NATO counters

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jomni
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NATO counters

Post by jomni »

I feel guilty for changing the wonderful unit graphics but I started doing NATO counters just to see what will happen. Here's a "work in progress" shot of my NATO counter project.
Image

The counters have some advantages:

Easy identification of unit type due to the NATO symbol
Easy identification of nationality due to the counter color
Easy identification of equipment due to the text

Disadvantages are:

Familiarity with NATO symbols are necessary
Shared unit graphics between countries will sometimes give you a non-matching counter color
Shared unit graphics between equipment will sometimes give you the wrong text

I am just about 60% though replacing the standard unit graphics. Afterwards, I'll find the counters that are shared between countries and equipment and make unique graphics.

I will not be changing the graphics for ground structures, aircraft and ships.
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Dumnorix
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RE: NATO counters

Post by Dumnorix »

For me - it looks very bad ! We want animate units and you will bring this abstracts - thats not funny. Luggage your paint box - thats all what I have to say !

H.Balck
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jomni
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RE: NATO counters

Post by jomni »

ORIGINAL: Dumnorix

For me - it looks very bad ! We want animate units and you will bring this abstracts - thats not funny. Luggage your paint box - thats all what I have to say !

H.Balck

No worries. Everyone has their preferences.
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Barthheart
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RE: NATO counters

Post by Barthheart »

Looks good Jomni. Keep it up!
[8D]
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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bairdlander2
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RE: NATO counters

Post by bairdlander2 »

Yes I hate sprites,prefer counters,maybe I will consider purchase now.
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Appren
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RE: NATO counters

Post by Appren »

Nice, I'm tempted to drop the (nice looking as they are) sprites to go back to the familiar NATO counters once this mod is completed.
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VPaulus
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RE: NATO counters

Post by VPaulus »

I prefer the in game unit graphics. However I do like your counters.
Maybe you could create a shadow.
Keep it up.
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Dragoon.
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RE: NATO counters

Post by Dragoon. »

I prefer sprites but putting my personal preferences aside, I think you did a fine job. My only suggestion you would change symbol from airborne Image to paratroopers Image or Image
flybynight
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RE: NATO counters

Post by flybynight »

ORIGINAL: Dumnorix

For me - it looks very bad ! We want animate units and you will bring this abstracts - thats not funny. Luggage your paint box - thats all what I have to say !

H.Balck

Animated units?? errr no.. not here, go play some OG for animated .. I would say slightly moving mostly static units for this game.
I in fact think the counters are a great IDEA and for me would make the game play in this game lots better :-)

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VPaulus
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RE: NATO counters

Post by VPaulus »

I was thinking, you could also try to see how it look with a border like the one from the strength plate.It would give a 3D aspect to the counter maybe.
It's just a suggestion, I hope you don't mind.
If you could also post in the Slitherine forum, I would appreciate it. I'm sure, there will be people who will be interested.
Thanks.
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jomni
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RE: NATO counters

Post by jomni »

Thanks for the suggestions.
To be fair to Dumnorix, I think he's a 3D modeler. This explains his bias.
Also can anyone suggest symbols for trains and rail guns?
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Barthheart
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RE: NATO counters

Post by Barthheart »

ORIGINAL: jomni

Thanks for the suggestions.
To be fair to Dumnorix, I think he's a 3D modeler. This explains his bias.
Also can anyone suggest symbols for trains and rail guns?


Try this page. It has a rail symbol and an artillery symbol. For a rail gun I'd just combine the 2.

http://orbat.com/site/ww2/drleo/000_adm ... mbols.html

You could also look at this page for WWII German style symbols.

http://orbat.com/site/ww2/drleo/011_ger ... ls_41.html
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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jomni
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RE: NATO counters

Post by jomni »

Ok. Based on that page and the one in wiki, I don't know which AA and AT symbol to use.
AA: A letter "A" or Image
AT: A letter "V" or An inverted "V"

I guess I'll go use Barthheart's page since that's WW2 while the one from wikipedia is NATO (post-WW2).
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Appren
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RE: NATO counters

Post by Appren »

Go with the NATO one, I'd say.
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Magpius
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RE: NATO counters

Post by Magpius »

Dude, the NATO counters are [8D]
When they're done you can get to work on turning the terrain graphics into a proper map.

eastwindrain
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RE: NATO counters

Post by eastwindrain »

Guy's I'm 63 and even I think this game is retrograde, why do we keep gett'in milked with all these remakes.
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IainMcNeil
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RE: NATO counters

Post by IainMcNeil »

No problem if you don't like it but it's the fast selling game we've ever released. Have you actually played it though - the negative comments are usually from people who havent tried it.

Here is what the press are saying.
91% - Gameshark - Editors Choice
9/10 - Onet.pl
9/10 - EntDepot - Editors Choice
8/10 - Gamespot "Panzer Corps is a rare gem."
8/10 - PC4War
88% - Gameokratie.de
88% - 7idGaming.de
85% - GameSquad.com
85% Gold Award - Gamestar Review (German)
85% - Looki.de
86% Gold Award - 4 Players (German)
80% - Digitally Downloaded "It's Stellar!" and "Panzer General is Back!"
85% - PC Gamer (Germany)
Quarter to Three
Rapid Fire Games Playtest (Video)
Gamers with Jobs Review (Podcast)
The Wargamer - Matrix, Slitherine and the Lordz Games Studios have done a superlative job not only of reviving a classic but improving it while keeping the original feel.
No High Scores - Panzer Corps has been such a pleasant surprise as it’s brought back a flood of great memories of nights eschewing college partying in order to try and achieve a major victory in France or to capture Moscow.
Investor-Verlag.de - "Recommendation of the Day"! After work, I'll start a scenario.

Metacritic has a 95% user review score in addition to this.
Iain McNeil
Director
Matrix Games
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VPaulus
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RE: NATO counters

Post by VPaulus »

Chess is also retrograde. [;)]
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Dragoon.
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RE: NATO counters

Post by Dragoon. »

Don't feed the troll.

If you don't care about a game, well you don't care.
You don't waste time, effort and move on instead posting comments. Certainly you don't start posting in a mod forum in mod thread.[8|]

...while Mr. Ian McNeil is reading this. Better get back to work and finish an add-on quickly. Preferable with an Africa campaign and I don't care if Axis or Allies. I take it from both sides. Hmm that didn't sound right...
Because once I know every scenario upside down and got tired playing with my friends MP you will find out how much troll I can be if I get bored.[;)]
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KerenskyLI
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RE: NATO counters

Post by KerenskyLI »

ORIGINAL: Agent S

When they're done you can get to work on turning the terrain graphics into a proper map.


What does this mean?
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