From: Land o' Lakes, FL
Thanks for the "welcome back(s)". I definately learning the differences in mechanics between WitP classic and AE.
I'll try with 15 ships (or less). But, FWIW, "diminishing returns" by definition at least doesn't mean "nothing" for the entire group. In theory at least, diminishing returns would mean that that the first 15 ships are at 100%, the 16th at 90%, the 17ths at 80%, teh 18th at 70% or some other reducer. But with "diminishing returns" you should get full effect from the first 15, and a lesser amount from anything about 15. But more than 15 with dim returns does not mean less effective than 15.
And yes, the ships did bombard, there wer plenty of messages of [ship] bombarding at 8k, [ship closes range to 4k and bombarding, [ship] bombarding at 2k... etc.
True, I don't know if my seaplanes were set to recon from my ships. I do have plenty of land-based aircraft from Oz flying recon, and as ground units engaged in combat, I believe their DL is supposed to be pretty high anyway. But I'll insure that the float planes on the cruisers are set to recon as well. But just as a matter of curiousity, wouldn't launching float planes at night, spotting at night, and esp trying to recover at night (and at high speed due to the nature of the game bombardment TFs), all be very tricky? Flying ANYTHING at night sucked. What was the battle (Marianas?) where the USN formations came back after dusk, and it was a big gamble that they turned the lights on the CVs so the guys could land? Big concern of sillotte vs. enemy subs. They still ended up losing about a 1/3 of aircraft as I recall, but at least most of the pilots were recovered (as opposed to ditching who knows where in the black of the Pacific).
If it's game mechanics or dumb (bad) luck, I'll figure it out. Thanks for the help and suggestions. I'll send in another group when able, that is 15 or less, and let you know.
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me