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End of Western Hypocrisy - or Xargun (Japs) vs RRoberson (Allies) - No RRobs

 
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End of Western Hypocrisy - or Xargun (Japs) vs RRoberso... - 7/28/2011 6:18:07 PM   
Xargun

 

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Well Rob and I are at it again Our game has been going one for 6 months or so of real time but we are only in early May '42. Any one interested in another AAR ?

Xargun
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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 7/28/2011 6:52:10 PM   
pws1225

 

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Sure, the more JFB AAR's out there the better!

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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 7/28/2011 7:02:06 PM   
xnavytc

 

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would love to read ur aar

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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 7/28/2011 7:28:25 PM   
Miller


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Ah, I remember RRoberson......the only man in history to lose the whole KB before the middle of December 41

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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 7/28/2011 9:45:28 PM   
Chickenboy


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A more common lament for RRoberson is getting his ALLIED carriers 'bettied'. Repeatedly.

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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 8/1/2011 7:38:08 PM   
Xargun

 

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quote:

ORIGINAL: Miller

Ah, I remember RRoberson......the only man in history to lose the whole KB before the middle of December 41



Really ? I didn't know that.

quote:

ORIGINAL: Chickenboy

A more common lament for RRoberson is getting his ALLIED carriers 'bettied'. Repeatedly.


This true - I have killed plenty of his CVs in past games... alas none in this one.

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RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 8/1/2011 7:49:37 PM   
Xargun

 

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I am currently at work but will try to make a large post tonight with pictures to bring the AAR up to date.

Xargun


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Post #: 7
RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 8/3/2011 7:06:34 PM   
Xargun

 

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Ok here we go - bringing you all up to date in my game vs Rob.

May 11th, 1942

The overall war goes good although I am approximately 6-8 weeks behind my invasion schedule - I have realized that I enjoy the economy and the strategy of the game yet fail at moving troops from Japan (or other starting locations) to where I need them thus my combat troops are usually less then the number needed for the job and it takes longer.

Let’s start with some basic updates in the order of how I look at them:


Burma

Well Burma goes slow – its currently a stalemate as neither of us has enough ground troops to do much here. I seem to have a slight advantage in combat value but not enough to do much more than I have currently. We both bomb each other with our aircraft and I think I have a slight advantage in quantity / quality of aircraft currently in Burma but that will soon change.

Currently my troops are stopped at Mandalay by about a dozen Allied units. I am trying to find units to move around to cut off escape before I make a big push here but lack the units and the combat strength to do either. He lacks the strength to push me out of Mandalay.

My secondary problem is supply – I cannot get enough supply to Burma. Unfortunately Singapore still stands and the sea-lanes to Rangoon are blocked (without heavy escort) so I have been moving supply overland via Bangkok-Rahaeng-Moulmein-Rangoon. It moves very slow and I am losing a lot of supply. I either need to take Singapore soon or send a large supply convoy to Rangoon.


Malaya

Singapore… Singapore… Singapore – that’s all that is left and even though I am sure it is either out of supplies or very near it I don’t have the combat strength to take it. Luckily Bataan recently fell and all the combat troops there will be coming to Malaya to help take Singapore. Once the attack begins I expect 7-10 days to take the city.


Sumatra / Borneo

I have landed some troops at Palembang but not enough against the forces there. Looks like Rob pulled all of the troops from Sumatra to Palembang – kind of crooked that CD guns assigned to other bases can move. My initial invasion got hammered by overwhelming CD gunfire and then came some aircraft. My LR CAP limited the air attacks, but then the Allied CVs showed up on the far side of Sumatra and 50+ SBDs bombed the initial invasion fleet. My limited LR CAP was overwhelmed and the TF paid for it – all transports were sunk. The troops mostly made it to shore, but disruption / fatigue was huge. The initial attacks were decent but not enough. I have another division landing there over the next day or two.

All of Borneo is mine except for Balikpapan and Samarinda. I have troops prepping for them and will soon invade once I know exactly where the Allied CVs are. I plan on invading Samarinda and then moving across the river to hit Balikpapan. I am hitting Samarinda mostly to avoid CD guns and mines at Balikpapan.


SE Asia

Not much going on here except for building of bases and upgrading ships at Saigon. Rob invaded Thailand with a small British unit which I have destroyed. The unit still exists but can’t have much of anything left. Constant air and ground attacks have whittled it down.


Formosa / Philippines

The Philippines are mine – only thing left to do is mop up the small islands. I have the troops that just took Bataan resting in Manilla regaining strength, while I sweep Bataan of mines. Then the troops will all mostly head to Malaya. Some will go other locations and at least 1 unit will begin clearing the small islands.


New Guinea Area

Moluccas and Ceram are mine as well as most (if not all) of New Guinea. There may be an allied base on the underside of the island (near Oz) but the only allied troops I know of is a beat up unit north of Port Moresby that I have chased all over beating on it – they pose no threat.

This is the first time in a game I have captured Port Moresby (or even tried for that matter) and I am trying to decide how much to reinforce it. Any suggestion ?


SW Pacific

The Solomons are mine – not every base but Shortlands, Tulagi and Lunga are mine – engineers are on each base slowly building up AFs and Forts. I expect I have roughly 6 months before the war starts down here so I need to be ready.


South Pacific

Not much action here until recent. I have taken Efate and am working my way down the island chain capturing all the bases. Not sure if I will garrison them or not, but I want to know when he moves in this area and owning the bases will do that.


SE Pacific

The usual moves here – including Tarawa and nearby islands. I have Baker and Canton as well. Trying to decide if I want Palmyra or any other islands. I know he has a lot of convoys moving to Christmas Island – have encountered numerous Transport TFs and sunk some troops here. I expect he is building up the island as a transit point between PH / US and OZ.


N Pacific

I have decided I want Dutch Harbor and it seems Rob has not reinforced it at all. The problem is my Naval Guard units just come off the ships and get all disrupted and cannot seem to overpower his small defending force. I currently have 2 Naval Guard units there and I still cannot beat the approx 25 Assault Value of the defenders. I am thinking of bringing in at least 1 more unit (maybe 2) to take the base and then pull them back.

Once I take Dutch Harbor I am planning on mining it and placing a ACM there to keep the mines in good order. The only way Rob can take it back is by sea invasion and a good minefield will help detere that - plus damage any marauding warships that come to play.


Japan

Not much to say here except that Tokyo has a bunch of small units still sitting there and I am trying to move them forward - usually 6 or so units at a time to allow for ASW and transport assets without hindering other areas.

The big task in Japan has been resource retrieval and coordinating my Industry to get the most I can get - more about that in another post.


China

China started slow and mostly ignored until the Chinese started causing trouble then I had to do something so I started putting time into the Area. Currently things are going smooth - I am smashing Chinese unit after Chinese unit in my interior and along the coast. I have captured Nanning on the west side of China as well as all the 'southern' bases except Wenchow - which will fall in a couple days. In 'my' interior only Chuhsien and Kanhsien remain in enemy hands which troops currently attacking Loyang in the north.

I plan on taking 'my' interior (everything south of the railroad) and holding along the rail lines as long as possible. I will also jump on any Chinese unit or base that is an easy kill - such as Loyang. Loyang isn't easy - Rob has a bunch of units there, but pushing him out of here will disrupt a bunch of Chinese units allowing me to move on down the rail with my 'stack' without much worry of counterattack for a while.

(in reply to Xargun)
Post #: 8
RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 8/3/2011 8:17:12 PM   
Capt. Harlock


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quote:

Currently my troops are stopped at Mandalay by about a dozen Allied units. I am trying to find units to move around to cut off escape before I make a big push here but lack the units and the combat strength to do either.


Tsk, tsk -- it sounds like the Burma Road is still open. Smashing Chinese units is well and good, but as long as Allied supplies can flow in, the Chinese have virtually unlimited manpower.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

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Post #: 9
RE: End of Western Hypocrisy - or Xargun (Japs) vs RRob... - 8/3/2011 8:34:35 PM   
Xargun

 

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quote:

ORIGINAL: Capt. Harlock

Tsk, tsk -- it sounds like the Burma Road is still open. Smashing Chinese units is well and good, but as long as Allied supplies can flow in, the Chinese have virtually unlimited manpower.


Yeah I know. I want to push across the river and take both Shwebo and Lashio - as intel shows them both lightly defended currently. But I just don't have the troops yet. I am hoping I can take Singapore quickly and then more a large portion of the troops north into Burma. I want to take Myitkyina to secure the rail for me and take Akyab and the other coastal base to the north - not so much as to keep but to deny it to the Allies.

Xargun

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Post #: 10
Aircraft production - 8/5/2011 4:46:19 PM   
Xargun

 

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Here is a screen shot of my current aircraft production




As you can see I have placed a large emphasis on Oscars and Zeros atm while building up a nice pool of Nells and Betties. The G3M3 Nell just came online and I am starting to build them.

Next post will show the intel screen.

Xargun



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< Message edited by Xargun -- 8/5/2011 4:47:37 PM >

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Post #: 11
Intel - 8/5/2011 4:49:10 PM   
Xargun

 

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Below is a shot of my Intel screen showing losses and scores.






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Post #: 12
Update - 8/5/2011 4:57:56 PM   
Xargun

 

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A big update will have to wait until I get home and have access to the latest turn and my notes - my work copy of the game isn't working for some reason so I can't load anything at work.

The big events for the last turn are:

I captured Palembang - finally. After about a week of having troops on the ground I finally take it in a brutal shock attack.

I captured Loyang (china) displacing and routing 19 Chinese units. I think I am going to pursue these units and keep crushing them while they are fatigued and disrupted. At least push them back another hex or 2.

The British CVs reveal themselves south of Sorong. British aircraft strike at Sorong, hitting a pair of AKs at the pier undergoing repairs. Several bombs increase the damage but my Zeros flying cap took a few of the British down as well. Recon shows the British fleet about 4 hexes south of Sorong and says there are 2 CVLs and 3 CVs - which the British do not even own. There are at least 2 British carriers there due to number of planes attacking Sorong. I have moved 3 Fleet CVs and 1 CVL into range to attack them should they stay in the same rough area this coming turn. My aircraft should plow through any CAP he has and my Kates should score.

The big question still remains where are his US CVs. I know they are around OZ / JAVA somewhere - I wonder if he is baiting me with the less important British CVs and having the US airpower ready to pounce. I know he is anxious to have a CV battle so he can decrease my pilot pools but I'm not willing to throw them away so easily.

Oh well a full update later today.

Xargun

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Post #: 13
Upcoming Battle - 8/5/2011 7:11:09 PM   
Xargun

 

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Here is a picture of the current 'hot area'. The British CVs are located in Red and I am moving my CVs to the hex marked in Green. Hopefully the Brits will stay in the area and I can launch on them.






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RE: Upcoming Battle - 8/5/2011 7:16:23 PM   
Xargun

 

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Just ran the turn and nothing much happened. As you can see by the picture below the British CVs moved just out of range (7 hexes away - and i set my planes to 6 hexes max ). The British CV TF is marked in Red, my CVs are in green and look what showed up to the SW of the Brits - another CV TF - has to be the US Carriers (marked in blue).

So it does look like the Brit CVs were bait to lure me out and to spend my aircraft against the Brits so the US can waltz right in. Not a bad trap by Rob.






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Post #: 15
Ship Losses - 8/5/2011 7:25:07 PM   
Xargun

 

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Here is the total ship Losses for each side up to date (with FOW).

Allies:

BC x1 BB x1
CA x2 CL x7
DD x12 SS x5
AVD x1 AVP x3
PC x1 PT x8
HDML x8

AP x2 xAP x7
xAK x25 xAKL x21
TK x9 AM x2
AG x1 CM x1
YP x3 ML x10
CMc x1



IJN:

E x1 DMS x4
PB x2 APD x1

xAP x6 AO x1
xAK x39 AK x2
xAKL x3 AMC x1
SSX x15
TK x2


My losses have been very light I feel (except for xAKs) and most of them have been lost in landings against CD fire.

Xargun


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Post #: 16
RE: Ship Losses - 8/5/2011 8:48:42 PM   
Capt. Harlock


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quote:

My losses have been very light I feel (except for xAKs)


True, but Allied losses have been fairly light as well, with the possible exception of CL's. (Do they include the deadly Boise?)

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Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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Post #: 17
RE: Ship Losses - 8/6/2011 4:25:41 PM   
Xargun

 

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quote:

ORIGINAL: Capt. Harlock

True, but Allied losses have been fairly light as well, with the possible exception of CL's. (Do they include the deadly Boise?)


Yes, the Boise has been sunk.

Xargun

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Post #: 18
Update - 8/6/2011 4:30:25 PM   
Xargun

 

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May 16th, 1942

Not much has been happening the last few days - bases are being built and small combats are taking place in China.

An IJN Sub sunk a US TK east of PH. It is part of a TF I am trailing that seems to be heading back to the West Coast - so it was most likely empty. But a Tanker kill is still good.

I was sending some reinforcements to Canton I preceeded by a small combat TF of 2 CLs. The 2 CLs reacted right into a small allied convoy of 1 DD, 2 APs and 5 AKs. At the end the paint was scratch on an IJN CL and all the allied ships were sunk. Unfortunately the ships were all empty but it was still a nice battle. Torpedoes accounted for half the ships sunk.

In China, Wenchow has fallen.

His CVs have fallen off the radar but I believe they are heading around the northern edge of OZ towards Ports Moresby. I don't have enough LBA in that area, but my CVs are following along the northern edge of New Guinea. I am moving my CVs forward so if the allies move to bomb Port Moresby my CVs should be in range to launch on them.

Xargun

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Post #: 19
Update - 8/8/2011 10:52:48 PM   
Xargun

 

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May 20th, 1942

A couple more slow days involving nothing much more than bombings and useless sub attacks.

Rob's CVs have disappeared somewhere between Port Moresby and OZ. Not sure if he is heading them back to the West Coast for all the upgrades / repairs or looking for some action in the Coral Sea. My CVs are closing together and I will have 5 fleet CVs plus a CVL gathered within two days. Once they are refueled I will go hunting. If I cannot find his CVs I will raid OZ.

My other 2 Fleet CVs are moving through the DEI and looking to raid Norther OZ. Getting tired of his heavy bomber attacks and I think they are based at Darwin, so I will raid the base hitting the airfield first and then the port. Then either withdraw or hit the ports to the west of Darwin as well where my subs have noticed small convoys of tankers moving back and forth - probably to Soerbaja for fuel.

Finally the Yamato has arrived I am teaming it up with another CVL in Japan. They will then either await a few more warships (if any are nearing completion) or be sent out into the ocean - probably either to the SW Pacific (if there ends up being action there) or west towards Java and Sumatra.

Xargun

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Post #: 20
Update - 8/9/2011 11:09:39 PM   
Xargun

 

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Another turn and more bombings in China and elsewhere - another slow turn except for the fact that one of Rob's subs caught a brand new AKE leaving Yokohama harbor and put a torp into her. She is disbanded in a small port (size 1) with 98 flt damage and I don't expect here to survive. If she lives a turn or 2 I will send an AR over but I don't think she will survive.

I am slowly building up my pilot reserves and wonder how many would be enough ? What target number should I aim for. It is May 42 and I have the following so far. I only pull pilots out of units that have 76+ exp.

Navy Reserves:
Fighter - 268
Bomber - 113

Army Reserves:
Fighter - 67
Bomber - 3

Let me know you opinions of reserves and how many and what skill / experience I should have.


Xargun

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Post #: 21
RE: Update - 8/9/2011 11:29:35 PM   
SqzMyLemon


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quote:

ORIGINAL: Xargun

I am slowly building up my pilot reserves and wonder how many would be enough ? What target number should I aim for. It is May 42 and I have the following so far. I only pull pilots out of units that have 76+ exp.

Navy Reserves:
Fighter - 268
Bomber - 113

Army Reserves:
Fighter - 67
Bomber - 3

Let me know you opinions of reserves and how many and what skill / experience I should have.

Xargun


Not nearly enough, you shouldn't even put a limit on the number of pilots to have in reserve. Heavy combat will see them dwindle quickly. A lot of people shoot for 50exp/70air/70def

Once the skills reach the high 60's to 70 mark it's best to get that pilot switched over to a combat formation to gain experience. It takes too long to train skills above 70. You want high turnover, once you've reached the skill level you need switch them out and get green pilots started.

Experience levels grind to a halt around 50 while training, anything higher needs to be gained from flying actual missions and combat.

Make sure all your units not on the frontline are maxed out with pilots and you are set to 80-100% training. A three month training cycle seems to get the numbers up in time.

If you rely on only pulling pilots out with 76+ experience into your reserve, they will not last very long. Your reserve should rely on trained pilots, not on pulling out combat veterans. It's a good idea to save some veterans for the better aircraft later of course or put your 80+ exp pilots into TRACOM to save them for later, but it's not enough to fill your reserves or keep your combat units effective over the long term.

You will need thousands over the course of the war. Good luck.

< Message edited by SqzMyLemon -- 8/9/2011 11:37:47 PM >


_____________________________

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Post #: 22
RE: Update - 8/10/2011 12:36:44 AM   
PaxMondo


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quote:

ORIGINAL: SqzMyLemon

You will need thousands over the course of the war. Good luck.

+1

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Pax

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Post #: 23
RE: Update - 8/11/2011 3:25:21 PM   
Xargun

 

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quote:

ORIGINAL: SqzMyLemon
Not nearly enough, you shouldn't even put a limit on the number of pilots to have in reserve. Heavy combat will see them dwindle quickly. A lot of people shoot for 50exp/70air/70def

Once the skills reach the high 60's to 70 mark it's best to get that pilot switched over to a combat formation to gain experience. It takes too long to train skills above 70. You want high turnover, once you've reached the skill level you need switch them out and get green pilots started.

Experience levels grind to a halt around 50 while training, anything higher needs to be gained from flying actual missions and combat.

Make sure all your units not on the frontline are maxed out with pilots and you are set to 80-100% training. A three month training cycle seems to get the numbers up in time.

If you rely on only pulling pilots out with 76+ experience into your reserve, they will not last very long. Your reserve should rely on trained pilots, not on pulling out combat veterans. It's a good idea to save some veterans for the better aircraft later of course or put your 80+ exp pilots into TRACOM to save them for later, but it's not enough to fill your reserves or keep your combat units effective over the long term.

You will need thousands over the course of the war. Good luck.


My Current Training Regime

If a unit is not actually flying in combat they are set to 40% training - even while resting and replacing aircraft. All units behind the lines are set at 40% training and once they begin to hit 50 exp I begin making them fly actual missions - CAP, recon, whatever -- this seems to be the way to get over the 50 exp hump. Then once they are 75 or so in exp (and the correct skill is 70+) I place them in reserve.

I also try to keep 1 80+ exp pilot in the unit as I remember seeing posts on the forums that that seems to help the training of other pilots in the unit. From my brief observations that does seem true.

I have never played a PBeM past Aug 1942 so have little experience on what to expect beyond that point.


Observations

From what you guys are saying I am taking too few pilots - I am only taking the 'best' and not the 'good enough'. Correct ? I need to lower my standards so I have enough masses for the late war.


Ok so I should be looking at roughly 100+ new reserve pilots a month right now so in 44 and 45 I have enough. Understood.

Another question for you. Should I be pulling these pilots from my front line units and replacing with green recruits? Won't that leave my fighting units very weak ? Right now I only have to worry about the Allied bombers shooting down my fighters - even my Oscars are kicking the allied fighters out of the skies. But that should start changing as he gets better aircraft. If I pull too much from my front line units they will take even worse losses compounding my problem. Would something like this work?

Pull pilots with correct skills and exp 70+ out of front line units. Use reserve / resting / training units to provide pilots of 55+ exp for reserve. Keep front line units filled pilots of 55+ exp so they I can still expect 'decent' results from them.

Thanks for your input.

Xargun


(in reply to SqzMyLemon)
Post #: 24
RE: Update - 8/11/2011 4:18:38 PM   
PaxMondo


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Xargun,

Just for comparison, many IJ players push the pace of combat in '42 as they can have a pretty good advantage in numbers of replacement planes/pilots as compared to the allies. In some AAR's, a/c losses of +300/month are not uncommon as they push the pace. To support this, they are training/graduating in excess of 500 pilots/month.

If you are able to increase your stocks of pilots by "graduating" 100 pilots/month, this infers that your tempo in '42 is quite slow, qas your losses are less than 100/month. The upside is that you are able to keep your economy growth moderate. But, this also means that they allies are also growing and stocking up on pilot pools for when they get their Hellcats and Corsairs in '43. This means you will be facing better planes with equivalent pilot skills.

Not suggesting your strategy isn't a good one. Just want to be sure that you have thought through the outcomes of your decisions.

_____________________________

Pax

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Post #: 25
RE: Update - 8/11/2011 8:29:50 PM   
Xargun

 

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quote:

ORIGINAL: PaxMondo

Xargun,

Just for comparison, many IJ players push the pace of combat in '42 as they can have a pretty good advantage in numbers of replacement planes/pilots as compared to the allies. In some AAR's, a/c losses of +300/month are not uncommon as they push the pace. To support this, they are training/graduating in excess of 500 pilots/month.

If you are able to increase your stocks of pilots by "graduating" 100 pilots/month, this infers that your tempo in '42 is quite slow, qas your losses are less than 100/month. The upside is that you are able to keep your economy growth moderate. But, this also means that they allies are also growing and stocking up on pilot pools for when they get their Hellcats and Corsairs in '43. This means you will be facing better planes with equivalent pilot skills.

Not suggesting your strategy isn't a good one. Just want to be sure that you have thought through the outcomes of your decisions.


I never really paid that much attention to losses in other games to be honest. Looks like I need to really step up the pilot training. My aircraft production is good - roughly 300+ fighters a month plus another 300+ bombers and other aircraft. To be told I figure my total aircraft production can be over 700 aircraft a month - I have been turning off production to stockpile engines as my pools of aircraft are good right now. I can push this up if needed as I don't even use all the available aircraft factories as I'm not sure what 'more' to produce - although when I get Tojos I will be pushing a lot of them out the door - I just don't see the need to produce a lot of old aircraft if I'm not using them.

I have my aircraft production planned out through end of 1942 and when we get into August or so I will being looking into 1943 and what aircraft I want and how many engines.

Perhaps Rob's and my combat losses are lower than others but then I am behind so it may just be that I am not pushing hard enough. I am trying to increase my tempo on the ground while trying to chase down his CVs as well.


I think my economy is in good shape - I am accelerating a lot of ships while my naval shipyard pool keeps increasing. I have expanded my Heavy Industry a bit but not a whole lot and am not sure how far to expand. I have also built up my armor and armament industries some as well - I will try to post a listing of them tonight from home. In a previous game I expanded way to much and had to suffer through several months of low supply because of it and I have probably not expanded this time enough - but hey that's part of the reason for the AAR.

Xargun



(in reply to PaxMondo)
Post #: 26
RE: Update - 8/11/2011 9:56:32 PM   
PaxMondo


Posts: 5904
Joined: 6/6/2008
Status: offline
OK, the good news is you are producting +600 a/c per month. That is a good rate, very sustainable. But, if you are only "graduating" 100 pilots per month from your pilot training program I think you can see the issue. I wasn't sure where your shortage was originally.

Good AAR. You're doing good. At least better than I do. I get distracted by too many things (a 2 y.o. son who wants to play) and find 5 turns later my bonehead oversight. Oh well.

_____________________________

Pax

(in reply to Xargun)
Post #: 27
RE: Update - 8/12/2011 9:09:33 PM   
Xargun

 

Posts: 2976
Joined: 2/14/2004
Status: offline

quote:

ORIGINAL: PaxMondo

OK, the good news is you are producting +600 a/c per month. That is a good rate, very sustainable. But, if you are only "graduating" 100 pilots per month from your pilot training program I think you can see the issue. I wasn't sure where your shortage was originally.


I have just taken like 2 days and revamped my pilot training and sent a lot of pilots into the reserve. I also noticed that somehow and bunch of low experience navy fighter pilots are in my reserve so I cleaned bunch of them out (still more to do but they will slowly move out to units for training).

quote:

ORIGINAL: PaxMondo
Good AAR. You're doing good. At least better than I do. I get distracted by too many things (a 2 y.o. son who wants to play) and find 5 turns later my bonehead oversight. Oh well.


I know what you mean - some evenings its hard to get a turn in with my 5 year old (turns 5 this monday) running around yelling for my attentions.

Xargun

(in reply to PaxMondo)
Post #: 28
Update - 8/12/2011 9:22:29 PM   
Xargun

 

Posts: 2976
Joined: 2/14/2004
Status: offline
May 22nd, 1942

Another slow day in the war. Just the usual bombings by both sides and some odd artillery attacks by the Chinese - maybe trying to slow my advances ? But really just wasting supply from what I can tell.

As promised here is more economic information...


Current Pools:

Man Power: 516,676 (Don't think I have to worry about this ever running out)
Heavy Industry: 174,300 (I think this is a bit low - what do you guys think ?)
Armaments: 99,410 (I am aiming for 100k stockpile)
Naval Shipyard: 24,924 (Thinking about turning these off for a few turns to use up the stockpile)
Merchant Shipyard: 10,404 (Slowly decreasing due to accelerating of TKs)
Vehicle: 5,071 (Was at 10k but I have upgraded a lot of armor recently)


Industry:

(Actual factories not stockpile)

Man Power: 850
Heavy Industry: 7106
Light Industry: 9944
Resources: 14,852
Oil: 1550
Refinery: 2302
Naval Shipyards: 1402
Merchant Shipyards: 827
Armament: 650
Vehicle: 125
Aircraft Engines: 825 (See below)
Aircraft: 817 (See below)


Aircraft Engines:

All available Engine factories are producing and several new ones come available in a couple months.

Ha-5: 180
Ha-31: 45
Ha-32: 150
Ha-33: 210
Ha-35: 240


Aircraft:

Not all factories are producing - I try to maintain a certain level in the pools and turn factories on/off to conserve both HI and Engines for later models.

A6M2 Zero: 120
A6M2-N Rufe: 20
B5N2 Kate: 60
C5M2 Babs: 30
D3A1 Val: 50
E13A1 Jake: 30
G3M3 Nell: 60
G4M1 Betty: 60
H6K2-L Mavis: 20
H6K4 Mavis: 30
Ki-15-II Babs: 30
Ki-21-Ic Sally: 60
Ki-30 Ann: 30
Ki-42-Ic Oscar: 130
MC-21 Sally: 30
L3Y2 Tina: 30

I also have 2 factories that I haven't decided what to build with yet so they are turned off and sitting idle.

Any comments / Questions ?

Xargun

(in reply to Xargun)
Post #: 29
RE: Update - 8/12/2011 9:24:16 PM   
PaxMondo


Posts: 5904
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Xargun
I have just taken like 2 days and revamped my pilot training and sent a lot of pilots into the reserve. I also noticed that somehow and bunch of low experience navy fighter pilots are in my reserve so I cleaned bunch of them out (still more to do but they will slowly move out to units for training).


OK, I feel better now. That happens to me all the time. Took me a while to figure out what they were (at least for me); they are the "scheduled" arrival pilots that come into your pools. Sometimes they can't get into the group for some reason and then they just go to your pool.

quote:

ORIGINAL: Xargun
I know what you mean - some evenings its hard to get a turn in with my 5 year old (turns 5 this monday) running around yelling for my attentions.

Xargun


Yeah, the good years. The 2 yo compliments our 18yo. So when my 2 yo wants to play, I play. I know in a few years he'll never ask again. Gotta take advantage of it while I can.

BTW: congrats to the impending birthday. big event yet at 5.

_____________________________

Pax

(in reply to Xargun)
Post #: 30
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