapore. Then, transferred in fighters that were laying low else where and put about 40 buffalos over Sing. and 35 P-40s over Clark Field which got past his fighters to his bombers which, especially for the Japanese, does not seem to have happy results.

On land, the siege of the Phillipines has commenced. We are sharing Manila and he launched one attack that was repulsed but he has more strength coming up. He's also landing and clearing out the other islands. I have most of my strength in Manila and Clark field (after reviewing other comments that the best terrain is there) but, I'm keeping my Big Mac HQ in Bataan. Since he draws most of the supply to him, that limits my supply losses when Manila and Clark fall and leaves something Bataan to fight with. He has not yet moved into Singapore but is on the outskirts. He took the northern coast of New Guinea and Tarawa. In China, my Ichang counter offense got a rude surprise when a very good corps launched a shock attack upon moving into a hex (and it was not across a river so I'm not srue what was going on) and now it no longer counts as very good. He is pushing foward in the clear north east of Changsha and we're dueling in the south. I realize that the chinese are weak but I figure it's better to keep pressure on him than to sit around and wait. No signs of the Japanese yet in Burma or on Java.

@ Doc, thanks for the offer of suggestions. I don't mind you sharing advice and Scott seeing it, that can help both of us in future games. Or at least letting me know mistakes to avoid.

@Crackaces. Those tools sound very helpful. Where would I find them.

(in reply to DOCUP)
Post #: 4
RE: When Newbies Collide - 10/5/2011 7:00:43 PM   
Crackaces


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Joined: 7/9/2011
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WitPStaff is in your WitPAE/tools directory.

Witp Combat Reporter http://www.matrixgames.com/forums/tm.asp?m=2456864

WitpTracker: http://sites.google.com/site/witptracker/releases --- look at the very bottom ..

Each had instrcutions to make them work ... its not straightforward so feel free to ask questions and if you have a 64bit machine you need a 32bit Java engine ...

That is one thing .. if the IJN bomber attacks get uncoordinated and miss their escorts .. they are very fragile and you will shoot down bunches .. I created 4 aces with the USAFFE P-40's over Manilla in the first few turns ;)

(in reply to John B.)
Post #: 5
RE: When Newbies Collide - 10/13/2011 2:18:21 AM   
John B.

 

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Joined: 9/25/2011
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Scratch one flattop.

It's now January 11, 1942 and the mini KB was providing support in the Dutch Islands when a Dutch submarine put a single torpedo into the Zuiho. By all reports, that was that last of that CVL. God bless the Dutch torpedoes. Of course the AMC that sortied from Singapore and found two AKs and a PB, shot four times and then scurried back to port gets no medals.

In other news, the siege of Manila continues and he has not yet made his move on to Singapore. He has been snapping up the small bases in the Philippines and in New Guinea. In China he's pushed me back a few hexes and killed three corps (that are not slated to return). He did launch a shock attack at Sinyang and got his head handed to him (3,800 casualties to 500). One technical question, I have four Chinese corps outside one Japanese base in China but the computer tells me that these cannot enter any adjacent hex. This means that they're doomed as they cannot get out. Any advice?

He has made Pearl a nest of submarines and so I've avoided sending anything of value there. But, I do have packs of ASW DDs and DMS. I think I've sunk one or two subs and I figure at the very least I'm getting more ASW experience. And, it keeps lots of his subs there with no targets to shoot at.

I have managed to pull off a few more air ambushes in China and shot down 25 Anns in one with the AVG. Ever since my airplanes started laying low his air victories have gone way down and I hope to keep it that way.

Reinforcements are being rushed to Australia as well as several very large fuel convoys with battleship escorts.

a few questions.

1. Am I better off if he holds off on assualting Manila and Singapore? I figure that it makes my fort levels higher, gets me higher up on the prep scale and ties down his forces longer. Or, is it better for the IJA to make its attacks, take its lumps and move on?

2. What is the value of bombardment attacks. they seem to have very little effect other than telling you what is in the hex.

3. He is not really pressing the British. Anything that they can do to be annoying or should they just hunker down?

Thanks everyone!

John

(in reply to Crackaces)
Post #: 6
RE: When Newbies Collide - 10/13/2011 8:13:12 AM   
DOCUP


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The subs around PH.  Can you send your ships to Hilo?  If you can get them to Hilo you can use the shallow water hexs to move to and from PH.  If you have your TFs following your ASW forces you can get them to port.  My opponent is doing the same thing to me.  I am able to get ships in and out via that route.  I also have the A20s on ASW patrol.  My pilots say I am hitting subs routinely by them.  I think its FOW but can hope.  Nice work with the AVG though.

1.  He can take Manila and Singers when he wants.  He can put enough troops in the hex to stop you from moving your troops.  Then bomb or bombard you to death.  Both of those will eat up ur supplys as does building forts.  I don't know for sure which one is better.  I would think it would be better if he attacked you while you had supply and the will to fight. 

2.  Recon as you said.  It helps you gain Exp and helps to reduce supply.  But watch for counterbattery fire.  If he has more guns than you then he can really hurt you.

3.  Not much I can tell you about this.  Do you mean in Malaya, Burma, or India.

(in reply to John B.)
Post #: 7
RE: When Newbies Collide - 10/13/2011 9:04:48 AM   
Commander Cody


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From: Seoul, Korea
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I wouldn't scratch that flattop just yet. I read somewhere that flooding ships show up as a sink, even when there's still plenty of flotation, and I've seen a few of these "sunk" ships pop up later myself.

I'd say your ship loss talley is quite light at this stage.

Good luck.

Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to DOCUP)
Post #: 8
RE: When Newbies Collide - 10/13/2011 10:05:29 AM   
DOCUP


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This is not a sure fire way to check if she sunk.  Check the air menu and see if you have a large number of ground loss for the planes she carries. 

(in reply to Commander Cody)
Post #: 9
RE: When Newbies Collide - 10/13/2011 10:47:07 AM   
koniu

 

Posts: 2091
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From: Konin, Poland, European Union
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Good luck

I am newbie to. But you can`t be sure for 100% that enemy ship sunk.

Docup advise is good. If carrier go down lots of planes go with him. Especially when he sunk at night or no friendly bases or CV`s in range to land.

You cant` be sure that he have suffer any damage. In my and Docup last PBEM Guadalcanal scenario he score torp hit in my CV and he got only 5 flood damage

You can be sure only that the sub crew saw torp explosion. Maybe one day you will have confirmation from your intel.

(in reply to DOCUP)
Post #: 10
RE: When Newbies Collide - 10/13/2011 10:58:34 AM   
DOCUP


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Dang I only got 5 flood damage.  That sucks lol   sorry for the Hijack John.  Koniu mentioned something above.  As allies try and keep your carriers close to friendly AFs so if a carrier gets hit it can fly off the undamaged AC.

keep up the fight

(in reply to koniu)
Post #: 11
RE: When Newbies Collide - 10/13/2011 4:15:29 PM   
Crackaces


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Docup has a good point. Always check the ground losses after a CV battle and you can tell if a CV has had a bad day. One thing I note, In the animation you will see critical hits that are not displayed in the Combat Reporter. So "Crtical Hit: Ammo Explosion Heavy Fires, Heavy Damage" is a good sign that ship will burn over 2 or 3 days. A single torp into a CVL without a critical hit is going to be some time in the "pen," but I doubt you have her sunk.

But .. great use of the Dutch subs! They do not have the duds like the USN


(in reply to DOCUP)
Post #: 12
RE: When Newbies Collide - 10/22/2011 2:58:43 AM   
John B.

 

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Not much to report this go round. It's January 14, 1942. I've sunk a couple of ships with my subs over the past few days. For some reason, his SS off of San Francisco have the range on my YP ASW task forces as he's blown three of them out of the water.

I did get a little greedy and tried to sneak a tanker/AKL task force into Palembang to suck up some fuel for Perth. He found them and the next day sent in the Nells. I had one squadron of Buffaloes and he learned the hard way that Nells don't do too well against any type of fighter. Then I learned the hard way that merchant ships don't do too well against torpedoes. :-) I lost 5 ships he lost about 15 planes. Then, the next day, he was back and sent in a zero sweep that shot down 8 buffaloes for no loss. My ships had left and were hiding in thunderstorms as they headed south. I won't be trying that again any time soon.

In the PI he is maintaining his steady bombing and bombardment of Manila. Since that was an open city on January 2, 1942 I figure I'm ahead of the game. He has now cleared out Malaya and stands on the brink of Singapore. I have 64K supply (and flying more in) so it may be awhile until he takes that one. He's cleaning up the small dutch islands and we're pushing each other in China. It seems that he's moved most of his planes from China to Malaya and PI as there have been some truly impressive air raids there the past few days and not much in china.

so, today's questions.

1. I just noticed that the US actually has some say over its production and I admit that I don't understand it. Is there any sense as to whether or not it makes sense to change the pre-set production?

2. I see in the airplane production that there is (a) replacement rate and (b) production rate. What is the replacement rate? Is it how many planes you can replace per month provided you have the supply to do so? And, why is the production rate so low for planes?

3. I had a number of ASW patrols out with two ships in each one but noticed that only one ship would attack in any one combat so I've switched to single ship ASW task forces. Is this a better system?

Thanks to one and all.

(in reply to Crackaces)
Post #: 13
RE: When Newbies Collide - 10/22/2011 8:35:17 AM   
koniu

 

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From: Konin, Poland, European Union
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quote:


2. I see in the airplane production that there is (a) replacement rate and (b) production rate. What is the replacement rate? Is it how many planes you can replace per month provided you have the supply to do so? And, why is the production rate so low for planes?


I think that production i referring to Japanese player because only he can manage production of planes, as you are playing allies you do not have to produce planes (there are only few small factories on WC.) Planes will arrive to the pool with designed rate. So if you have 30 replacement rate that mean you will have 30 new planes in one month (~1 per day)

On beginning allies have small numbers of new planes but with time when US economy will kick of, there will be so many of them that you will have problem what to do with them. Numbers will start grow in `43

I have never play allies before so i can be wrong.

< Message edited by koniu -- 10/22/2011 8:39:38 AM >

(in reply to John B.)
Post #: 14
RE: When Newbies Collide - 10/22/2011 8:56:11 AM   
DOCUP


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Koniu is right, Allies get a set number of planes. There is no prodution for the Allies. Some of the more exp players can tell how the production screen works for the Allies. I'm not for sure, so I don't want to tell you wrong.

ASW, i think they are workin on that or it was fixed in a mod. MichaelM works so fast with the beta updates I can't keep up with them. I personally use 4 ship ASW TFs, with air ASW (if I can). In my current game, Im not sure how it's working. Ask koniu. Lol. YPs are not good for ASW in my opinon. Vary your convey routes also have them follow a 4 ship ASW TF out of the area. Set some AC on ASW.

Don't let your opponet ask Koniu about air raids. His AF is killer. I can't find a way to deal with them. I don't think I have seen an uncoordinated strike yet.

Sounds like your doing pretty well

(in reply to koniu)
Post #: 15
RE: When Newbies Collide - 10/22/2011 9:46:02 AM   
koniu

 

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ASW in early stage of game is mostly trying to catch bunny wit poor result.
Early ASW is poor for both sides so you main goal should be focusing on ASW training. You main job for ASW duties of yor ASW TF`s is to pull of enemy subs from Cargo TF and force them to waste torps on SC`s and PB`s. they are hard to hit and time to time they will score some sub hits.

Also try to avoid shallow waters with your own subs


< Message edited by koniu -- 10/22/2011 9:48:13 AM >

(in reply to DOCUP)
Post #: 16
RE: When Newbies Collide - 10/22/2011 11:53:32 AM   
hartwig.modrow

 

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John B,

quote:

ORIGINAL: John B.

1. I just noticed that the US actually has some say over its production and I admit that I don't understand it. Is there any sense as to whether or not it makes sense to change the pre-set production?



Manual 13.0:

When the Production System is on, Japan can control all elements of their industry (aircraft, armaments, shipbuilding, fuel refining, supplies, etc.). The Japanese can expand and convert their factories whereas the Allies cannot.

When the Production System is on, the Allies are allowed certain on-map production of aircraft, supplies, and fuel along with having repair shipyards, but since most Allied material was going to Europe, and most production was off-map, most Allied material arrives through the Build Rate/Replacement System (which brings items into the replacement pools on a regular basis from off-map areas)


What you can do is disable upgrades if you like to keep a given plane type in production. Some players did it AFAIK to prevent a Mitchell upgrade to a type that was not useful due to some bug, but I think that has been fixed, so there may be no reason for it any more.

quote:


2. I see in the airplane production that there is (a) replacement rate and (b) production rate. What is the replacement rate? Is it how many planes you can replace per month provided you have the supply to do so? And, why is the production rate so low for planes?


Manual, 5.1.3.3:

The difference between Production and Replacement is that Production refers to on-map sources, while Replacement refers to off-map sources. Apart from this distinction, once the aircraft enter the pool, the aircraft are called “replacements”...

The Replacement Rate is the total monthly production rate from off-map sources. This is the expected number of planes that will be delivered to the Replacement Pool each month. When Japanese production is on, Japanese replacement rate is usually zero.
The Production Rate is the total monthly production rate of all the on board factories. Assuming they have the required factors to operate at 100%, this is the expected number of planes that will be delivered to the Replacement Pool each month.


Re. numbers: playing Allies, you are essentially stuck with historical numbers as established by the development team. Subject to many complaints by AFBs, who think they should get a) more to play with and b) argue that if the Japanese would have expanded productionwise and mapwise, Allied priorities may have shifted, leading to an influx of material from other theatres.

Hope this helps

Hartwig

(in reply to John B.)
Post #: 17
RE: When Newbies Collide - 10/22/2011 5:09:57 PM   
Crackaces


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quote:

Re. numbers: playing Allies, you are essentially stuck with historical numbers as established by the development team. Subject to many complaints by AFBs, who think they should get a) more to play with and b) argue that if the Japanese would have expanded productionwise and mapwise, Allied priorities may have shifted, leading to an influx of material from other theatres.


+1

Especally in the scenario #2 situation.

The big beef I have is withdrawals .. Here the IJ are a comin' and the units are set to withdraw. The PP's to keep the forces in theater are ridiculous so .. its psyche! You only thought you had forces to resist!

On the other hand the Allies get soooo much stuff in 1944 the point seems moot. Just let the LYBFB's have thier way and give 'em hell in '44 !

(in reply to hartwig.modrow)
Post #: 18
RE: When Newbies Collide - 10/22/2011 7:25:36 PM   
John B.

 

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Thanks everyone, this is all very helpful. I just continue to live in fear of the KB and I think that's a healthy fear to have.

BTW, I've found that the sound effects can give you a good clue as to whether or not you sink something.

(in reply to Crackaces)
Post #: 19
RE: When Newbies Collide - 10/22/2011 7:39:45 PM   
Crackaces


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quote:

ORIGINAL: John B.

Thanks everyone, this is all very helpful. I just continue to live in fear of the KB and I think that's a healthy fear to have.

BTW, I've found that the sound effects can give you a good clue as to whether or not you sink something.


Yes .. the animations give one piece of data and the combat reports provide differnt kinds of data. I put them both together to get a picture of the turn.

(in reply to John B.)
Post #: 20
RE: When Newbies Collide - 10/23/2011 10:34:57 PM   
hartwig.modrow

 

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Crackaces,

quote:

ORIGINAL: Crackaces

+1

Especally in the scenario #2 situation.

The big beef I have is withdrawals .. Here the IJ are a comin' and the units are set to withdraw. The PP's to keep the forces in theater are ridiculous so .. its psyche! You only thought you had forces to resist!

On the other hand the Allies get soooo much stuff in 1944 the point seems moot. Just let the LYBFB's have thier way and give 'em hell in '44 !


well, I mentioned the complaints in order to sort of preempt them rather than indicating an agreement with this point of view. But I sort of like working within constraints set by the game and optimizing what I can achieve with a given set of toys.

Naturally, to each his own.


Hartwig

(in reply to Crackaces)
Post #: 21
RE: When Newbies Collide - 10/27/2011 2:09:30 PM   
John B.

 

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Mini Midway near Rabaul!

Hello Everyone,

It's now January 21, 1942 and there were some tense moments down near Rabaul. I moved my three CVs to Austrailia at the end of December and figured that something might be going on near Rabaul as the IJN had been advancing down the north coast of New Guinea. I headed up that way when PBY's at Rabual and Moresby reported IJN CVEs lingering to the north. I cranked it up to full speed and I was pretty sure he had not spotted me. My main concern was I did not know where the KB was but nothing was coming in from the search planes other than the CVEs, I pushed the American carriers two hexes north of Rabaul and ran into a bee hive of Japanese task forces.

First off was his search planes finding me. Then, a strike from what turned out to be the Hosho and the Taiyo. Only one Kate made it through the CAP and missed it's shot at glory at the Repulse. It was pay back time. A large American strike left both Japanese carriers in flames and my planes spent the rest of the day savaging various japanese amphibious task forces. The net total, with FOW was as follows:

Known sunk:

4 AKs
6 PBs
1 AP
1 AMC
1 DD
1 CL

About 5,000 troops drowned.

The battle report told me that the Taiyo took 1 torpedo and 4 bomb hits and the Hosho took 5 bomb hits. Both carriers were reported as being badly damaged and on on fire in the morning and were not seen in the afternoon. I suspect they are both gone as well as other ships that were hit during the day but not reported yet as sunk by FOW. This is not a game changer, but I think it forstalls his push into the Solomons. This battle was totally due to an information imbalance. My PBYs told me where he was and he did not know where I was (or that I was even in the South Pacific) until it was too late.

The same day I got confirmation that the KB was near Balikpappen when there was a massive air raid on the port by a large number of zeros and Kates. Nevertheless, I think it's time for me to skedaddle back and thank my lucky stars. No one has suffered a hit on a fleet carrier yet, but I have nixed a CVL and two CVEs (even if they live, they are out for a long long time).

On other fronts, he is pushing me in China and making headway except that I have pushed several corps into Hankow. He continues the siege of Manila. He moved into Davao but the PI infantry there pushed him back out. The IJA has moved into Singapore and suffered the losses from crossing the river shock attack. My guess is that he'll regroup and then start wearing me down there as well. He has avoided any more airal ambushes and is launching some massive raids on Singapore and Manila. He has also started bombing Java and is moving to clean out Borneo.

So, off to a good start, but I think that there is still a long long way to go as CVEs look good on the trophy wall, but really do not matter that much since they can't carry many planes. One good carrier battle or a few lucky submarine shots and the Americans are defenseless until 1943.

A couple of questions:

1. The supply levels seem to fluctuate in ways I can't understand. For example, three days ago Singapore was down to 40,000 supply now it's back up to 53,000 and I don't understand why. Similarly, Davao was down to 683 after it pushed the Japanese out, but then it went back to 1,100 the day after that.

2. Can the British really do anything but sit around and wait?

Thanks for all the advice and comments.

(in reply to hartwig.modrow)
Post #: 22
RE: When Newbies Collide - 11/6/2011 3:49:52 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
It is now the end of January 1942 and here is a brief status report. On the high seas, there has not been too much action since the great escort carrier massacre earlier this month. My U.S. subs had a dismal 28 torpedoes in a row go boink and the dutch stepped in and sank a couple of smaller ships. He has been using the KB for invasion support in Borneo whereby teh Kates fly in huge swarms for ground strikes while the Vals are on ASW patrol. seems to have kept me from making any shots on him. Have others run into that problem.

In the air, I continue to shoot down more planes than I lose, but thenumbers here are not too high either. He has learned to escort more bomber formations as have I. Now, we are locked in combat over Singapore so each day he loses several bombers to AA. I figure if nothing else, holding out in Singapore will help to whittle down his bomber forces.

On land the Pacific is living up to its reputation as a ring of fire. We are duking it out in Manila right now. I'm a little proud of the PI infantry that has held out there. It's down to half strength and has withstood two more assults than I thought that they would. Especially given the unrelenting bombardment from above. I have not caused too many losses for him, however, so when these guys finally retreat, my losses are likely to far exceed his. Of course, then he has to fight his way through Clark field and Bataan so I shoudl be able to tie him down for some time yet. I also still hold Davao. I don't think he's strong enough there to push me out yet, but, it's also not a key hex. As I mentioned above, he and I are fighting in Singapore. He's launced a couple of direct assualts, but I think that's going to be a long grind for him as I'm still plenty strong with lots of bully beef and still with level 3 fortifications. Again, however, his losses are not going to make up for my losses when everyone goes "hands up." In Borneo, he's taken Tarakan and his only remaining target is Balikpapan. He is also closing in on Makassar but some Falcons did come up with hits on APDs so medals all around for those boys.

He is probing towards Rangoon and that just does not look like a very strong position.

In China he has been slapping me around. This is partly my own fault as I"ve been way too agressive with these men. He has cut the road to Yenan and is clearing out the main railline. I hope I've learned my lesson and just sit and build up my forces. I think he'll have a tough time taking Changsha but the Chinese can be brittle. But, he is making lots of VPs here. I've also set all my russians squadrons to 100% training and I've given all the ground forces objectives inside Manchuria so when the balloon goes up we won't have to wait.

I've given Singapore and Clark Field good commanders (sorry dug out doug). My thought is that they help delay the IJA at the point of the game when they are strongest. Any thoughts?

John

(in reply to John B.)
Post #: 23
RE: When Newbies Collide - 12/8/2011 7:14:19 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
Holidays and broken computers have slowed down but not stopped the action, but we're back at it full swing.

It's February 16, 1942. Not too much has happened at sea since the last report. The KB has been parked in the Makasser straits bombing everthing in sight and on vicious ASW patrol. In fact, it's not even worth getting close to his carriers given how effective the Vals and Kates are on ASW patrol (I don't even get shots off at ships but he gets several bombs off on my subs each turn). It's not like the subs have really picked up much slack elsewhere as most turns go by with no shots at all at any ships.

On land the Japanese have picked up the pace. Manila fell two days ago and I almost, but not quite, got the infantry out of there without too many losses, in fact, I was one MP away from a nice retreat but he caught me and inflicted about 50 percent casualties. The IJA has also taken all of Borneo and just this turn landed in the middle of Java. It's going to be a long campaign for him as both Batavia and Soerebaja have been fortifying since day one. As noted, Manila fell, but clark field and Bataan are still hanging on. Singapore is also in a long seige that is tying down at least three Japanese divisions and he has not yet landed at Palembang. China is the big worrying point as he continues to inflict grievous losses on me there. He has also invaded Burma and we are locked in combat in Rangoon. He does not have air superiority there yet and the hurricanes are fighting with nates and tojos. Oddly, Rangoon does not seem to produce many supply points but India has been fortifying. Rabaul seems safe for now, especially with the KB concentrating on Java.

In the air, I did get in a nice little ambush on his KB airwings. I packed every dutch and british fighter I could into Soerebaja and managed to shoot down a reported 64 Kates in one turn (I'm sure it was lower but still a very nice high number). Take that for pearl harbor! Alas, the next day the Zero fighter sweep evened the score but I'm always happy to trade dutch buffalos for Japanese carrier torpedo bombers. THe B-17s have started to bomb New Guinea for practice. Not too much air action in China.

Any advice on China would be very much appreciated. Also, on how to find Japanese convoys. Thanks.

(in reply to John B.)
Post #: 24
RE: When Newbies Collide - 12/31/2011 11:15:40 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
Hello all,

Well, we've managed to pick up the pace a bit and it is now Mid-March 1942.  In news since the last report.  The war at sea has slowed down some what. A few AK's sunk by subs and I did catch a small invasion convoy of his in a surface action that sank several DMS's and PBs and may have sunk 2-3 APs (after they had unloaded ).  But, Scott had his revenge very soon when the next day (in game turns) a couple of his carriers caught one of my own troop convoys and put 6 torpedoes in a battleship.  I picked up about 25 VPs and, alas, he picked up 191.  American damage control may be good, but it's not that good and the Mississippi lies at the bottom of the deep blue sea.

The land action has been pretty hot.  He is laying siege to Clark Field and they are clinging to the last few drops of supply.  Singapore is still holding out and so is Batavia.  Soerebaja, however, fell like ripe fruit and, with all the non-combat troops there he garnered a nice number of prisoners so that in terms of troops losses he as 4x as many VPs as I do.  He's also leading in ship losses but by less than 2x (although I suspect that I'm doing better than that as many merchants get a hole in them and I'm pretty sure they sink but they do not show up due to FOW).  He pushed into Rangoon but got stuck there and is now holding me down in that city while gobbling up other minor bases in Burma. Things, thank God, finally stabilized for a bit in China and I've even been able to slap around a couple of IJA divisions, but he has really put the hurt on a large part of my army there and, as I'm sure is no surprise, the Chinese face perennial supply problems.

On the good news side, I launched my first counter invasion and retook Manus so the Bismark sea is currently an allied lake.  Rabaul is nicely fortified and he will be hard pressed to retake those two ports and Moresby. Right now we're in an air battle of attrition over Manus with his zeros coming in from New Guinea.  In fact, I lost the Mississippi because I failed to drop off an engineer with aviation support squads so I had to run the risk and that's when I got a renewed introduction to the Long Lance.

I do have a couple of questions if anyone has any guidance.

1.  When I invaded Manus there was a week long fight with a Japanese Regiment.  Then, we each got a message that it was surrounded and that was the last we heard of it. I figure it's dead, but neither of us saw any casualty report.  Do I get points for that Regiment?

2. How much does a supply point weigh?  I trying to figure out the carrying capacity of my transport aircraft and I see where it's listed by pounds, but I do not see where the supply point capacity is.

Thanks in advance.

John

(in reply to John B.)
Post #: 25
RE: When Newbies Collide - 2/26/2012 3:36:09 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
Hello all. The game has continued since my last post a few weeks ago. We're now in early May 1942. Before I give the update, let's have a moment of silence for the brave Dutch crew of the submarine KXVIII. They were on patrol off of Soerebaja two days ago (game time). They found a convoy but the IJN destroyer found them and after a flurry of depth charges the sub was forced to the surface. That started a running duel between the sub on one hand and the DD and 3 AKs on the other. In the end, the dutch put a total of 7 torpedos into all three AKs and took them down. Alas, the valient sub did not survive, but it was glorius..

In other naval news, the American and British carriers combine for an operation outside of Batavia. This resulted in a few destroyers and merchants being sunk. And the British flew their torpedo planes into Singpore who caught another ship the next day and then rebased to the carriers. the overall strategic purpose of the raid was acheived. But, the Japanese, taking advantage of the carriers being far away caught an American troop convoy south of Pearl and took out the Oklahoma. But, the KB missed the troops transports much to my relief. It seems that we're now in naval stalemate. By my estimation, the allies have sunk about 250,000 in merchant ships since the start of the war. Of course, we're all waiting for decent torps.

On land, the Japanese finally took Clark Field and are now hammering away at Bataan. I moved my disrupted units back to Clark so that they could be destroyed before they sucked down Bataan supply (war is a harsh business) but Scott caught onto that and put units into Bataan. Batavia teeters on the brink of being taken but the dutch there have also given a good account of themselves. Palembang and Medan are still Dutch. The Japanese did drop airborne to take Sebang (sp?) but a British amphibious invasion took it back. Singapore still stands defiant. And, the Japanese have not taken Rangoon. IN fact, they cling to only two hexes of Burma having been chased out by the Chinese. In China, right now it looks like stalemate. There are several hexes with large numbers of Chinese and Japanese units in them and it's anyone's guess as to who will chance it to attack first. But, China always makes me nervous. I believe that the Burma road is open and I've got an airlift going.

In the air, things have bee pretty even. There has not been any air ambushes lately. I found out that p_38s just aren't that good, even at maximum altitude. The British flying Wellingtons out of Rangoon have been engaging in desultory bombing of Bangkok but do not appear to have hit anything. Rabual is full of planes but I can't get any into Manus which is the focus of action in the South Pacific. I've tried bombing his airfield at Wewak but my b-17 crews appear to only be interested in bombing once per week or so.

John

(in reply to John B.)
Post #: 26
RE: When Newbies Collide - 3/15/2012 2:37:54 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
STOP THE PRESSES. MAJOR LAND/AIR/SEA BATTLE IN THE BISMARK SEA!!!

On or about May 15, 1942, several Japanese task forces left Truk with the mission of retaking Manus.

On or about May 15, 1942 several Allied task forces left Brisbane with the mission of invading Wewak.

The result? A swirling chaotic massive battle in the bismark sea.

The IJN struck first with massive bombardments of the allied garrison on Manus by two BB/CA task forces that destroyed most of the airfield on the island and left the land forces reeling. At the same time, the KB launced a wave of planes at Rabaul but suffered some significant attriton from the fighter defenses there. The KB then retired to north of Manus and pounded the island while Japanese transports unloaded their cargos over the beaches. Met with only desultory return fire, the Japanese soon had a number units on shore.

The morning of the 21st, however, the Japanese APs unloading at Manus were surprised to see American carrier planes scouting them out from overhead. Within an hour, many of the APs were buring hulks on the shore while the KB, out of range of American ships to the north of Manus had to be content with bombing the ground forces during the day. THat night, the American, who had redirected the Wewak invasion force to Rabaul, had to decide what to do with his carrier task force. Although tempted to run and pocket the APs he had sunk, he opted to stay but to stay close to Rabual with its protective fighters.

The next day dawned and Nagumo had decided to end the war once and for all moving south east of Manus. The Japanese carrier planes struck first and ran into a wall of Allied fighters. Although most of the carrier VFs were tasked with escorting the diver bombers and torpedo planes the extra squadrons at Rabual were on 100% escort duty. In the end, the Japanese strike was greeted with 145 fighters with only 42 Zeros on escort duty. There was 50%+ attrition on the strike before it went in and then it only managed to inflict one torpedo hit on the Yorktown and one on the Lexington. Then, it was the American turn and the result was a holocaust of exploding bombs, fuel, and ammunition. By the end of the day, the Kaga, Akagi, Zuikaku and Shokaku were each reported to have taking 8 or more hits and to be on fire with heavy damage. American planes watched the Shoho go down and the other Japanese carriers were reported to be in shambles. The two Japanese torpedo hits did minor damage and both carriers were still in the fight.

That night, on the basis of the battle reports, the American carriers pushed into the Bismark sea to pick off survivors and a Japanese submarine put a torpedo into the Enterprise. The American invasion force also headed out to Wewak. The next day was anti-climatic as the Allies invaded Wewak, B-25's from Moresby bombed Manus and the American carriers did not find much to attack while the Enterprise headed back to Rabaul for repairs. The next day dawned with the American invasion of Wewak.

Now the pendulum began to swing the other way. Recon revealed a large Japanese surface force just two hexes away from the carrier task force and a large BB task force right next to Wewak where the invasion task force had just shot off most of its ammunition in support of the invasion. Frantic american airstrikes left a couple of BBs on fire but the heavy BB armor appeard to save the IJN from any serious damage. The Americans also plotted movement to attempt to keep both the carriers and the invasion APs.

That night, the American carriers made it to Rabual to refuel and restock. But, the IJN caught the invasion task force and left almost all of the APs crippled and buring on teh shores of Manus as well as obliterating some minor allied ships. Also, another Japanese submarine put a torpedo into the Yorktown.

The next day, allied forces attacked Wewak and captured the base but failed to make any headway on Manus. The remaining healthy american carriers left port towards Truk where they pounded two Japanese CAs who were left burning and dead in the water. They also found the Zuiho which appeared to have about 10 zeros on board and put 5 1000 pound bombs into her. The carriers also found and finished off two or three Japanese CLs. Over the course of the next 2 days the reduced American carrier task force hunted down some IJN destroyers, AKs, and patrol boats that had been used by the IJN to resupply their troops on Manus.

As it now stands, both sides are gasping for supply on Manus. It is clear that the IJN has taken a major hit to its carriers but only the Shoho and the Kaga are reported sunk (the absence of any IJN CAP after the carrier battle indicates that even if the ships are not sunk, they are crippled). The American losses in APs was serious as these were the big ones (20 points each on average). Also, the attrition of American BBs continued with the Idaho taking significant damage during the sea fight and an American CA going down as well.

On other fronts, the Japanese are starting to put the squeeze on China and are closing in on Changsha. For somereason the AVG refusses to take any replacements so the Japanese army airforce is having its way. The British have pushed the Japanese out of Burma inflicting a severe defeat on teh IJA at Rangoon and Pegu. But, Japan is inching closer to taking Singapore and is landing near Palembang.

Oh, and American torpedos continue to suck. :-)

(in reply to John B.)
Post #: 27
RE: When Newbies Collide - 3/16/2012 11:28:05 PM   
BBfanboy


Posts: 2364
Joined: 8/4/2010
From: Winnipeg, MB
Status: online
Wow - gutsy moves with your CVs! Well done!
Re: trying to sink BBs with bombs - I only managed to do it once when I put 33 x 1000 pounders into one of the Kongos. I think she only sank because the fire level got to 100%. Best weapon against BBs is a torpedo that works. Second best is a 16" shell [14" often does not penetrate side armour unless you are close, around 10,000 yds].

Re: APs, the big ones carry a lot but take forever to unload at this stage. Sometime in 1943 some can be converted to APA [attack APs] meaning they get extra boats and winches for rapid offloading. Until then, I would not use them in a combat landing as they are too valuable and too vulnerable. Look carefully at each class your xAKs and you will find some that can be converted to xAPs and some that can be converted to xAKEs [ammo ships]. You don't need to convert every one that you can, but you will find it helpful to convert some right away because you do not have enough in the early stages. The ammo ships are especially helpful as they can allow you to rearm cruisers and DDs in a small port and BBs in a medium sized port [e.g. Rabaul or Darwin].

PS - For rapid troop unloading during a landing assign more ships than needed and have the load spread evenly [checkbox "use all ships"]. That way more troops can disembark simultaneously, the amphib TF can get out of Dodge sooner, and any ship loss will take fewer troops/equipment with it.
Use surface combat TFs to stand guard and intercept his SCTFs so that they use up their ammo and combat cycles before they reach your landing force. PT boats and DDs work great for this. They must be assigned to "patrol" the hex, not just go there and "remain on station". Hope that helps.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to John B.)
Post #: 28
RE: When Newbies Collide - 3/17/2012 4:12:18 AM   
bigred


Posts: 2862
Joined: 12/27/2007
Status: offline
quote:

2. How much does a supply point weigh? I trying to figure out the carrying capacity of my transport aircraft and I see where it's listed by pounds, but I do not see where the supply point capacity is.


Transport supply is based on load capacity of plane/seaplane. If load =4000lbs then you have 4 supply points lift for each plane.
So 1 supply-1000lbs lift. I could be incorrect. Post your question in the war room and you will get a confirmation.

Be careful w/ the transports. Over use on long hops will cause extreme op loses.

< Message edited by bigred -- 3/17/2012 4:13:47 AM >

(in reply to BBfanboy)
Post #: 29
RE: When Newbies Collide - 7/29/2012 10:34:17 PM   
John B.

 

Posts: 154
Joined: 9/25/2011
Status: offline
It has been a long time since I posted anything but we're still flailing away at each other. As the allies, I'm way ahead of schedule but I think that's mainly because of the carrier battle (see above). It is October 1942 and I have just cleared out Hollandia after a bitter two week battle. There are many IJA units who retreated into the jungle no doubt to come out in 1972 having never given up. I also invaded and took Tarawa last turn to help clear the sea lanes between Pearl and Australia. China has managed to stablize the situation and push the Japanese back from Changsha which had been in danger of being cut off. So far, the Chinese have been picking off isolated Japanese units and staying on the defense.

I will likely lose a british brigade in Sabang as well as several units that came out of Singapore, but I am flying them out as fast as possible and trying to keep the Japanese off balance with frequent shore bombardments with the british battlewagons but the end is coming, I can feel it. In Burma, I've brough up a number of Indian divisions and I've been pushing him back. We're just outside of Pegu and I"m about to try another push. It's tough to dig these guys out of the jungle but I figure I might as well keep the pressure on him.

His subs are my worst enemy at sea. They don't go after transports so much, but they do seem to slip past my DD's with ease for shots at capital ships. I lost the Yorktown due to my own carelessness. It had a small fire and medium damage from a torpedo hit. Rather then send it back to Rabaul I decided to just send it to Sydney for repairs. Well, the fires spread and about five days later it went under. no one to blame but myself on that one.

His plan appears to be to build up a massive air fleet and go after my ships when ever I get close. I guess the only way to really counter that is to have lots of fighters on my carriers and wade into the thick of things. but, I'm wide open to other ideas.

The one game item that concerns me is that I withdrew the british carriers on time and they had their squadrons on board. Now, the withdraw screen is still showing those squadrons due to be withdrawn but I can't access them to take them off. Since they don't come back until 1944 it could cripple my PP levels.

(in reply to bigred)
Post #: 30
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