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modding unit colours?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Combat Command Series >> Mods and Scenarios >> modding unit colours? Page: [1]
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modding unit colours? - 9/18/2011 10:33:30 PM   
Javolenus

 

Posts: 128
Joined: 8/13/2010
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Hi There,

I was wondering, is it possible to modify the unit counter colours, and if so, how? I've not got much modding experience, so any help on this would be welcome! Thanks in advance.
Post #: 1
RE: modding unit colours? - 9/18/2011 10:38:14 PM   
junk2drive


Posts: 12667
Joined: 6/27/2002
From: Arizona West Coast
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Take a look at the WWI mod

http://www.matrixgames.com/forums/tm.asp?m=2842525

and the JMass Map mod. You need a graphics program and artistic talent.

< Message edited by junk2drive -- 9/18/2011 10:39:29 PM >


_____________________________

Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to Javolenus)
Post #: 2
RE: modding unit colours? - 9/19/2011 1:01:17 AM   
Joe 98


Posts: 3964
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline
Open Microsoft Paint.

Then use that to paint any counter you wish.

Can also be used to paint the hexes.

All the counter files and hex files of the game are in Microsoft Paint's *.bmp format.


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Post #: 3
RE: modding unit colours? - 9/19/2011 7:26:55 AM   
Javolenus

 

Posts: 128
Joined: 8/13/2010
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Hi There and many thanks for the quick reponse. OK, I have found lots of terrain.bmp docs in the SupportFiles directory. If I open one of these docs in a graphics editor, then I can see all the units lined up in rows. To change the colours, I'm assuming I'd need to paint over the existing images? If so, how do I avoid obliterating the unit-type (NATO) symbols and black/blank boxes? And I'd need to change all the terrain.bmp docs right? Apologies for dragging this out, but having accessed the docs in a graphics package, I'm wondering what the right technique is. Thanks in advance for advice!

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Post #: 4
RE: modding unit colours? - 9/19/2011 12:01:13 PM   
Joe 98


Posts: 3964
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline
"Graphics package" ????    No no no. Just use Microsoft Paint.

EG:  Replace bright green with Olive Green.

Replace bright red with dull red.

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Post #: 5
RE: modding unit colours? - 9/19/2011 8:09:38 PM   
Javolenus

 

Posts: 128
Joined: 8/13/2010
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Hi There and thanks for the quick response. OK, I opened the terrain.bmp doc in MS-Paint, but what do I do now? I mean, is it a matter of clicking over the original colour on each unit counter one pixel at a time? Sorry to sound dumb but I need it spelling out! Thanks again for help and again, sorry for what's probably a dumb question--just want to make sure.

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Post #: 6
RE: modding unit colours? - 9/19/2011 10:59:24 PM   
Joe 98


Posts: 3964
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline
Use the zooom function to zoom in.

Use the paintbrush tool to paint.

If I recall there is a Replace function. Replace colour 1 with colour 2 then use the paintbrush to paint it.
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Post #: 7
RE: modding unit colours? - 9/20/2011 1:44:04 AM   
junk2drive


Posts: 12667
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
There is an eyedropper to pick a colour or the grid of standard colours at the bottom. Select a colour then use the paint bucket tool to flood fill the old colour. It may bleed into areas that you don't want to change. If so use the undo command under Edit in the dropdown menu. Paint dot net is a better program and is free.

Make a copy of your original and put it in a safe place before you start messing with this.


_____________________________

Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to Joe 98)
Post #: 8
RE: modding unit colours? - 9/21/2011 4:53:53 PM   
Javolenus

 

Posts: 128
Joined: 8/13/2010
Status: offline
Hi There and many thanksfor this. OK, I get it now! I'll also check out Paint dot net. Thanks again.

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Post #: 9
RE: modding unit colours? - 9/26/2011 7:10:47 PM   
Ian in Brentford

 

Posts: 39
Joined: 7/27/2008
Status: offline
Hi
You might also what to download my “counter mod kit” from the thread below which includes templates for all 4 zoom levels. I will be issuing an updated version in the next two weeks which will also include victory screens. With regard to graphics programs for working on the counters I find that Photoshop Elements works very well.

Best of Luck
Ian

(in reply to Javolenus)
Post #: 10
RE: modding unit colours? - 9/27/2011 12:38:24 PM   
Javolenus

 

Posts: 128
Joined: 8/13/2010
Status: offline
Hi Ian and thanks for this. I've downloaded your counter mod as suggested--many thanks!

Looking at your graphics mods, they look really great! Some very nice ideas there. I like what you have done with the 'propaganda poster' graphic slot. Meanwhile, look forward to seeing your updated mod with victory screens.

I would like to change some of the unit counter colours if possible (esp. Japan and maybe British) and was hoping it might be a quick process! I'll try to find some time to have a go and if the result are good, I'll post them up. Thanks again and all the best.

(in reply to Ian in Brentford)
Post #: 11
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