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Five if By Sea [CLOSED]

 
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Five if By Sea [CLOSED] - 9/22/2011 1:51:33 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
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Five players.
No AI.

X-Large
Water World
Map Loop
Shroud
1 Town Start
Stone Age
No Roads
Climate: Full Range
Fog of War
Passwords

Turn order determined randomly.
No shared victories. Only one player can win. (Plan your alliances and technology sharing accordingly.)

We're hoping to have a game with lots of air and naval combat.

Signed up so far:
Sailing Guy
Madlok
Jafele
Jay Doubleyou
Webizen

< Message edited by SailingGuy -- 9/23/2011 9:00:31 PM >


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
Post #: 1
RE: Five if By Sea [Recruiting] - 9/22/2011 2:49:46 PM   
Madlok


Posts: 202
Joined: 9/13/2008
From: Upper Silesia, Poland
Status: offline
Recruit me.

(in reply to SailingGuy)
Post #: 2
RE: Five if By Sea [Recruiting] - 9/22/2011 3:14:04 PM   
Jafele


Posts: 430
Joined: 4/20/2011
From: Seville (Spain)
Status: online
I´m interested.

Jafele

(in reply to Madlok)
Post #: 3
RE: Five if By Sea [Recruiting] - 9/22/2011 9:15:49 PM   
Jay Doubleyou

 

Posts: 245
Joined: 8/12/2004
Status: offline
Count me in.
But why not choose standing army as option? Saves a lot of turns to build up and speeds up the game, especially with many players.

(in reply to Jafele)
Post #: 4
RE: Five if By Sea [Recruiting] - 9/22/2011 9:59:23 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline

quote:

ORIGINAL: Jay Doubleyou

Count me in.
But why not choose standing army as option? Saves a lot of turns to build up and speeds up the game, especially with many players.


We can put it to a vote. How does everyone else feel?


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Jay Doubleyou)
Post #: 5
RE: Five if By Sea [Recruiting] - 9/22/2011 10:03:08 PM   
Jafele


Posts: 430
Joined: 4/20/2011
From: Seville (Spain)
Status: online
It doesn´t matter to me.

(in reply to SailingGuy)
Post #: 6
RE: Five if By Sea [Recruiting] - 9/23/2011 2:00:51 PM   
Jay Doubleyou

 

Posts: 245
Joined: 8/12/2004
Status: offline
I prefer playing either standing army or playing without the stone age option. Both save time in making the game interesting early on :)

(in reply to Jafele)
Post #: 7
RE: Five if By Sea [Recruiting] - 9/23/2011 2:13:43 PM   
Madlok


Posts: 202
Joined: 9/13/2008
From: Upper Silesia, Poland
Status: offline
I tried to use the settings from the first post in my game against 4 AIs. The beginning is not boring, because you have to discover the map around. Stone Age doesn't bother so much, because the initial technologies are cheap, and you have to count every gram of metal, and every drop of fuel.
I vote for these settings to which I agreed to joining the game.

(in reply to Jay Doubleyou)
Post #: 8
RE: Five if By Sea [Recruiting] - 9/23/2011 3:50:48 PM   
Webizen


Posts: 1439
Joined: 4/12/2005
From: WV USA
Status: offline
Phil, count me in. Not sure how a water world game will play out but I'll give it a try. Also not sure how well a one town start would work on a water world map, but again willing to try it.

One winner and no firm alliances.


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Tac2i

(in reply to Madlok)
Post #: 9
RE: Five if By Sea [Recruiting] - 9/23/2011 9:01:54 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
OK. Seems like there are some reservations, but we will keep the original parameters for the game.

I will generate a random starting player order, so please PM me with your email. The order will be determined via the email dice server at dicemaster@nomic.net. You can see how the dice roller works at http://dice.nomic.net/email.html

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Webizen)
Post #: 10
RE: Five if By Sea [Recruiting] - 9/24/2011 3:00:42 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
Turn order as follows:

971 "Madlok"
651 "Jafele"
599 "Jay Doubleyou"
586 "SailingGuy"
341 "Webizen"

File naming format:
MAD-JAF-JAY-SAI-WEB-001, MAD-JAF-JAY-SAI-WEB-002, etc.

I'll set up the game and mail the first file to Madlok.

Good luck everyone.

< Message edited by SailingGuy -- 9/24/2011 3:01:07 PM >


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to SailingGuy)
Post #: 11
RE: Five if By Sea [Recruiting] - 9/24/2011 3:46:47 PM   
Jafele


Posts: 430
Joined: 4/20/2011
From: Seville (Spain)
Status: online
Are we going to use Dropbox?

(in reply to SailingGuy)
Post #: 12
RE: Five if By Sea [Recruiting] - 9/24/2011 4:05:12 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
We can just email the file to the next person in line. Not sure everyone uses DropBox.

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Jafele)
Post #: 13
RE: Five if By Sea [Recruiting] - 9/24/2011 5:44:04 PM   
Madlok


Posts: 202
Joined: 9/13/2008
From: Upper Silesia, Poland
Status: offline
LOL, I'm Arab again.

(in reply to SailingGuy)
Post #: 14
RE: Five if By Sea [Recruiting] - 12/8/2011 11:36:55 PM   
Madlok


Posts: 202
Joined: 9/13/2008
From: Upper Silesia, Poland
Status: offline
I'm back. Are you still playing? Who's winning?

(in reply to Madlok)
Post #: 15
RE: Five if By Sea [Recruiting] - 12/9/2011 2:26:55 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
Empire dropped out, giving everything to Das Reich. Sultinate allied with Middle Kingdom. Nippon broke alliance with Middle Kingdom and allied with Das Reich.

SULTINATE - 7
NIPPON - 9
MIDDLE KINGDOM - 6
DAS REICH - 23

Das Reich / Nippon = 32
Sultinate / Middle Kingdom = 13

Given the overwhelming advantage that Das Reich and Nippon have, I have suggested that we end the game with the victory being awarded to Das Reich. Not sure what the response to that suggestion is yet.

The game ended up being won diplomatically rather than militarily. The ability of Das Reich to secure the alliance with Nippon was the key moment in the game.

If Nippon had stayed with Sultinate / Middle Kingdom, it would have been a much closer game.


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Madlok)
Post #: 16
RE: Five if By Sea [Recruiting] - 12/9/2011 4:12:35 PM   
Webizen


Posts: 1439
Joined: 4/12/2005
From: WV USA
Status: offline
My point total is simply the result of very aggressive early scouting to find resources and cities. I guess the other players didn't do so well in that task. I've been involve in very little military action. Empire had a hopeless situation and decided to surrender and gave me his units and cities (he had no resources). I've begun to give some of the former Empire holdings to Nippon. We will rule the world!!! 

_____________________________

Tac2i

(in reply to SailingGuy)
Post #: 17
RE: Five if By Sea [Recruiting] - 12/9/2011 4:24:56 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
quote:

We will rule the world!!! 


These things happen when you win the ATG lottery. Damn, I should have bought a ticket.


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Webizen)
Post #: 18
RE: Five if By Sea [Recruiting] - 12/9/2011 11:55:26 PM   
jreid

 

Posts: 100
Joined: 10/27/2007
Status: offline
I say let's see what happens for a while. You never know :)

If it obviously turns into a steamroller, we can end it.


(in reply to SailingGuy)
Post #: 19
RE: Five if By Sea [Recruiting] - 12/19/2011 7:42:28 PM   
Webizen


Posts: 1439
Joined: 4/12/2005
From: WV USA
Status: offline
This game is still interesting even if it is now 4 if by Sea. Middle Kingdom and Nippon are battling for supremacy on a small island and the Sultinate and I are doing the same on another small island. Sultinate is trying to maintain a toe hold on a much larger island. That effort is doomed to defeat I'm afraid, as will soon become apparent.

< Message edited by Webizen -- 12/19/2011 8:56:34 PM >


_____________________________

Tac2i

(in reply to jreid)
Post #: 20
RE: Five if By Sea [Recruiting] - 12/19/2011 7:55:29 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
In "Five for Dune" I have tried to correct the error that imbalanced "Five if By Sea".

Players can no longer give their resources/territory/units to another nation. If a player leaves the game, all his assets become unowned.

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to Webizen)
Post #: 21
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