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RE: Docup (A) vs Koniu (J)

 
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RE: Docup (A) vs Koniu (J) - 8/12/2012 3:55:17 PM   
koniu

 

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13 OCT 42

China

Docup is sending suicidal chinis units to slow down my units. Today ID without AV block my 4 ID sourth of Sian. I have no chose - attack. That will cost me another two days

Marshlas
Battleships bombard Maloelap. Bombardment result is good but i lost DMS for CD hit and DD from mine. I have also sunk 8 PT defending waters around base
Naval bombardment of Maloelap at 136,117 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
Kittyhawk I: 17 damaged
Kittyhawk I: 1 destroyed on ground
PBY-5A Catalina: 42 damaged
PBY-5A Catalina: 2 destroyed on ground
P-40E Warhawk: 87 damaged
P-40E Warhawk: 5 destroyed on ground
P-39D Airacobra: 26 damaged
P-39D Airacobra: 1 destroyed on ground
B-25C Mitchell: 4 damaged
F4F-3 Wildcat: 21 damaged
F4F-3 Wildcat: 2 destroyed on ground
F4F-3A Wildcat: 5 damaged
PBY-5 Catalina: 2 damaged

1 Coastal gun shots fired in defense.

Japanese Ships
BB Hyuga, Shell hits 1
BB Fuso
BB Haruna
BB Kongo


Allied ground losses:
356 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 25 destroyed, 54 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 31 (16 destroyed, 15 disabled)
Vehicles lost 20 (9 destroyed, 11 disabled)


Airbase hits 22
Airbase supply hits 12
Runway hits 47


20 Enemy planes reported destroyed. 120 more on island most of grounded i think

Singapore
Last devices upgraded in tank regiment. It will allow me to recombine 1 Tank Div. When last units arrive in few days.

Pilots
In last 3 days 6 japanise pilots escape capture.






< Message edited by koniu -- 8/12/2012 4:19:53 PM >


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RE: Docup (A) vs Koniu (J) - 8/13/2012 9:28:08 PM   
sj80

 

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Hey Koniu,
push forward and destroy the Chinese troops! I think the only way is to build a larger stack than your enemy. It's "Deathstar" time ...
Thanks for your hints with layered CAP. I will definitely use it. As usual I have more questions. How large did you built up your air bases in Burma around Mandalay? I'm unsure if level 4 is enough or level 6/7 is better.
Are you using low ground attacks against Chinese troops (because of their weak AA value)?

Sebastian

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Post #: 662
RE: Docup (A) vs Koniu (J) - 8/14/2012 5:46:39 AM   
koniu

 

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quote:

ORIGINAL: sj80

Hey Koniu,
push forward and destroy the Chinese troops! I think the only way is to build a larger stack than your enemy. It's "Deathstar" time ...
Thanks for your hints with layered CAP. I will definitely use it. As usual I have more questions. How large did you built up your air bases in Burma around Mandalay? I'm unsure if level 4 is enough or level 6/7 is better.
Are you using low ground attacks against Chinese troops (because of their weak AA value)?

Sebastian


First, i will push forward. I think they are big in numbers but poor combat units. Is looks like they are out of supplies also.

Second it not be easy for next turns like it was turn earlier. Later i will give report with details. But telling short. ~100 allied bombers escorted by 75 fighters attack Hankow last turn. The fly low and manage to sneak below my CAP. 50 bombers and 25 fighters destroyed on ground. After them P-38 seep. In total Japanese Air Force in China lost today 108 planes for only 35 on allied side. That mean 30% of force destroyed.
That hurt

Worst news is that Hankow is closed with AF damage ~95%. Hankow is lvl 9 AF and repair going to take few weeks). Bombers and Fighters move to reserve AFs. But it will take few days before i will be able to fight again.
At lest Docup is using many supllise using bombers in china i that big numbers

Good neews. After todays battle i lost only 3 KIA pilots but 14 is WIA.


As for Burma i build them to AF size 4 max. I think it is better to have more small AFs than few big-ones. You have example in Hankow. If allies want they can close any AF.

Also those open ground AF are hard to defend. He will destroy your ENG units there and who will repair them???



< Message edited by koniu -- 8/14/2012 6:28:35 AM >


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RE: Docup (A) vs Koniu (J) - 8/16/2012 2:19:02 PM   
koniu

 

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14 Oct 42

China
Heavy raid on Hankow. CAP out of position. Only few planes manage to intercept enemy.
75 planes lost on ground 32 in air
Allies loses 35 planes

Morning Air attack on Hankow , at 85,50

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 8,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-43-Ic Oscar x 41
Ki-44-IIa Tojo x 27
Ki-45 KAIa Nick x 12

Allied aircraft
A-29A Hudson x 13
P-66 Vanguard x 12
Blenheim IV x 12
Hudson IIIa x 12
Wellington Ic x 10
B-25C Mitchell x 27
B-26 Marauder x 3
P-39D Airacobra x 25
P-40E Warhawk x 12

Japanese aircraft losses
Ki-43-Ic Oscar: 6 damaged
Ki-43-Ic Oscar: 7 destroyed on ground
Ki-44-IIa Tojo: 1 destroyed on ground
Ki-45 KAIa Nick: 3 damaged
Ki-45 KAIa Nick: 1 destroyed on ground
Ki-21-IIa Sally: 13 destroyed on ground
Ki-48-Ib Lily: 8 destroyed on ground
Ki-21-Ic Sally: 1 destroyed on ground
Ki-46-I Dinah: 3 destroyed on ground
Ki-15-II Babs: 5 destroyed on ground
Ki-43-Ib Oscar: 2 destroyed on ground
Ki-49-Ia Helen: 1 destroyed on ground
C5M2 Babs: 2 destroyed on ground

Allied aircraft losses
A-29A Hudson: 1 destroyed, 4 damaged
Blenheim IV: 1 damaged
Blenheim IV: 1 destroyed by flak
Hudson IIIa: 1 destroyed, 1 damaged
B-25C Mitchell: 4 damaged
P-39D Airacobra: 1 destroyed
P-40E Warhawk: 1 destroyed

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 45
Airbase supply hits 4
Runway hits 79


After bombers P-38 sweep shotting down 14 fighters for only 7 allied planes

15 OCT 42

China
Another ride on Hankow. This time base evacuated.
Runway damage 97
Airbase 76


Japanese AForce in China evacuated to safe airfields. I will return to fight in 5 days when all airframes going to be replaced. Reserve AF online so closing Hankow will not stop me.



< Message edited by koniu -- 8/16/2012 2:21:30 PM >


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RE: Docup (A) vs Koniu (J) - 8/17/2012 11:25:12 AM   
koniu

 

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16 OCT 42

Burma
Allied bombers raid Magwe. Probably biggest number of allied fighters spotted in single raid. Almost 180 enemy fighters sweeping or escorting bombers byt only 57 medium bombers.

ENG unit in Magwe in mess

Marshals
A6m3a sweep Wotje. 4 P-40E shot down without loses. Ki-49 attack Wotje AF. 5 enemy planes destroyed. Most important information P-40K detected on island

I have counted at lest 10 enemy subs around Truk and Marshals

China
Quiet

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RE: Docup (A) vs Koniu (J) - 8/17/2012 1:08:30 PM   
JocMeister

 

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Don´t worry about the P-40K. Its just as useless as the E version!

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RE: Docup (A) vs Koniu (J) - 8/17/2012 6:09:34 PM   
koniu

 

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quote:

ORIGINAL: JocMeister

Don´t worry about the P-40K. Its just as useless as the E version!


I have check P-40K stats and lucky he is still worst than Tojo.
Probably only P-38 and "whistling death" going to be major concern in first half of `43.

For me as main fighters in next 8 months i will use Ki-44IIc and A6M5 so main factor will be pilot quality

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RE: Docup (A) vs Koniu (J) - 8/18/2012 11:37:29 AM   
koniu

 

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17 OCT 42

Burma
Heavy allied sweep Over Magwe. But i have decide to chose my battles wisely. No CAP.

DEI
Two big CV leave Soerobaja today. Mission - Indian Ocean patrol

Three BB leave Soerobaja today - destination Singapore. They will meet they Yamato and second BB and sail toward Burma coast. Orders bombard Akyab

Coral Sea
Convoy will supplies is sailing from Rabaul to Guadalcanal. 40 Fighters will give air cover to them. Docup have habit of sending low flying 4E against those convoys. I hoping to shutdown few.

Marshals
Zero and Tojo fighters sweep Wotje today. 16 fighters lost for 12 enemy planes.
Time to be more aggressive. More sweeps tomorrow.

China
Docup is bombing ground troops around Changsha. Minimal damage to them. 4 more days before i will be redy to return to fight.

Ground troops finally capture enemy SE of Sian. Tomorrow i will bombard. 9 enemy units (70k troops) in hex. Probably to much to win without reinforcements and air support.

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RE: Docup (A) vs Koniu (J) - 8/19/2012 8:07:32 AM   
koniu

 

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18 Oct 42

Singapore
5 BBs sailing north toward Rangoon. They will take position and will wait when Akyab will be full of planes

Truk
35 newly converted AK arrive to Truk. They transport 150k supplies to base. After unload they will load troops and sail toward Marshals.

Plan is to have invasion force loaded in way allowing me to unload in single day. That will give me chance to capture atoll in day 1

Cocos Islands
Something is going on Cocos Islands.

ASW attack near Cocos Islands at 33,101

Japanese Ships
SS I-166, hits 5

Allied Ships
DD Foxhound
CA Devonshire
DD Monaghan
DD Lamson
DD Aylwin


and

Submarine attack near Cocos Islands at 33,101

Japanese Ships
SS I-166

Allied Ships
xAK Michael Goulandris, Torpedo hits 2, heavy damage (sunk later)

Allied ground losses:
Vehicles lost 3 (1 destroyed, 2 disabled)


< Message edited by koniu -- 8/19/2012 8:37:09 AM >


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RE: Docup (A) vs Koniu (J) - 8/19/2012 12:54:52 PM   
JocMeister

 

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quote:

ORIGINAL: koniu


quote:

ORIGINAL: JocMeister

Don´t worry about the P-40K. Its just as useless as the E version!


I have check P-40K stats and lucky he is still worst than Tojo.
Probably only P-38 and "whistling death" going to be major concern in first half of `43.

For me as main fighters in next 8 months i will use Ki-44IIc and A6M5 so main factor will be pilot quality


P40Ks will stand no chance at all against Tojos. If you have good pilots you can expect to achieve 10-1 or even more in the air!

The P38 is the only usable US army fighter until the Thunderbolt arrives. It will only arrive in small numbers though. About 20 per month! You can probably outproduce that!

(in reply to koniu)
Post #: 670
Battle of Cocos Islands - 8/19/2012 6:18:00 PM   
koniu

 

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Battle of Cocos Islands - 19 Oct 42

After last turn my subs detect enemy ships unloading in Cocos Islands there could be only one decision. Attack.

Map before and after



I have CV TF (Soryu and Hiryu) 550nm SE. They get order to move on full speed and intercept enemy landing.
Ships arrive to position on morning. No air opposition was expected but on morning search planes have report enemy fighters flying CAP over Cocos and one of TF.

And that happen in next few h.

Firs bombers from Java attack Cocos
Morning Air attack on TF, near Cocos Islands at 33,101

Weather in hex: Heavy rain

Raid detected at 39 NM, estimated altitude 5,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G4M1 Betty x 9

Allied aircraft
Martlet II x 3


Japanese aircraft losses
G4M1 Betty: 2 destroyed, 2 damaged

No Allied losses

Allied Ships
xAK Coquina


And finally carrier based planes launch
Firs wave attack Cosos

Morning Air attack on TF, near Cocos Islands at 33,101

Weather in hex: Heavy rain

Raid detected at 95 NM, estimated altitude 17,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
B5N2 Kate x 7
D3A1 Val x 7

Allied aircraft
Martlet II x 1

Japanese aircraft losses
B5N2 Kate: 1 damaged
B5N2 Kate: 1 destroyed by flak
D3A1 Val: 1 damaged

No Allied losses

Allied Ships
DD Foxhound
DD Aylwin, Bomb hits 1, on fire


More planes decide to attack enemy TF finding British CV

Morning Air attack on TF, near Cocos Islands at 30,101

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 18,000 feet.
Estimated time to target is 45 minutes

Japanese aircraft
A6M2 Zero x 13
A6M3a Zero x 11
D3A1 Val x 11

Allied aircraft
Martlet II x 6


Japanese aircraft losses
D3A1 Val: 3 damaged
D3A1 Val: 2 destroyed by flak

Allied aircraft losses
Martlet II: 1 destroyed

Allied Ships
CV Illustrious, Bomb hits 3


and finally attack of a day

Afternoon Air attack on TF, near Cocos Islands at 30,101

Weather in hex: Overcast

Raid detected at 116 NM, estimated altitude 18,000 feet.
Estimated time to target is 43 minutes

Japanese aircraft
A6M3a Zero x 11
B5N2 Kate x 17
D3A1 Val x 38

Allied aircraft
Martlet II x 4

Japanese aircraft losses
A6M3a Zero: 1 destroyed
B5N2 Kate: 1 destroyed, 5 damaged
D3A1 Val: 8 damaged
D3A1 Val: 1 destroyed by flak

Allied aircraft losses
Martlet II: 1 destroyed

Allied Ships
CV Illustrious, Bomb hits 7, Torpedo hits 6, and is sunk
CLAA Van Heemskerck, Bomb hits 3, heavy fires, heavy damage


There was also attack on small TF flying north

Afternoon Air attack on TF, near Cocos Islands at 30,98

Weather in hex: Overcast

Raid detected at 15 NM, estimated altitude 15,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 13
B5N2 Kate x 12

Japanese aircraft losses
B5N2 Kate: 1 damaged

Allied Ships
xAK Glenaffric, Torpedo hits 3, and is sunk
DD Mugford, Torpedo hits 1, on fire, heavy damage
xAK Mahsud, Torpedo hits 2, and is sunk


It was last of British carriers on Indian Ocean. Right now allies have only 4 big ones in Pacific

Now i need to think what to do. I know that alles have few CA in island hex. they will probably try to intercept me or runn asap from area. Must rethink next movements

Attachment (1)

< Message edited by koniu -- 8/19/2012 6:29:24 PM >


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RE: Battle of Cocos Islands - 8/22/2012 11:28:39 AM   
koniu

 

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Battle of Cocos Islands Day 2 - 20 Oct 42

After firs day i was forced to guess i what direction enemy will run. I have decide to send SC TF south whili CVs will stay north of Cocos. It was bad decision.
Docup split forces to small TF and run S and SW

In night engagement Japanese cruisers sunk Big xAK and DD Mugford(damage day earlier by TT)

On morning Big enemy TF(9 ships) was detected near Japanise cruiser byt they whwerre aout of bomber range from CVs.

Battle of Cocos Islands Day 3 - 21 Oct 42
Cruiser get order to try to intercept enemy TF(covering south escape path) and CV TF sail lite south hoping to be in range on morning if enemy ships will chose to run north.

As suspected enamy ships change direction to north trying to avoid Cruisers. Bad decisoon on mornig they where 150nm from carriers.

Morning Air attack on TF, near Cocos Islands at 23,103

Weather in hex: Partial cloud

Raid spotted at 17 NM, estimated altitude 17,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 13
A6M3a Zero x 11
B5N2 Kate x 26
D3A1 Val x 32

Japanese aircraft losses
B5N2 Kate: 5 damaged
D3A1 Val: 1 damaged

Allied Ships
xAK Clan Macwhirter, Bomb hits 5, heavy fires, heavy damage
xAK Coquina, Torpedo hits 2, and is sunk
xAK Gorgon
xAK Edgar Luckenbach, Bomb hits 3, Torpedo hits 4, and is sunk
xAK Clan Mactaggart
xAK Gamaria, Bomb hits 3, Torpedo hits 2, and is sunk
xAK Andrea Luckenbach, Bomb hits 5, heavy fires, heavy damage
xAK Delawarean, Bomb hits 2, Torpedo hits 1, and is sunk



For lose of 15 planes Japanise force sunk enemy CV, DD and 9 xAK, We also damage CLAA and DD
Time to back home.



< Message edited by koniu -- 8/22/2012 7:27:38 PM >


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RE: Battle of Cocos Islands - 8/23/2012 7:55:24 AM   
obvert


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You most likely sunk that Dutch CLAA. Not a very sturdy ship and it showed a lot of damage.

Well done. Now for the Marshalls invasion! Banzai!

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RE: Battle of Cocos Islands - 8/23/2012 8:45:56 AM   
koniu

 

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Cocos is not end yet.
I have low reckon there but i know that there is ~15-20k troops. Without air cover they are going to be easy target.

I am already start bombing campaign against island. I thinking also about naval bombardment from cruisers i have near bur reckon is showing 180 guns on island. Probably i will give order to shot island from long/medium range


As for Marshals. I am almost ready. Divisions 100% prepared, i have enough ships, supplies and fuel.
First i will land in Wotje. Maloelap few days later

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RE: Battle of Cocos Islands - 8/23/2012 9:08:07 AM   
koniu

 

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22 OCT 42

Cocos Islands
15k enemy troops on island. Tomorrow i will bombard them from sea. Air campaign started.

Air raid on Cocos port
Morning Air attack on Cocos Islands , at 33,101

Weather in hex: Light cloud

Raid detected at 30 NM, estimated altitude 5,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
G4M1 Betty x 33

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied Ships
DD Aylwin, Bomb hits 1

Allied ground losses:
3 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 15
Port supply hits 4

Massive explosion on DD Aylwin


Raid was on 3000ft so flak lokks wery low.
Cocos port lvl 1, cocos AF lvl 0 So no chance for CAP. Very ggod




< Message edited by koniu -- 8/23/2012 9:10:16 AM >


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RE: Battle of Cocos Islands - 8/23/2012 3:10:09 PM   
koniu

 

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23 Oct 42

Burma
Naval bombardment of Akyab. Good result. Akyab AF closed with 97 damage, and at lest 60 enemy planes stuck there.

Naval bombardment of Akyab at 54,45

Allied aircraft
no flights

Allied aircraft losses
Mohawk IV: 24 damaged
Mohawk IV: 6 destroyed on ground
Hurricane IIc Trop: 102 damaged
Hurricane IIc Trop: 8 destroyed on ground
Hudson IIIa: 3 damaged
Mitchell PR.II: 5 damaged

Japanese Ships
BB Ise
BB Yamashiro
BB Yamato
BB Kirishima
BB Hiei

Allied ground losses:
183 casualties reported
Squads: 1 destroyed, 10 disabled
Non Combat: 18 destroyed, 62 disabled
Engineers: 3 destroyed, 2 disabled
Guns lost 19 (12 destroyed, 7 disabled)
Vehicles lost 17 (11 destroyed, 6 disabled)

Airbase hits 38
Airbase supply hits 3
Runway hits 58
Port supply hits 1


24 enemy fighters destroyed on ground. But it cost me 10 search planes and 10 pilots because i give order to fly as sporter and i forget about enemy CAP in day.

Cocos Islands
Cruisers at night bombard Island. Minor damage but that whey i holding it from expending. 2nd (East African) Brigade dis on island.

Night Naval bombardment of Cocos Islands at 33,101 - Coastal Guns Fire Back!

15 Coastal gun shots fired in defense.

Japanese Ships
CA Kako
CA Kinugasa
CA Kumano
CA Suzuya
CA Mikuma
CA Takao

Allied ground losses:
252 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 4 destroyed, 48 disabled
Engineers: 1 destroyed, 4 disabled
Guns lost 15 (1 destroyed, 14 disabled)

Port hits 25
Port supply hits 8


On morning bombers from CV attack

Morning Air attack on Cocos Islands , at 33,101

Weather in hex: Clear sky

Raid detected at 37 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 18
B5N2 Kate x 31
D3A1 Val x 40

Japanese aircraft losses
B5N2 Kate: 5 damaged
D3A1 Val: 4 damaged

Port hits 8
Port supply hits 4


Tabiteuea
Cargo TF arrive today wit supplies(was detected day ealier). Its look like Docup is sending CA TF to intercept. They are currently 12 hex south.
All torpedo bombers in full alert. Even if he decide to intercept those cargo ships or bombard Tabiteuea he will need survive day air phase. I am sending few fighters to protect air over base in case bomber raid

Norht Pacific
American CV planes sunk two xAKL from picket line in north Pacific. Enemy ships currently 15 hexes south East of Paramushiro-jima.
I do not know what they where doing there but i do not thin docup send CV vs xAKL.
I have counted 44 SBD-3 in air and fer F4F-4 as escort

Marshals
I am very angry. Second day i am sweeping Wotje to find nothing and second time my bombers are caught by training groups.
To avoid that i even sweep on high and low attitude and nothing. 8 Zeros lost and 6 pilots KIA

Morning Air attack on Wotje , at 135,115

Weather in hex: Severe storms

Raid detected at 40 NM, estimated altitude 9,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M3a Zero x 13
Ki-49-IIa Helen x 25


Allied aircraft
no flights

Japanese aircraft losses
A6M3a Zero: 5 destroyed
Ki-49-IIa Helen: 1 damaged

Allied aircraft losses
F4F-3 Wildcat: 1 damaged

Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 1
Runway hits 5

Aircraft Attacking:
25 x Ki-49-IIa Helen bombing from 3000 feet
Airfield Attack: 4 x 250 kg GP Bomb
CAP engaged:
18th FG/44th FS with P-40K Warhawk (18 airborne, 0 on standby, 0 scrambling)
18 plane(s) intercepting now.
Group patrol altitude is 29000

Training flight from 18th FG/44th FS has been caught up in attack


Almost 30 planes was engining my raid.

Time to recapture that island

< Message edited by koniu -- 8/23/2012 3:13:02 PM >


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RE: Battle of Cocos Islands - 8/23/2012 4:15:29 PM   
obvert


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Would fighters on a bombing or a strafing mission also get engaged by the training fighters? Might be a way to get better engagements with them.

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RE: Battle of Cocos Islands - 8/23/2012 5:06:01 PM   
koniu

 

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quote:

ORIGINAL: obvert

Would fighters on a bombing or a strafing mission also get engaged by the training fighters? Might be a way to get better engagements with them.


Maybe it will help, but for now i have better idea.
Invasion fleet is sailing toward it Time to end this madnes. Ther will be no American soldiers on Japanese soil.

< Message edited by koniu -- 8/23/2012 5:07:38 PM >


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RE: Battle of Cocos Islands - 8/24/2012 9:59:35 AM   
koniu

 

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From: Konin, Poland, European Union
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24 Oct 42

Burama

Ki-44 Tojo sweep Akyab and Cox's Bazar . Empty air found.
Bombers not fly against Akyab. Bad whether.

At night BB TF manage to shoot few more shells against Akyab AF. One fighter destroyed 5 more planes damage. Also xAK Empire Glade sunk in Akyab port. Akyab 100% damaged.

Yamaato TF 150nm west of Rangoon returning Singer.

Akyab AF is empty - strange. Or my intel is wrong or allies manage to repair all planes and evacuate them.

Tabiteuea

Enemy cruisers try to intercept my cargo ships but they manage to avoid that. Unlucky allied cruiser where in range but Bombers from Tabiteuea not manage to find targets.

Marshals
Invasion fleet 4-5 days from d-day

"Lucky" for me docup decide to raid north pacific with CV so even if he detect that KB leave Truk i hope he will think that KB is sailing north to intercept him

Norht Pacific
Enemy carriers 12 hex from Paramushiro-jima. Again bomber not manage to find targets.
Allied CV bombers sunk another xAKL from Picket line

R&D
Ki-44IIc advance to 8/43



< Message edited by koniu -- 8/24/2012 10:02:57 AM >


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RE: Battle of Cocos Islands - 8/25/2012 2:09:11 PM   
koniu

 

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25,26,27 Oct 42

Burma
Quiet. Nothing was happen. Nada.

DEI
G4M are flying to bomb Cocos with poor result. Bad whether, low DL level and not best trained pilots in ground bombing. As soon as Yamato rearm in Singer he will sail toward Cocos to practice shooting

CV TF 1 day from Batavia.

Marshals
Invasion fleet is moveing slow. More two days needed to arrive to landing point.

I have counted at lest 15 allied subs hunting around. One of them score hit on Akagi but lucky no explosion.

Docup know what i am doing now. Reckon planes from Woje found my forces. At lest i manage to disrepair with KB. Safenesses of KB is my Major concern so KB will sail longer path to avoid enemy subs.

D-day -2 days

Jonhston Island
6 subs in single TF sailing to Hawaii hunting ground lucky found enemy cargo TF near island two xAK sunk, another one damaged

China
I back with fighters. This time i am operating from Wuchang.

Docup send 40 P-38 on sweep mission. On end Japan lose 14 fighters for 8 P-38

< Message edited by koniu -- 8/25/2012 2:10:56 PM >


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RE: Battle of Cocos Islands - 8/25/2012 10:35:19 PM   
obvert


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Post #: 681
ouch! - 8/26/2012 7:59:18 AM   
koniu

 

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29 Oct 42

Marshals - ouch!

Invasion start like planed but end was not.

Invasion start with interception of cargo ships unloading probably supplies in Wotje

Night Time Surface Combat, near Wotje at 135,115, Range 8,000 Yards

Japanese Ships
DMS W-20
DMS W-21
DMS W-22

Allied Ships
xAK Mahukona, Shell hits 4, on fire


After that BB start to bombard island

Night Naval bombardment of Wotje at 135,115 - Coastal Guns Fire Back!

Allied aircraft
no flights

Allied aircraft losses
PBY-4 Catalina: 5 damaged
PBY-4 Catalina: 1 destroyed on ground
P-39D Airacobra: 5 damaged
P-39D Airacobra: 1 destroyed on ground
P-40E Warhawk: 10 damaged
P-40E Warhawk: 2 destroyed on ground
P-40K Warhawk: 3 damaged

Japanese Ships
BB Hyuga
BB Fuso
BB Mutsu
BB Nagato
DD Hakaze
DD Okikaze
DD Mochizuki
DD Fumizuki

Allied ground losses:
148 casualties reported
Squads: 6 destroyed, 3 disabled
Non Combat: 17 destroyed, 17 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 32 (15 destroyed, 17 disabled)
Vehicles lost 22 (13 destroyed, 9 disabled)

Airbase hits 5
Airbase supply hits 4
Runway hits 12


Night end on that
On morning one of SC TF intercept more cargo sips

Day Time Surface Combat, near Maloelap at 137,115, Range 20,000 Yards

Japanese Ships
CA Chikuma, Shell hits 1
DD Urakaze
DD Hatsuharu
DD Nenohi
DD Hatsushima

Allied Ships
xAK Admiral Cole, Shell hits 32, and is sunk
xAK Admiral Day, Shell hits 27, and is sunk
xAK Admiral Nulton, Shell hits 16, Torpedo hits 1, and is sunk
xAK West Camargo, Shell hits 21, and is sunk


From that point things start to be worst

KB decide to attack AF, ports of Wotje and Maeloap. Secondary target was not on rest. Only one units decide to attack allied destroyers running from Wotje damaging only one.

Few moments later DD Arare hit mine. Will survive.

Another bad news. LBA bombers not fly becouse of wheter so no air raind on nemy troops on island. Also Cruisers ordered to bombard at day not manage to sail 5 hexes and not bombard before battle start.


And now what make me cry

Ground combat at Wotje (135,115)

Japanese Shock attack

Attacking force 13196 troops, 126 guns, 0 vehicles, Assault Value = 453

Defending force 6616 troops, 73 guns, 228 vehicles, Assault Value = 189

Japanese adjusted assault: 0

Allied adjusted defense: 36

Japanese assault odds: 1 to 99 (fort level 2)

Combat modifiers
Defender: leaders(-), disruption(-), preparation(-), fatigue(-)
experience(-)
Attacker: shock(+), leaders(-), disruption(-)

Japanese ground losses:
6123 casualties reported
Squads: 384 destroyed, 71 disabled
Non Combat: 54 destroyed, 19 disabled
Engineers: 53 destroyed, 3 disabled
Guns lost 69 (63 destroyed, 6 disabled
)

Allied ground losses:
93 casualties reported
Squads: 1 destroyed, 16 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 1 (1 destroyed, 0 disabled)

Assaulting units:
28th Division

Defending units:
138th(Sep) Infantry Regiment
640th Tank Destroyer Battalion
297th Infantry/ 1st Battalion
54th Coastal Artillery Regiment
220th USN Base Force


I was not suspecting TANKS there







< Message edited by koniu -- 8/26/2012 8:11:33 AM >


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RE: ouch! - 8/26/2012 8:09:42 AM   
koniu

 

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I don know why my troops have adjusted AV "0" they have 100% preparations.
There was no havy coastal defense at all(only 35 shots fired). Only 200 troops lost during unloading and 8 squads disabled.
They have around 8000 supplies during attack.
I even get "leaders(-)" and i was using good commander

Now my questions. 28th ID capture beachhead on Wotje. Those troops have no cambat capability now (35AV left) but i have another ID ready to land tomorrow.

Does landing that second ID will force another shock attack or i can land hopping to survive Docup counterattack tomorrow them and evacuate remnants of 28 ID?.

Or it will be better to retreat what left from 28ID and return home.

Docup troops alno not looking good with adjusted AV 36.

Need fast answer

PS. I think i will be capable to land 3/4 maybe more of that new ID tomorrow.
Some ships will have only day unloading phase because TF retreat from surface threat and is now 4 hexes from Wotje. I can split it and faster ships will start unloading at night and rest will join unloading on morning

I have also Cruiser to bombard island so his troops will take more damage also. Maybe my planes will fly also.

Koniu




< Message edited by koniu -- 8/26/2012 9:29:22 AM >


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RE: ouch! - 8/26/2012 9:55:18 AM   
obvert


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OUCH!!!

I'm not sure why that was so incredibly horrible. AV 0? WTF?

I really wish i could help you on this one but I'm as baffled as you are by the results. I would have thought you would be about half strength and knock the forts down to 1. Now it looks bad to land another and get the same, although there could be some fatigue on his troops after the battle and the bombardments which might help. (Looks like I need to do some atoll landing tests before I try something like this.)

I'm sorry I can't offer more. It's gutting to see that happen after all of those preparations. I hope someone else adds some good sound advice on what to do. But if it takes a while I would just wait and not do the turn for a bit.

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Post #: 684
RE: ouch! - 8/26/2012 10:09:24 AM   
koniu

 

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quote:

ORIGINAL: obvert

OUCH!!!

I'm not sure why that was so incredibly horrible. AV 0? WTF?

I really wish i could help you on this one but I'm as baffled as you are by the results. I would have thought you would be about half strength and knock the forts down to 1. Now it looks bad to land another and get the same, although there could be some fatigue on his troops after the battle and the bombardments which might help. (Looks like I need to do some atoll landing tests before I try something like this.)

I'm sorry I can't offer more. It's gutting to see that happen after all of those preparations. I hope someone else adds some good sound advice on what to do. But if it takes a while I would just wait and not do the turn for a bit.



I know it was not perfect atoll attack but result look like i was landing totally unprepared.

biggest question is. Do another landing will force shock attack when i have beachhead.Logic say no but game engine can have different opinion.

And even if I do not shock if will be able to take island with that new ID.


For sure i can handle losing those two ID. They going to be out of action for long time but until i will not lose something important on sea i will be ok, but i need to be sure about next shock attack will not happen.




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Post #: 685
RE: ouch! - 8/26/2012 3:08:09 PM   
GreyJoy


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Can't explain it... with 100 prep and against these "weak" forces you should have achieved something more... seems like landing a whole division wasn't the right decision...(stacking limit) however you should have had a supply problem with the stacking limit violation and for sure not a result like that...

sorry for you mate...

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Post #: 686
RE: ouch! - 8/26/2012 5:17:51 PM   
koniu

 

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From: Konin, Poland, European Union
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Thanks guys for support and help.

I taking back 28ID. I think i will be able to load all my boys before day counterattack.
28th ID will travel for long vacation to Tokyo. They should be ready to fight again in six months maybe. Second wave is returning home.

KB will give air cover to ships in wotje hex. I am sending all planes in air tomorrow.



But it is not over i still want those islands back. I will only change tactic. More air attack and naval bombardment before landing and better balanced invasion force with tanks and combat engineers. Everyday I am learning more.

There are much worst thing that can happen to me in that war

Time to return home, many letters with digital condolences to write


EDIT: I was exchanging emails with docup about todays invasion. He told me that he knew about preparation to invade from more than month.That mean only one. No major invasion can be done by Japan without knowledge of Allies. It su**s.

I am not planing any new now but knowing that allies are able to sooner or later have any knowledge about your plans is bad news. Especialy when i compare this to "heavy radio traffic in Pearl Harbor"





< Message edited by koniu -- 8/26/2012 8:45:37 PM >


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RE: ouch! - 8/27/2012 12:48:39 AM   
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quote:

ORIGINAL: koniu

EDIT: I was exchanging emails with docup about todays invasion. He told me that he knew about preparation to invade from more than month.That mean only one. No major invasion can be done by Japan without knowledge of Allies. It su**s.

I am not planing any new now but knowing that allies are able to sooner or later have any knowledge about your plans is bad news. Especialy when i compare this to "heavy radio traffic in Pearl Harbor"

Yep, this is accurate if you have ever played the allied side. If they take time to work through all of their intel, they know everything you are planning as soon as you start it.

IF you had followed up with the 2nd ID, it would have shocked as well.

I have NO idea why you ended up with 0 AV. Were the troop embarked on the ships for a long time? Troops lose effectiveness after so many days (I forget the number, but it is in the manual and it isn't that big. like 5 or so.

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RE: ouch! - 8/27/2012 4:18:12 AM   
Crackaces


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I can say I landed whole Allied divisions on each of the islands n the Marshals without these kinds of results ..

It is exteremly important in my opinion to land on the first phase, get everything off all at once, and then shock. I would load a US division on 16 AP's as to ensure everything was off the boats ...

After blasting the forces off the atoll then APD can remove people to get the stacking back to size ..

So I am not thinking that overstacking for one day is at the root of this disaster ... rather extremly disrupted forces that could not carry the fight off the beaches ..



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Post #: 689
RE: ouch! - 8/27/2012 5:45:07 AM   
koniu

 

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From: Konin, Poland, European Union
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quote:

ORIGINAL: Crackaces

I can say I landed whole Allied divisions on each of the islands n the Marshals without these kinds of results ..

It is exteremly important in my opinion to land on the first phase, get everything off all at once, and then shock. I would load a US division on 16 AP's as to ensure everything was off the boats ...

After blasting the forces off the atoll then APD can remove people to get the stacking back to size ..

So I am not thinking that overstacking for one day is at the root of this disaster ... rather extremly disrupted forces that could not carry the fight off the beaches ..





I have landed in one day with entire ID. Probably 90% or more of troops unload at night phase. I have entire division loaded on almost 50 AK ships I even manage to unload 8000+ supplies before attack.

Bad luck and my mistakes with pre-invasion preparations i think. (lack of bombardment, no tank and combat engineers for support.





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