Obsolete
Posts: 1494
Joined: 9/4/2007 Status: offline
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quote:
I'm playing the Longstop Hill scenario as the Axis with Fog on High. Should I really be able to see the Allied units entering from the bottom of the map? FoW is much different than what you'd expect in an RTS, yes. It doesn't quite work by distance only, but other factors. Look at it this way, if we hid units until they were close to your counters, then any retired army vet would be cussing all over the forums on how unrealistic this is, and why can't his expected ambient visual factors like air recons, ground recons, and spies, etc. tell him of the approaching units far before they even get close.
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King-Tigers don't let Tiger-I's get over-run.
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