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Distant Worlds – Legends Announced and we’re looking for a Space Creature!

 
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Distant Worlds – Legends Announced and we’re looking fo... - 9/27/2011 6:01:44 AM   
SeanD


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A new expansion to the award-winning space strategy game is headed this way with a creature contest!

Matrix Games, Slitherine (www.slitherine.com) and Code Force (www.codeforce.co.nz) are thrilled to announce Distant Worlds – Legends. Currently in final testing and expected to release by November, Distant Worlds – Legends is the second expansion to the widely acclaimed space strategy game, Distant Worlds. Distant Worlds – Legends is packed with exciting new features and improvements, including a brand new character system with skills, traits and advancements based on each character’s actions. Gameplay has been greatly expanded for each race wiith new race-specific events and victory conditions, a new system for borders and spheres of influence, an expanded tech tree with new weapons, facilities and wonders, improved AI, improved diplomacy including mining and refueling rights, greatly improved fleet management, new main map overlays to show ship routes and fleet postures, improved mod support, and more!

Also announced today is the new creature contest for Distant Worlds – Legends. As part of the release, a new space creature will be included in the Distant Worlds universe, joining the likes of the Kaltor, Ardilus and Sand Slug. This time, we’re giving ¬you a chance to add your signature to Distant Worlds by submitting your idea for a new space creature! For full contest rules, please see this post in our forums. You have two weeks before the winner is chosen, and the winner will receive a free copy of the entire Distant Worlds series and an in-game credit for their creature contribution!

Erik Rutins, Director of Product Development Matrix Games, said “Distant Worlds – Legends is a huge and highly anticipated step forward for the Distant Worlds series. CodeForce has been listening to ideas and suggestions from Distant Worlds players, and Legends brings many of the most requested improvements to life, such as the much anticipated character system. Now you can choose where to send your best Ambassador, assign your best Admiral to lead your main fleet in a key battle, let your General lead your next invasion from orbit, and make sure you have the right Colony Governor assigned to that new frontier world! We’ll be releasing more information on Distant Worlds – Legends over the next few weeks as it approaches release, so check back often.”

Distant Worlds: Legends is the highly anticipated second expansion to the critically acclaimed 4X space strategy game Distant Worlds. Legends is a huge step forward which brings the Distant Worlds universe to life. A new character system includes Leaders, Admirals, Generals, Governors, Ambassadors, Scientists and Agents, each with defined abilities and traits and opportunities to advance and grow over time. Expanded gameplay for all existing races includes new race-specific events, technologies and victory conditions which create a completely different game depending on your choices. An expanded tech tree also awaits, with dedicated carriers, cutting lasers, rail guns, new planetary facilities and wonders, and much more (including a new hidden faction)!

Distant Worlds: Legends also includes a new model for borders and spheres of influence for each faction, as well as new fleet management and automation commands. The interface has been improved with additional overlays for the main galaxy map, including route indicators for all ships and fleet posture indicators, all to make it easier to keep track of activity and strategy. A new setup option allows galaxies to also be larger in map size as well as number of stars. Empire Policies have been expanded with new options and Diplomacy has been overhauled to be much more intelligent and to include mining and refueling rights. Finally, the AI has been improved in all areas and modding support has been greatly expanded to allow modders to take full advantage of all the new features.

All of this together makes Distant Worlds: Legends an essential addition to the vast, living galaxy of Distant Worlds!

Please note: Distant Worlds – Legends REQUIRES ownership of the original full Distant Worlds game.

Get more information on Distant Worlds – Legends from its official product page.

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Sean Drummy

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 7:09:22 AM   
J HG T


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From: Kiadia Prime
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I'm repeating myself here, but here goes: Aw yeah!

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 7:35:39 AM   
lordxorn


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WOW this sounds great!

So is Slitherine helping out as well? Or are you one in the same company now?

Borders, Leaders, Rail Guns, Dedicated Carriers, awesome!!

Do some of the New Planetary Structures also include Planetary weapons as well?

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 7:43:22 AM   
Data


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I think we'll need to harass the beta testers for this

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 8:33:56 AM   
flap

 

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Hmm. So does it means that it will be possible to play a just one character trying to level up ?
That could be fun and a light way to play Distant Worlds...

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 8:59:09 AM   
Shark7


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Hmm, I noticed a new government type in the screen shots: Corporate Nationalism

Also Ice planets are less prone to disasters.

And races can start with historical locations already discovered.

But naturally what I'm interested in is exactly how expanded the mod support is. I'm really hoping I can edit the galactopedia to give a history and description of my added races.

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 3:34:14 PM   
Haree78


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quote:

ORIGINAL: SeanD
A new setup option allows galaxies to also be larger in map size as well as number of stars.


Hell yes!!!

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 4:41:50 PM   
tedesco


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quote:

Please note: Distant Worlds – Legends REQUIRES ownership of the original full Distant Worlds game.

So, I don't need ROTS?


< Message edited by tedesco -- 9/27/2011 4:42:41 PM >


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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 8:41:03 PM   
ehsumrell1


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quote:

ORIGINAL: tedesco

quote:

Please note: Distant Worlds – Legends REQUIRES ownership of the original full Distant Worlds game.

So, I don't need ROTS?



It's my belief that you don't.

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 8:48:28 PM   
J HG T


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From: Kiadia Prime
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It says "full Distant Worlds". That makes me thing about RotS exp.
Still, it could be that all features from RotS are ported to Legends so you dont need RotS expansion.
Erik, please illuminate us with your wisdom! (if possible

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Nothing is impossible, not if you can imagine it!
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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 9:07:56 PM   
Fishers of Men


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Sean said that they have been listening to the input and suggestions from the forum and DW players. That one statement alone says volumns to me. I have not been part of something like this with any other game. Of course , they can not please all of us all the time, but they are making a very good effort to do so. I am really pumped for this expansion!!

FoM

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 9:10:51 PM   
Fishers of Men


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I have the same thought about which expansions I will need to get all the features. What will be the price structure for purchasing the basic game and any or all expansions?

FoM

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 9:51:23 PM   
tjhkkr


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There have been questions about whether you need both DW and its expansion module.
If you look at the screens they have provided, it sort of looks like you do need both... but I am speculating...

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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/27/2011 9:53:09 PM   
tjhkkr


Posts: 2204
Joined: 6/3/2010
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quote:

ORIGINAL: SeanD
Erik Rutins, Director of Product Development Matrix Games, said “Distant Worlds – Legends is a huge and highly anticipated step forward for the Distant Worlds series. CodeForce has been listening to ideas and suggestions from Distant Worlds players, and Legends brings many of the most requested improvements to life, such as the much anticipated character system. Now you can choose where to send your best Ambassador, assign your best Admiral to lead your main fleet in a key battle, let your General lead your next invasion from orbit, and make sure you have the right Colony Governor assigned to that new frontier world! We’ll be releasing more information on Distant Worlds – Legends over the next few weeks as it approaches release, so check back often.”


Yes! Characters, and good characters too... Wooohooo!

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to SeanD)
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RE: Distant Worlds – Legends Announced and we’re lookin... - 9/29/2011 9:04:31 PM   
Kayoz


Posts: 1516
Joined: 12/20/2010
From: Timbuktu
Status: offline

quote:

ORIGINAL: SeanD
Also announced today is the new creature contest for Distant Worlds – Legends. As part of the release, a new space creature will be included in the Distant Worlds universe, joining the likes of the Kaltor, Ardilus and Sand Slug. This time, we’re giving ¬you a chance to add your signature to Distant Worlds by submitting your idea for a new space creature! For full contest rules, please see this post in our forums. You have two weeks before the winner is chosen, and the winner will receive a free copy of the entire Distant Worlds series and an in-game credit for their creature contribution!


Creature entries are ALL over the place - from the simplistic (graphical changes to slug, krator, etc), to the rather complex that will require custom scripting as to their appearance and available actions.

What ARE you guys looking for? What level of scripting is of prime importance. Will there indeed be ANY creature scripting?

(in reply to SeanD)
Post #: 15
RE: Distant Worlds – Legends Announced and we’re lookin... - 10/26/2011 11:48:46 AM   
Bleek


Posts: 223
Joined: 10/26/2011
From: United Kingdom
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I don't know how PR works in relation to review sites but you guys really need to get copies out to all the majors because this game needs more coverage.

I love x4 and I've only just discovered Distant Worlds, I'm 18 months late to the party!

And here's the reason - http://www.metacritic.com/search/all/distant+worlds/results - a complete lack of reviews/coverage.

(in reply to Kayoz)
Post #: 16
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