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Campaign beginning in 1944

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Scenarios and Campaigns >> Campaign beginning in 1944 Page: [1]
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Campaign beginning in 1944 - 8/9/2011 10:48:35 AM   
Jacko


Posts: 396
Joined: 6/21/2002
From: The Netherlands
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Just a thought. I'm mainly interested in the fighting in 1944 and 1945 lately. Would it be possible to start a campaign for let's say the 1st German Infantry division in that year, without having to play earlier battles? Can it easily be adjusted perhaps?
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RE: Campaign beginning in 1944 - 8/9/2011 11:50:52 AM   
sztartur


Posts: 672
Joined: 7/24/2002
From: Budapest,Hungary
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It is doable. I made myslef a random campaign with 5 battles for one month in 44. It is not polished with texts briefings etc. Aux units did not appear, otherwise it worked.

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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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RE: Campaign beginning in 1944 - 8/9/2011 1:21:51 PM   
Jacko


Posts: 396
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Sounds good. How did you do it, Sztartur? Does it take a lot of work?

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RE: Campaign beginning in 1944 - 8/9/2011 1:37:29 PM   
sztartur


Posts: 672
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From: Budapest,Hungary
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It does. But It's doable by editing XMLs.

_____________________________

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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RE: Campaign beginning in 1944 - 8/9/2011 2:57:19 PM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
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Have you read the Random Generator document?

You could learn how to edit xmls and practice a bit by modding existing xmls (be sure to back up the stock ones). Then create one from scratch. I use Notepad++ freeware.


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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

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