graphics files are 16bit TGA, if you accidentally save something as 24bit it looks weird
In days gone by GIMP's inability to handle TGA files ruled it out as a possible graphics editor. Has it been upgraded?
ORIGINAL: Andrew Williams
One can only wonder why all values have been altered in LSA to no longer be compatible with the preceding 8 releases... and has there been any noticeable improvement after all that work?
There *was* a logical explanation for the change, and I can remember at the time thinking that it augered well for the future, but I'm damned if I can remember what it was now!
I've decided tonight to just rebuild the entire vehicles.txt file. There are so many unused and double entries...it's confusing.
If we could just empty the base files and start again life would be a lot easier. The community would gradually rebuild them, and probably create a logical, ordered encyclopoedia of weapons, vehicles etc., like they have over at Steel Panthers.
... but no, the .exe needs some of the values written in the base files, so stripping them out crashes the game.
[Shakes head in disbelief]
the stuff I want to add and/or tweak just keeps piling on..
As I'm sure some of you know, it takes HOURS just to add a single new vehicle or gun.
Focus and finish!