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Africa Corps - 8/29/2011 7:41:20 AM   
Riko

 

Posts: 17
Joined: 10/28/2009
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Hello everybody!

First let me introduce myself.
My name is Riko, I am the owner of http://www.designmodproject.de

We are a German modding community and we plan to offer some mods for Panzercorps.

So let me show you some details of our DMP Panzercorps Mod 2.0

New ships for Germany and Italy





Other nations will follow!

Download and more informations

Download

< Message edited by Riko -- 8/29/2011 7:50:29 AM >
Post #: 1
RE: Africa Corps - 8/29/2011 12:29:58 PM   
Agent S


Posts: 1285
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
the dazzle camo is fantastic.
beautiful work


(in reply to Riko)
Post #: 2
RE: Africa Corps - 8/29/2011 3:05:14 PM   
Bubi Hartmann


Posts: 188
Joined: 1/19/2005
From: Madrid, Spain
Status: offline
Euro Mods sehen wie immer toll aus!

OR: You're mods are as good as ever!

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Vista, suerte y al toro!

(in reply to Agent S)
Post #: 3
RE: Africa Corps - 8/29/2011 11:19:33 PM   
dsawan

 

Posts: 168
Joined: 3/31/2007
Status: offline
Kool, just browsing your site and those reskins are nice.

http://www.designmodproject.de/forum/gallery/image.php?album_id=1&image_id=53479

< Message edited by dsawan -- 8/29/2011 11:21:03 PM >

(in reply to Bubi Hartmann)
Post #: 4
RE: Africa Corps - 8/30/2011 8:53:19 PM   
Wik


Posts: 8
Joined: 8/10/2011
From: Denmark
Status: offline
Looks amazing :) cant wait for a full release.


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Regards
Wik

"His troops would follow him anywhere, but only out of curiosity"

(in reply to dsawan)
Post #: 5
RE: Africa Corps - 8/30/2011 9:47:24 PM   
rjh1971


Posts: 3823
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Hi Riko: I downloaded your mod, as silly as it may sound where do I have to execute the mod? inside the game folder? any folder?
I browsed through you webside but ?'m afraid I know nothing about german
Thanks.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB

(in reply to Wik)
Post #: 6
RE: Africa Corps - 8/30/2011 9:54:53 PM   
rjh1971


Posts: 3823
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
More stuff to look at:
http://www.designmodproject.de/forum/viewtopic.php?f=1953&t=23863

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GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB

(in reply to rjh1971)
Post #: 7
RE: Africa Corps - 8/30/2011 10:17:16 PM   
Josh

 

Posts: 2193
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
From that link RJH posted:

in German; Sturmpanzer II einbauen ist überhaupt kein Problem. Wenn Riko die Grafik macht bringe ich das Teil in 10 Minuten ins Spiel!

Ich habe schon den Befehlswagen von Rommel SdKfz 250/3 Greif eingebaut.

So apparently he already modded Rommel's command vehicle into the game. Not bad if I say so myself.

(in reply to rjh1971)
Post #: 8
RE: Africa Corps - 11/9/2011 11:27:38 PM   
rjh1971


Posts: 3823
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Has this mod been released? my german is null and I no longer can access the link I posted.

Thanks

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GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB

(in reply to Josh)
Post #: 9
RE: Africa Corps - 11/10/2011 11:39:11 AM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
Status: offline
Yes, it was released today.
http://www.slitherine.com/forum/viewtopic.php?t=27346&postdays=0&postorder=asc&start=140

(in reply to rjh1971)
Post #: 10
RE: Africa Corps - 11/10/2011 8:24:34 PM   
rjh1971


Posts: 3823
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Thanks VP, downloading it.

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GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB

(in reply to VPaulus)
Post #: 11
RE: Africa Corps - 11/10/2011 11:48:44 PM   
Bismarck


Posts: 705
Joined: 9/23/2000
Status: offline
I have a question. I start with the 1941 Africa campaign and I want to buy a fighter. I can spend the points and buy it but there's no place to put it, even if I clear the airfield. Please advise.

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Jim Cobb

(in reply to rjh1971)
Post #: 12
RE: Africa Corps - 11/10/2011 11:51:48 PM   
VPaulus

 

Posts: 1140
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You've to take an airfield with a German unit and change the flag.

(in reply to Bismarck)
Post #: 13
RE: Africa Corps - 11/11/2011 1:23:29 AM   
Johnnie

 

Posts: 524
Joined: 5/23/2002
Status: offline
Can't find the Panzercorp.TXT file to copy. Anyone? Thanks.

(in reply to VPaulus)
Post #: 14
RE: Africa Corps - 11/11/2011 1:54:28 AM   
Johnnie

 

Posts: 524
Joined: 5/23/2002
Status: offline
Never mind. Got it. It was the text file containing the serial number.

(in reply to Johnnie)
Post #: 15
RE: Africa Corps - 11/11/2011 2:27:20 AM   
Bismarck


Posts: 705
Joined: 9/23/2000
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quote:

ORIGINAL: VPaulus

You've to take an airfield with a German unit and change the flag.

Thanks

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Jim Cobb

(in reply to VPaulus)
Post #: 16
RE: Africa Corps - 11/11/2011 11:08:54 AM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
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Bismarck, this is the official word about that:

quote:

We intended it that way - to simulate that the German airforce arrived later on. You have to conquer the British airfield - then you can buy planes.


(in reply to Bismarck)
Post #: 17
RE: Africa Corps - 11/11/2011 2:21:36 PM   
James Ward

 

Posts: 1027
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: online
Does anyone know if this mod works with the generic mod enabler?

(in reply to VPaulus)
Post #: 18
RE: Africa Corps - 11/11/2011 3:06:05 PM   
andrewmazlim


Posts: 86
Joined: 8/11/2011
From: Great Britain
Status: offline
Hey, is this an AFRICA CORPS senario/campaign or just graphics' modification?

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"Never in the field of human conflict, has so much, been owed by so many, to so few!"

(in reply to James Ward)
Post #: 19
RE: Africa Corps - 11/11/2011 3:09:50 PM   
Bismarck


Posts: 705
Joined: 9/23/2000
Status: offline
new units, new campaigns, new objectives - all different.

_____________________________

Jim Cobb

(in reply to andrewmazlim)
Post #: 20
RE: Africa Corps - 11/11/2011 3:34:01 PM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
Status: offline

quote:

ORIGINAL: James Ward

Does anyone know if this mod works with the generic mod enabler?

Yes it works.

(in reply to James Ward)
Post #: 21
RE: Africa Corps - 11/11/2011 3:38:36 PM   
andrewmazlim


Posts: 86
Joined: 8/11/2011
From: Great Britain
Status: offline
Can't download the campaign, as much as I can't register in the following "jerries" forum.
Any possibility to add a link here, mate?


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"Never in the field of human conflict, has so much, been owed by so many, to so few!"

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Post #: 22
RE: Africa Corps - 11/11/2011 4:04:00 PM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
Status: offline
You've to register there to download from their ftp.
Why can't you register there?

(in reply to andrewmazlim)
Post #: 23
RE: Africa Corps - 11/11/2011 4:20:58 PM   
Riko

 

Posts: 17
Joined: 10/28/2009
Status: offline
Thank you Paulus for your work here.
You know my english is not so good.

And yes, you can see here the pictures for the Add-on Grand Africa Campaign:
38 Scenarios, 4 Campagnes in German and English
http://www.designmodproject.de/forum/viewtopic.php?f=1823&t=25791

To discuss, questions and so on:
http://www.designmodproject.de/forum/viewforum.php?f=1982

Please, it is not so good, if we answer same questions x times in any forums.
This thread is only a info for you, if you are interest.

(in reply to VPaulus)
Post #: 24
RE: Africa Corps - 11/11/2011 5:37:50 PM   
andrewmazlim


Posts: 86
Joined: 8/11/2011
From: Great Britain
Status: offline

quote:

ORIGINAL: VPaulus

You've to register there to download from their ftp.
Why can't you register there?



Because I'm getting an error message...!

_____________________________

"Never in the field of human conflict, has so much, been owed by so many, to so few!"

(in reply to VPaulus)
Post #: 25
RE: Africa Corps - 11/11/2011 5:54:24 PM   
Otto von Blotto


Posts: 187
Joined: 7/18/2008
Status: offline
Riko and the DMP team thank you very much for this, I downloaded and installed today and it works excellently I am happily charging across the desert now.

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"Personal isn't the same as important"

(in reply to andrewmazlim)
Post #: 26
RE: Africa Corps - 11/11/2011 6:05:39 PM   
andrewmazlim


Posts: 86
Joined: 8/11/2011
From: Great Britain
Status: offline
Okay, I did it - don't know what happen before (I really couldn't register in the other german forum)...

Now... It's an exe setup. I'm simply installing it? (I have 1.04 ver and both official campaigns installed).


_____________________________

"Never in the field of human conflict, has so much, been owed by so many, to so few!"

(in reply to Otto von Blotto)
Post #: 27
RE: Africa Corps - 11/11/2011 6:15:58 PM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
Status: offline
Just do as they say. Install it in a different folder than Panzer Corps main folder.
And then copy these files from Panzer Corps to them folder where you've installed Afrika Korp.
PanzerCorps.exe
PanzerCorps.TXT
autorun.exe
panzer_launcher.exe
ScenarioEditor.exe

Alternatively, if you use Generic Mod Enabler, just copy the main folder of Afrika Korp to the MODS folder, without having to copy the files above.


< Message edited by VPaulus -- 11/11/2011 6:16:41 PM >

(in reply to andrewmazlim)
Post #: 28
RE: Africa Corps - 11/11/2011 7:18:35 PM   
James Ward

 

Posts: 1027
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: online

quote:

ORIGINAL: VPaulus


quote:

ORIGINAL: James Ward

Does anyone know if this mod works with the generic mod enabler?

Yes it works.


Fantastic. Thanks.

(in reply to VPaulus)
Post #: 29
RE: Africa Corps - 11/11/2011 7:20:42 PM   
James Ward

 

Posts: 1027
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: online

quote:

ORIGINAL: andrewmazlim

Okay, I did it - don't know what happen before (I really couldn't register in the other german forum)...

Now... It's an exe setup. I'm simply installing it? (I have 1.04 ver and both official campaigns installed).



Definately use the generic mod enabler like vpaulus suggests. You don't have to overwrite or change anything in the main programanything. Just follow the steps here and you can easily switch between mods with a single click.

http://slitherine.com/forum/viewtopic.php?t=27158

(in reply to andrewmazlim)
Post #: 30
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