Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Docup (A) vs Koniu (J)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Docup (A) vs Koniu (J) Page: <<   < prev  40 41 [42] 43 44   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Docup (A) vs Koniu (J) - 5/9/2013 4:48:02 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
1-2 June 43

Burma

We bomb enemy troops in two open hexes. First attack go smooth and bombers manage to disable at lest 40 vehicles from cavalry regiment. Second strike was disaster. By mistake bomber go at 2k. 36 Ki-49 shot-down by flak.

Central Burma is now fully eavacuated. All trops on defense positions. Look at map

Morning Air attack on 43rd Cavalry Regiment, at 58,45 , near Mandalay

Weather in hex: Severe storms

Raid spotted at 16 NM, estimated altitude 2,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-49-IIa Helen x 69

No Japanese losses

Allied ground losses:
46 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 24 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 40 (3 destroyed, 37 disabled)


and second attack

Morning Air attack on 17th Indian Division, at 56,47 , near Magwe

Weather in hex: Heavy rain

Raid spotted at 32 NM, estimated altitude 6,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-49-IIa Helen x 117

Japanese aircraft losses
Ki-49-IIa Helen: 65 damaged
Ki-49-IIa Helen: 12 destroyed by flak


Allied ground losses:
397 casualties reported
Squads: 1 destroyed, 35 disabled
Non Combat: 0 destroyed, 36 disabled
Engineers: 0 destroyed, 1 disabled


Rabaul
BB eat two TT taking heavy damage. Ship is in bad condition. 24 sys/61 flood/21 eng. Ship is anchored at Rabaul right now i am sending 10 DD from Truk and i will try to escort BB to Japan. I think 6-8 months in dry dock if ship survive trip.
I have 12 DD, two ASW TFs in hex and i dont even get revenge on that sub.

Sub attack near Rabaul at 106,125

Japanese Ships
BB Mutsu, Torpedo hits 2, heavy damage
BB Nagato
DD Tanikaze
DD Nowaki

Allied Ships
SS Argonaut


At lest Es in Feni Islands my me little happier

ASW attack near Feni Islands at 108,126

Japanese Ships
E Matsuwa
E Oki
E W-23

Allied Ships
SS Scamp, hits 22, heavy damage




S.Pacific

I send CA TF to engage ships in Funafuti. TF stop one hex from enemy ships. I think i was lucky. Enemy CVE TF sooted 4 hex south of Funafuti. Lucky no air strike. Next day cruiser sunk two cargo ships in night battle and on morning safely return toward Tabiteuea

Night Time Surface Combat, near Funafuti at 138,147, Range 5,000 Yards

Japanese Ships
CA Kumano
DD Yugumo
DD Kazegumo

Allied Ships
xAK Beltana, Shell hits 29, and is sunk
xAK Dundula, Shell hits 2, Torpedo hits 1, and is sunk



China
Chinese troops bombard one of my LCU groups. 2000AV Chinese vs. 1300 Japanese AV. Do danger. probably only reckon.









Attachment (1)

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to PaxMondo)
Post #: 1231
RE: Docup (A) vs Koniu (J) - 5/11/2013 3:55:07 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
3 June 43

Burma
Some ~40 2E bombers attack troops in Lashio. They miss but it was enough to slow down Tank unit marching toward Mandalay.

Ki-49 attack different units in open hex. This time they fly at 7k and still 7 planes lost from flak. I look that some big % of units Docup have in open are Chinese units. That is good news. That mean he will have difficulties when he try to engage me in jungle.

Morning Air attack on 1st New Chinese Corps, at 58,45 , near Mandalay

Weather in hex: Heavy cloud

Raid spotted at 37 NM, estimated altitude 9,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-49-IIa Helen x 84

Japanese aircraft losses
Ki-49-IIa Helen: 33 damaged
Ki-49-IIa Helen: 3 destroyed by flak

Allied ground losses:
417 casualties reported
Squads: 2 destroyed, 31 disabled
Non Combat: 3 destroyed, 27 disabled
Engineers: 0 destroyed, 6 disabled


China
Finally ID arrive to Lanchow. Tomorrow ID and tank div will attack.
Docup again send B-35 to attack my tanks in open East of Lanchow. Again they where intercepted by Japanese fighters. 11 Bombers shot down.

Morning Air attack on 9th Tank Regiment, at 84,32 , near Ningsia

Weather in hex: Overcast

Raid spotted at 14 NM, estimated altitude 4,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-43-IIb Oscar x 9
Ki-44-IIa Tojo x 11

Allied aircraft
B-25C Mitchell x 13

No Japanese losses

Allied aircraft losses
B-25C Mitchell: 5 destroyed, 3 damaged


45 size Gorerge sentai arrive to china today. Orders are to sweep together with fer Tojo units Chinese air force. I think Docup have only green pilots flying on low quality 1 get fighters in China.

Rabaul
BB Matsu manage to reduce flooding by 5 pints. In few days i will be able to evacuate it to Truk.
US bombers bomb Woodlark Island i see TF moving toward it. Probably hit and run landing.

South Pacific.
Docup is doing something in Ellice Islands. He is covering operation with at lest 5 CVE.
I wish i can send there KB but it is to far south to surprise them and KB will nedd to reful first and AO TF is still few days from current KB base.

KB
Anchored in Woleai. Soryu, Junyo and Shoho together with two CAs are sailing to Japan for refits. I transfer some group to Truk. They will fly there mostly training operations. Some fighters rebased to bases in Dutch New Guinea to cover unloading operations there.

All ships should be repaired in ~week and refueled in 4-5 days


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to koniu)
Post #: 1232
RE: Docup (A) vs Koniu (J) - 5/12/2013 9:07:40 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
4 June 43

China
Lanchow fall. All oil and refineries undamaged. I hope engine will be able to move that fuel toward coast.

Ground combat at Lanchow (81,34)

Japanese Deliberate attack

Attacking force 20839 troops, 231 guns, 668 vehicles, Assault Value = 816

Defending force 5936 troops, 0 guns, 0 vehicles, Assault Value = 154

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 579

Allied adjusted defense: 133

Japanese assault odds: 4 to 1 (fort level 2)

Japanese forces CAPTURE Lanchow !!!

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
190 casualties reported
Squads: 0 destroyed, 39 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 3 (1 destroyed, 2 disabled)

Allied ground losses:
2033 casualties reported
Squads: 59 destroyed, 36 disabled
Non Combat: 84 destroyed, 28 disabled
Engineers: 17 destroyed, 1 disabled
Units retreated 5


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to koniu)
Post #: 1233
RE: Docup (A) vs Koniu (J) - 5/12/2013 2:49:52 PM   
PaxMondo


Posts: 5916
Joined: 6/6/2008
Status: online
From Lanchow, my experience is that the oil flows fairly easily.

_____________________________

Pax

(in reply to koniu)
Post #: 1234
RE: Docup (A) vs Koniu (J) - 5/12/2013 3:33:11 PM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
The oil from Lanchow is great for running the rest of China. You may need it there, but if not it will move on.

I'm also seeing interesting things at Urumchi very late now, in mid-44. It seems that once Lanchow was hit and much of the oil destroyed the reserves at Urumchi began to drop. I'l have to look at tracker to make sure i'm not imagining this, but that would be a fantastic result and would help mitigate some other losses to the B-29s.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 1235
RE: Docup (A) vs Koniu (J) - 5/12/2013 8:42:42 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
5 June 43

Burma
Enemy is moving toward hex between Mandalay and Magwe. They should cross hex in 3-4 days.

I also am retreating south from Akyab. All units(infantry, tanks, arty) 1300AV expect one ID manage to move south but one ID and para unit left behind with 2 miles left to march. Unlucky 10 enemy units enter hex today. If they attack they will have to face ~1500 adjusted AV of elite 38th ID. Unit have 82 XP and 99 morale and commader is good, there is also HQ in range. Hex have jungle rough terrain.

China
I just find that i move few small units (arty, Eng) to China from Manchuria without paying PP to change command. I inform Docup about that and i will pay PP for those units today. I will cost me ~400 PP

R&D
Ha-43 Advance to 7/44

I am reading forum threat about George, Jack R&D
I am not sure if i should invest in R&D of N1K5 George. I thinking about moving all those factories to A7M2 Sam or J7W1 Shinden. But Sam and Shinden will not be probably available until early `45 and i can have N1K5 in summer `44. He will not replace K2 because of high SR but can be useful in Home Island defense until Sam show up.

Current Sam, Shinden, Frank and Ki-83 R&D program
All those planes the same as George will be able use engine bonus





Attachment (1)

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1236
RE: Docup (A) vs Koniu (J) - 5/12/2013 9:41:36 PM   
GreyJoy


Posts: 6292
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: koniu

5 June 43

Burma
Enemy is moving toward hex between Mandalay and Magwe. They should cross hex in 3-4 days.

I also am retreating south from Akyab. All units(infantry, tanks, arty) 1300AV expect one ID manage to move south but one ID and para unit left behind with 2 miles left to march. Unlucky 10 enemy units enter hex today. If they attack they will have to face ~1500 adjusted AV of elite 38th ID. Unit have 82 XP and 99 morale and commader is good, there is also HQ in range. Hex have jungle rough terrain.

China
I just find that i move few small units (arty, Eng) to China from Manchuria without paying PP to change command. I inform Docup about that and i will pay PP for those units today. I will cost me ~400 PP

R&D
Ha-43 Advance to 7/44

I am reading forum threat about George, Jack R&D
I am not sure if i should invest in R&D of N1K5 George. I thinking about moving all those factories to A7M2 Sam or J7W1 Shinden. But Sam and Shinden will not be probably available until early `45 and i can have N1K5 in summer `44. He will not replace K2 because of high SR but can be useful in Home Island defense until Sam show up.

Current Sam, Shinden, Frank and Ki-83 R&D program
All those planes the same as George will be able use engine bonus







you're really investing a LOT in R&D boy!

My numbers are HALF of yours...

(in reply to koniu)
Post #: 1237
RE: Docup (A) vs Koniu (J) - 5/12/2013 10:00:57 PM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Looks to be getting some great luck in the repair department as well. My Ki-83, SAM and Ki-84b didn't get going until 2-4/44. I guess more factories mean some are more likely to repair more quickly?

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to GreyJoy)
Post #: 1238
RE: Docup (A) vs Koniu (J) - 5/12/2013 10:56:56 PM   
PaxMondo


Posts: 5916
Joined: 6/6/2008
Status: online
Not that I know of.

_____________________________

Pax

(in reply to obvert)
Post #: 1239
RE: Docup (A) vs Koniu (J) - 5/13/2013 5:38:18 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: obvert

Looks to be getting some great luck in the repair department as well. My Ki-83, SAM and Ki-84b didn't get going until 2-4/44. I guess more factories mean some are more likely to repair more quickly?


All bases in Japan that have R&D factory from first days of war having at lest 10k supplies.
I always think that R&D factories repairing the same as normal factories so they need 10k+ supplies to repair, only if they build or not was random. I still don`t know if that is true but i seen no reason to risk that factory will want to repair and i will not have enough supplies in base to repair them.
Also all factories are size 30 (with few exceptions because they start bigger). I read in many topics on forum that 30 size is optimal to repair time and after repair with numbers of points produced.

quote:

ORIGINAL: GreyJoy

you're really investing a LOT in R&D boy!

My numbers are HALF of yours...


I see that different. Why accelerate Sam, Shinden or K-83 at all if You will be able to accelerate it only by month or two. If doing it, I want to have them asap(maybe late `44). Also those numbers are not so big. When finally all those factories repair i will have from day 1 240 Sam/month or 150 Shindens. Not that big numbers for production of late `44 early `45.(remember they will replace absolute at that point George)
Also i still will have to use all those supplies to expend production after arrival date of plane, so why not do that now and count for some luck with r&d and start production with already decent numbers of factories.

As for Frank. I will build 205 Franks "a" from 9/43. That will leave me with with six r&d factories moved to "r" version. And i want that plane asap. I think summer `44. I will be best fighter Japan Army have until Ki-83 in early `45. I am also accelerating Frank "b" for his CL guns( autumn `44 i think)



< Message edited by koniu -- 5/13/2013 5:39:18 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1240
RE: Docup (A) vs Koniu (J) - 5/13/2013 7:20:46 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: koniu

quote:

ORIGINAL: obvert

Looks to be getting some great luck in the repair department as well. My Ki-83, SAM and Ki-84b didn't get going until 2-4/44. I guess more factories mean some are more likely to repair more quickly?


All bases in Japan that have R&D factory from first days of war having at lest 10k supplies.
I always think that R&D factories repairing the same as normal factories so they need 10k+ supplies to repair, only if they build or not was random. I still don`t know if that is true but i seen no reason to risk that factory will want to repair and i will not have enough supplies in base to repair them.
Also all factories are size 30 (with few exceptions because they start bigger). I read in many topics on forum that 30 size is optimal to repair time and after repair with numbers of points produced.



For the bases in Japan I had all bases with industry, factories or R n D at 12-15k+ supplies from day 2 of the war. There were only a few moments of supply shortages in 42 when they were not at those limits. All of my factories are also size 30.

So why are some of yours nearly repaired in mid-43 when mine took until 2-4/44 under the same conditions? I read Damien (I think) talking about how he sets up a bunch of R n D for the plane he wants the most and then looks to see which repair more quickly, then switches the slower ones to another plane and does it again until he finds the quickest for each plane. I guess with more factories you're more likely to have some that just for whatever chance reason repair faster, or maybe there is a hidden part in the code that says the more you invest in the same airframe the more likely factories with that airframe will repair.

I didn't want planes to come a year ahead anyway, as that seems pretty silly in some cases in terms of balance, but I'm not a 'historical' player either, so somewhere less than that seems okay. I'm not upset with how my R n D is going right now, as the Sam should be 8-10 months early, the Ki-83 should be 7-9 months early, and the Frank 'b' should be 6-7 months ahead of schedule. The Ki-100 would be my 'silly' plane, probably pushed up 10-12 months, but that is not a game changer so I don't feel too bad about it.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1241
RE: Docup (A) vs Koniu (J) - 5/13/2013 7:36:08 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: koniu

quote:

ORIGINAL: obvert

Looks to be getting some great luck in the repair department as well. My Ki-83, SAM and Ki-84b didn't get going until 2-4/44. I guess more factories mean some are more likely to repair more quickly?


All bases in Japan that have R&D factory from first days of war having at lest 10k supplies.
I always think that R&D factories repairing the same as normal factories so they need 10k+ supplies to repair, only if they build or not was random. I still don`t know if that is true but i seen no reason to risk that factory will want to repair and i will not have enough supplies in base to repair them.
Also all factories are size 30 (with few exceptions because they start bigger). I read in many topics on forum that 30 size is optimal to repair time and after repair with numbers of points produced.



For the bases in Japan I had all bases with industry, factories or R n D at 12-15k+ supplies from day 2 of the war. There were only a few moments of supply shortages in 42 when they were not at those limits. All of my factories are also size 30.

So why are some of yours nearly repaired in mid-43 when mine took until 2-4/44 under the same conditions? I read Damien (I think) talking about how he sets up a bunch of R n D for the plane he wants the most and then looks to see which repair more quickly, then switches the slower ones to another plane and does it again until he finds the quickest for each plane. I guess with more factories you're more likely to have some that just for whatever chance reason repair faster, or maybe there is a hidden part in the code that says the more you invest in the same airframe the more likely factories with that airframe will repair.

I didn't want planes to come a year ahead anyway, as that seems pretty silly in some cases in terms of balance, but I'm not a 'historical' player either, so somewhere less than that seems okay. I'm not upset with how my R n D is going right now, as the Sam should be 8-10 months early, the Ki-83 should be 7-9 months early, and the Frank 'b' should be 6-7 months ahead of schedule. The Ki-100 would be my 'silly' plane, probably pushed up 10-12 months, but that is not a game changer so I don't feel too bad about it.


Maybe. I need also tell that all late war planes Sam, Shinned and Ki-83 have only few R&D until late 42 when i switch some A6M and K-44 line factories to those models.
So i must say it looks that i am little lucky.

I don`t thin that accelerating K-84r 12+ month is also game balance changing. Only plane i can call balance changing is probably A7M2 and only in CV battles. And Sam, Ki-83 and Shinden will probably not accelerate more that few months for me. And still when they arrive I will be facing hordes of F4U-1D and F6F-5, P-47 that are still at least one class better planes. Not mentioning pilot Quality.

I think having those planes earlier will make game little more playable to Japan and will allow to slow down allied progress little. But game changing. I dont think so.

If i will have A7M2 or K-83 in early 43 that is different story. But it is impassible with realistic R%D

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1242
RE: Docup (A) vs Koniu (J) - 5/13/2013 9:11:29 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
You know what, I was reading your numbers the other way around, as I hardly use the tracker R n D area and in game the numbers are oriented the opposite. Okay. Yes, you won't get those very early at all!

Here are my numbers from June 43, and after this I added two size 30 factories to the Shinden and another 1-2 for the Frank 'b.' You should be fine and get these early, but not crazy early. A full list of my R n D at that time is on page 35 about halfway down.

http://www.matrixgames.com/forums/tm.asp?m=2953587&mpage=35&key=




Attachment (1)

< Message edited by obvert -- 5/13/2013 9:16:24 AM >


_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1243
RE: Docup (A) vs Koniu (J) - 5/14/2013 5:28:17 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
6 June 43

Never Ever anchor ships in range of enemy bombers!!!!


Morning Air attack on Lomblen , at 68,113

Weather in hex: Heavy cloud

Raid spotted at 49 NM, estimated altitude 4,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
Mitchell II x 25
B-17D Fortress x 11

No Allied losses

Japanese Ships
CA Mikuma, Bomb hits 1
BB Yamashiro, Bomb hits 15, heavy fires
CA Kako, Bomb hits 1
CA Suzuya, Bomb hits 1

Port hits 3
Port supply hits 1


I was very lucky. Only BB Yamashiro take only some sys damage, lucky all cruisers are untouched. Also i was lucky because none of destroyers in port was hit



Attachment (1)

< Message edited by koniu -- 5/14/2013 7:24:00 PM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1244
RE: Docup (A) vs Koniu (J) - 5/14/2013 6:03:24 PM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: koniu

6 June 43

Never Ever anchor ships in range of enemy bombers!!!!


Morning Air attack on Lomblen , at 68,113

Weather in hex: Heavy cloud

Raid spotted at 49 NM, estimated altitude 4,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
Mitchell II x 25
B-17D Fortress x 11

No Allied losses

Japanese Ships
CA Mikuma, Bomb hits 1
BB Yamashiro, Bomb hits 15, heavy fires
CA Kako, Bomb hits 1
CA Suzuya, Bomb hits 1

Port hits 3
Port supply hits 1


I was very lucky. Only BB Yamashiro take some sys damage, lucky all cruisers are untouched. Also i was lucky because none of destroyers in port was hit



Ouch!

Look to return the favor. now that you have the Dinah III you can look deep and hit deep with G3M3 up to 21 hexes at full load. It's a very useful tool in this stage of the war if he's not minding his own ports.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1245
RE: Docup (A) vs Koniu (J) - 5/15/2013 6:08:34 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
Empire i little low on Battleships right now.

From 11 Battleships Empire have 3 are currently in Japan under repair. They will return to service between 50-120 days.

BB Matsu is currently 160nm north of Rabul sailing toward Truk. He is protected by huge ASW fleet. 10 DD, 6 E, ~15 PB. (~90 ASW points). Estimated time of return to service ~9 months.

Three BBs are protecting Rabaul but BB Haruna have 19 sys damage with one 15cm gun and few 25mm AA guns destroyed and need also some time in shipyard.

In DEI i have 4 BB. Only two are undamaged. Yamato is under repairs in Singer (10 more days) and after last turn BB Yamashiro will need also some repair time but it can be done in any port(no major damage and only 25mm AA gun to replace)



_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1246
RE: Docup (A) vs Koniu (J) - 5/16/2013 5:47:19 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
7 June 43

Burma

Almost 1100 enemy AV is marching south by jungle yellow road in cost line.
Today Japanese paratroopers that i left behind where attacked and forced to retreat south.
Japan lost 120 man allies 3x more. I will block them with 1100V (two ID and Tank Division) force in 3x terrain. I should be OK.

Two CL TF where engaged by subs between Singer and Rangoon. One is sailing to Singer for repairs. Second will replace it it Rangoon. I will use it as FT to transport supplies to Ramree Isl.

DEI
BB Yamashiro find another safe port. This time out of enemy 4E range. He will need 47 days to repair all sys damage

Salomon`s
BB Matsu is now in deep ocean. BB will not sail to Truk, to many enemy subs there. He will sail directly to Japan.


KB
I found today that i forget to rearm KB after last battle. CVs are short of TT. Two AKEs are sailing to rearm them

Rangoon AF
From today Rangoon AF is lvl 8. But still AV support in base is not doubled. I have no problem with other AFs
I created threat in tech forum.





< Message edited by koniu -- 5/16/2013 5:48:22 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to koniu)
Post #: 1247
RE: Docup (A) vs Koniu (J) - 5/16/2013 5:42:54 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
8 June 43

Singer

I lost two small TKs, i am sending more ASW ships and planes to area.

Cocos Island

Docup unload some supplies in last turn. Flak again is shotting but without effect big effect.

Salomon's

Docup is doing something in Godenough Island. I will sweep tomorrow.

Burma
Last units abandon plains today. Everything except two marching units in position. There are places where i showing troop but they will arrive there in 2-3 days.
What do you think? Maybe i should retreat troops from Bhamo closer to Lashio
I think Docup is moving something ~3500-4000AV (probably there are two Chinese IDs ~800AV)) in plains and 1000AV by coast road. He have probably another 1000AV on jungle SE of Akyab and probably ~500+AV in north Burma

If You look closely You will see that some bases have 0,75xTD (tank division) It is because under one of betas there was unit rebuild bug that created 900AV Tank division.
I found that gamy to use it as one unit so i split that unit to three ~300AV regiments
I told Docup abaut that unit but he not know where he is and that i split it.




Attachment (1)

< Message edited by koniu -- 5/16/2013 5:52:42 PM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to koniu)
Post #: 1248
RE: Docup (A) vs Koniu (J) - 5/16/2013 11:49:32 PM   
zuluhour


Posts: 3113
Joined: 1/20/2011
From: Maryland
Status: offline
900AV Tank Div Does tech know? Whats the name of the unit, I want to check in the editor?

(in reply to koniu)
Post #: 1249
RE: Docup (A) vs Koniu (J) - 5/17/2013 5:36:15 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: zuluhour

900AV Tank Div Does tech know? Whats the name of the unit, I want to check in the editor?


That units is 2nd Tank Division. Recombined he have 870AV. Divided each regiment have 290AV.
Transporting it to Burma by see was logistic nightmare. It require ~70k cargo and ~6k troop capacity and unit have stacking limit of ~25K. Loading and unloadin take few turns in lvl 8+port.

I found that bug when i recombining 3rd Tank Division. 2th TD was already recombined few days earlier so it was to late to fix it. TOE of unit is still correct but when recombining process have place game engine was doubling all squad and devices in that unit . Literally i get Tank Division for free. Of course when all those extra squads and vehicles die unit again will be normal.

Michalem fix it next day i reported it.

There You have discussion and some pictures
http://www.matrixgames.com/forums/tm.asp?m=3199206

< Message edited by koniu -- 5/17/2013 5:47:23 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to zuluhour)
Post #: 1250
RE: Docup (A) vs Koniu (J) - 5/17/2013 8:42:29 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
It looks pretty good. I'd make him beat you at bhamo if he's contesting up there. If he starts to pile up lower down you can then retreat and pull those around to use as reserve near Lashio and Taung Gyi.

In any +2 territory with 1-2 first built he'll need a 3:1 AV advantage. You have inside lines and can shift quickly, but his bombing can disrupt some of this movement. Looks good so far and since he doesn't have too much there you should be fine for a good while. It helps there are no CVs to get an invasion safely behind you, but I'd begin thinking about solid Burma/Thai and Malayan coastal defenses as well as loading up at Sabang and northern Sumatra.

I'm sure you've already planned for this, but a level 9 base a Rangoon is great to have for shelter, and the other bases can be used to pop in and out. The rail is great, but I hardly even used the bases offrail.When you do it'll be that much more surprising.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1251
RE: Docup (A) vs Koniu (J) - 5/17/2013 9:07:56 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline

quote:

ORIGINAL: obvert

It looks pretty good. I'd make him beat you at bhamo if he's contesting up there. If he starts to pile up lower down you can then retreat and pull those around to use as reserve near Lashio and Taung Gyi.

In any +2 territory with 1-2 first built he'll need a 3:1 AV advantage. You have inside lines and can shift quickly, but his bombing can disrupt some of this movement. Looks good so far and since he doesn't have too much there you should be fine for a good while. It helps there are no CVs to get an invasion safely behind you, but I'd begin thinking about solid Burma/Thai and Malayan coastal defenses as well as loading up at Sabang and northern Sumatra.

I'm sure you've already planned for this, but a level 9 base a Rangoon is great to have for shelter, and the other bases can be used to pop in and out. The rail is great, but I hardly even used the bases off rail.When you do it'll be that much more surprising.


All infantry and tanks are no dug-in behind fort lvl 2 and still building. Only arty units are still at 0. Building forts for them in jungle is taking forever.

Rangoon is building AF up to 9 but it will take some time. I think something around month.

As for Malayan coastal defenses i am building all important bases from months now. Most of them have AF 5+ and fort 5+. Air HQ are in place. I only need to find some bigger units LCU to garrison. Right now only 60AV size units and base forces.

As for Sumatra. Sabang is AF 5(building) behind fort 6. I have there now 200AV and Air HQ. I am also building few support AF in central Sumatra and Malayan coast. Alsio there i need to find more LCU to send.

Docup is now limited to ~10 CVE and 2 or 3 big CV. for Next few months, before more Esexx clas CV, CVL, and CVE arrive he will not be able to land there.

I have mini KB in Singer and in few weeks KB will be re based toward DEI so i will be able to react to invasion in max 3-4 days from detection. I have tight Naval search of H8K and G3M3 Probably ~100 or more. So i should see invasion 2-3 days before landing.


Right now i think Docup will focus on land path in Burma and he will slowly move north in Salomon's. Maybe small scale invasions in South DEI. Later this Year of in early 44 he again will be able to do major sea invasions.



_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1252
RE: Docup (A) vs Koniu (J) - 5/17/2013 9:10:45 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Yep.

You get a lot of smaller Chinese brigades soon that make good garrisons. Once built up they're around 160-200 AV and not expensive to buy out.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1253
RE: Docup (A) vs Koniu (J) - 5/18/2013 4:59:34 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
9 June 43

Singer

Im lost another small TK. ASW in place and tommarow all TK Tf will have extra ASW escvort.
I look that Docup is changing sub tactic. First time from game begininin he strt hunting in Singer area.

China

Japanese tanks again win battle. Another Chinese Corps is out of action for long time.

Ground combat at Kungchang (81,36)

Japanese Deliberate attack

Attacking force 16131 troops, 177 guns, 770 vehicles, Assault Value = 659

Defending force 5319 troops, 23 guns, 0 vehicles, Assault Value = 212

Japanese adjusted assault: 552

Allied adjusted defense: 19

Japanese assault odds: 29 to 1

Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), preparation(-)
experience(-), supply(-)
Attacker:

Japanese ground losses:
218 casualties reported
Squads: 2 destroyed, 14 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
961 casualties reported
Squads: 71 destroyed, 36 disabled
Non Combat: 34 destroyed, 8 disabled
Engineers: 1 destroyed, 1 disabled
Units retreated 1


IJN resize
I am reading Greyjoy and Q-Ball ARR and discussion that start about units resizing.
I am also resize few squadrons. 2 DB and 2 TB are currently size 72 but they are strictly used as training groups in Japan.
I have also resize 3 fighter units. 1 is training unit in Japan, two are combat units.
One is in Burma and second in Salomon's.

As for training units i dont think is gamy. of course in help with numbers of pilots i can train but should not have impact on game balance at lest not much.

As for 2 combat units i resized.I newer use them for sweeps and they are divided in 24 size sub units and they operating from separate AFs. I do that mostly because i still have problem with LBA navy fighter groups. With untouched KB almost all groups need to be on CV deck or close enough to KB to be able to transfer on CV in one turn. So i have not enough planes to use as LBA.

In total that only give extra 27 combat planes in Burma and 27 combat planes in Salomon's. Not game changing i think. And ability to train extra 50-70 fighter pilots and 200-250 bomber/torpedo pilots.





< Message edited by koniu -- 5/18/2013 5:05:10 PM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1254
RE: Docup (A) vs Koniu (J) - 5/18/2013 6:18:43 PM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
The training question is interesting. The Allies can also change the float planes to DB and TB groups, and even without that could use them to train naval bombing, sweep, recon or search.

Some leeway has to be given as to how the game is going. If the Japanese have been successful, they have the extra HI/resources to do some more things with the air forces. I just think it's gets unfair when over normal sized units are used in combat as in any condition it provides some advantage.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1255
RE: Docup (A) vs Koniu (J) - 5/18/2013 7:12:04 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: obvert

The training question is interesting. The Allies can also change the float planes to DB and TB groups, and even without that could use them to train naval bombing, sweep, recon or search.

Some leeway has to be given as to how the game is going. If the Japanese have been successful, they have the extra HI/resources to do some more things with the air forces. I just think it's gets unfair when over normal sized units are used in combat as in any condition it provides some advantage.


Right now i will not change it. If 54 extra front line fighters is number that is stooping allies from victory that will mean i am in better situation that i think.
I will newer use them as 72 size group but as 3x24 size.
I have good economy. KB is intact, pilot pools are much better that Japan had in RL allies are far behind time table. I think Japan can afford some extra planes in service as long they are not use in "play game engine" style. So no 72 planes sweeps.

Docup newer complain about that problem. It is only 27+27 extra planes so 5% of planes i have in Burma and 7% in Salomon's. If Docup ask me about that i will tell him true and if he will want i will downsize but right now i will play as it is.

The same for training groups, I will newer use them in combat. And i don`t think they will be needed combat until `45 but until then and i will slowly downsize them together with those combat units to normal size and also i will not resize new units.






< Message edited by koniu -- 5/18/2013 7:42:30 PM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1256
RE: Docup (A) vs Koniu (J) - 5/18/2013 7:51:32 PM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
Biggest unit in Japanese OOB
Arriving in 13 October 1944





Attachment (1)

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to koniu)
Post #: 1257
RE: Docup (A) vs Koniu (J) - 5/19/2013 9:22:29 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Wow! Looking forward to that one!!!

97 sweeping Ki-83 anyone?

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1258
RE: Docup (A) vs Koniu (J) - 5/19/2013 9:32:09 AM   
koniu

 

Posts: 2235
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: obvert

Wow! Looking forward to that one!!!

97 sweeping Ki-83 anyone?

Bad news it withdrawal date is May `45. It will cost 388 PP to buy that unit outside Japan

I find some info about that unit
http://200thsentai.com/history.html

< Message edited by koniu -- 5/19/2013 9:40:02 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to obvert)
Post #: 1259
RE: Docup (A) vs Koniu (J) - 5/19/2013 11:16:09 AM   
obvert


Posts: 7229
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: koniu

quote:

ORIGINAL: obvert

Wow! Looking forward to that one!!!

97 sweeping Ki-83 anyone?

Bad news it withdrawal date is May `45. It will cost 388 PP to buy that unit outside Japan

I find some info about that unit
http://200thsentai.com/history.html


Interesting history. According to that it should be an unrestricted unit, having gone to the Philipines in 44. It was also never disbanded, apparently, only depleted. In this game where plane production, timeline and other factors are not the same, it's too bad it is forced to withdraw so late and yet before many players capitulate.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to koniu)
Post #: 1260
Page:   <<   < prev  40 41 [42] 43 44   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Docup (A) vs Koniu (J) Page: <<   < prev  40 41 [42] 43 44   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.125