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Hiroshima/Kure Port Size Expansion Problem

 
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Hiroshima/Kure Port Size Expansion Problem - 9/11/2011 11:14:25 PM   
Knyvet


Posts: 121
Joined: 10/10/2009
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I'm analyzing which Japanese ports should be expanding at the start of the campaign and was considering expanding the port size at Hiroshima/Kure (it's per turn troop and supply ship load rate are 3 times better than anywhere else in the region, but its resources/fuel/oil ship load rates lag behind three larger bases in the region that have port size 10).

However, the expand port option is greyed out for Hiroshima/Kure and I cannot figure out why.

The port size is 9(9), it has supplies, and it has engineers.

I searched, but could not find an explaination in the manual or via Google search of the forums (rule #1 for new players, use Google to search the forums instead of site's search function).

Arigato.






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RE: Hiroshima/Kure Port Size Expansion Problem - 9/11/2011 11:20:14 PM   
Nessaja


Posts: 116
Joined: 7/23/2002
From: Bremerhaven/Germany
Status: offline
Port Size 9, is the maximum you can build.

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RE: Hiroshima/Kure Port Size Expansion Problem - 9/11/2011 11:21:56 PM   
wdolson

 

Posts: 7110
Joined: 6/28/2006
From: Near Portland, OR
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Port or AF size 10 can only come from pre-game setup.  It represents facilities that were built up over many years pre-war and are beyond what would be done in a wartime emergency.

Bill


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WitP AE - Test team lead, programmer

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RE: Hiroshima/Kure Port Size Expansion Problem - 9/12/2011 12:53:21 AM   
Knyvet


Posts: 121
Joined: 10/10/2009
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thanks - ref. Manual Rule 9.2.2 (sizes range from 0 to 10 and can be up to 3 levels greater than their SPS, but cannot be increased byond 9).

(in reply to wdolson)
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