From: Baltimore, Maryland, USA
ORIGINAL: James Ward
The only issue I have noted and it got already Rudankort attention is that the number generator sometimes generates long sequences of similar results.
I had one freak accidents with 48 rolls in succession all between 3 and 29! After that I was considering tempering with my high resolution timer.
Of course I wouldn't have complaind if I had 48 rolls all between 71-97.
To be honest, I was playing a downloaded trial version of this game (version 1.0), and had a really bad string of luck against me (to the point where it wiped out my attacking force as a viable force).
This wouldn't be such a bad thing by itself, but as the random number generator doesn't re-seed during a re-load - I ended up getting exactly the same results when I tried the turn again.
I understand why you don't want to re-seed too often (as it promotes the save/reload "cheat") - but to essentially lose a campaign scenario due to a fixed "random" number generator has resulted in an incredible amount of frustration on my part.
My frustration level is so high, I will NOT be buying the game, and I will be going back to the original Panzer General. Dated as it is, it is a hell of a lot less frustrating (and so, more enjoyable) then this remake.
Sorry for the rant, but I just thought to provide some feedback on what has turned me off the game....
I think if you just change the order of your attacks you get different results so ou have some degree of 'do over'.
Not really - an example is the allies turn that wipes out my attacking force. Unless I redo my entire turn (as I only have autosaves at the start and end of the turn), then the allies will always have exactly the same results.
And if I alter my attacks (i.e. skipping one, or doing one extra) knowing what some of the numbers that are coming up, then that too is a form of cheating.
I understand why the limited re-seeding of the random number generator was done, but (IMHO) I think it might have been changed a bit too far....
Yes the AI seems to always attack in the same order so on it's turn there isn't much to be done. I generally don't pay attention to the results predictor but I will occasionally go back and re-do a turn if I roll 'snake eyes' 6 times in a row. That seems to be a little more than bad luck.