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RE: Global Domination 1938 AAR

 
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RE: Global Domination 1938 AAR - 2/6/2012 2:13:05 PM   
ernieschwitz

 

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This scenario is not a simulation of the actual war... it's a much more loose game, where players can do more or less what they like.

The original production data was derived from tables showing GDP of each nation in 1938. For a number of reasons this is not equal to wartime production, or for that matter war material production.

I am not sure that real numbers have any meaning in this scenario either. Bombur insist they do, but if they are going to represent that, i think a rework would be needed of the entire production system. Something I am not at the moment willing to do.

I believe Jeffrey H is on to something when comparing his losses to what he can actually produce. It is much more realistic to look at losses that way, than some arbitrary number, that is set as an ideal.

That´s what I have to say at the moment.
(I hope the scenario is not as bad as Kraftwerk is making me feel it is.)

(in reply to Kraftwerk)
Post #: 61
RE: Global Domination 1938 AAR - 2/6/2012 3:37:58 PM   
Bombur

 

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Actually, it is not necessary a big adjustment in the production system to fit the scale I´m considering. It´s just a matter of increasing manpower, this is the great limit to mass production of infantry. The losses in this scenario seem to be small, but when we are ready with the changes we did in SFT´s, you will see that losses will increase a lot, and tanks will be far more useful too. I think ernie made an excellent work with this scenario and we are working hard to improve it.

(in reply to ernieschwitz)
Post #: 62
RE: Global Domination 1938 AAR - 2/6/2012 4:36:49 PM   
Kraftwerk

 

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quote:


(I hope the scenario is not as bad as Kraftwerk is making me feel it is.)



Oh I didnt mean to give the impression that I thought it was bad. I love this scenario, and think its great. I love that its loose and doesnt force you to stick directly to history. Or do anything even remotely historic if you dont want to.

I just think it would be cool if it modelled all the unique problems that nations faced during that period.

Japan should still need oil. Where and how they get it is up to the player. Russia should have all the manpower in the world, its just a matter of getting bodies into units with weapons, getting leaders who know wtf to do (making hqs, staffing up, getting supply worked out) and throwing everything and the kitchen sink at the germans who cant match your production. Germany of course should need oil and not have the economic might to fight on many fronts.

I think it already does a darn good job at that. But theres always room for making something better. For the grognards out there, a defined scale they can wrap thier head around just makes the entire experiance that much sweeter.

I appreciate all you guys work on this scenario (and others). You guys always put out what I want to play.

(in reply to ernieschwitz)
Post #: 63
RE: Global Domination 1938 AAR - 2/6/2012 5:38:13 PM   
Bombur

 

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Kraftwerk, we much aprreciate your contibutions to this discussion, but I would like to mention that many of the resource troubles you mentioned are represented here, and will be even more represented in next version. I´m playtesting v0.81 and Japan has supply troubles from start, same thing with Germany. The manpower was increased by 100% and both China and USSR can field large amounts of infantry. I also don´t think you made the scenario like bad. Your comments are correct, but this is still a work in progress, there will be lots of improvements soon.

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Post #: 64
RE: Global Domination 1938 AAR - 2/6/2012 8:23:34 PM   
Jeffrey H.


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Maybe he's crossposting about the "base" GD mod, not the 1938 mod ?


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Post #: 65
RE: Global Domination 1938 AAR - 2/6/2012 8:33:02 PM   
Jeffrey H.


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Both mods are fun to play, no reservations on that opinion.

The 1938 mod has a really good production model, and with some tweaking to the combat as we've been discussing, it can be much improved.

As much as I whine about Russian losses and ineffective combat arms, Germany is not smashing me back every turn. In fact I am getting in occasional gains on territory but at great expense and just holding against artillery and aircaft seems to be too much of a drain. I think this is at least partly because Russia started war with Germany almost immediately upon Germany's attack on Poland. There was no time lapse afterwards.

I would like to change the oversupply of Stavka which amounts to lost production and there are some aircraft units in Siberia which are locked in Siberia due to range limitations, but so far those are not game changers.

_____________________________

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Post #: 66
RE: Global Domination 1938 AAR - 2/6/2012 11:01:12 PM   
Kraftwerk

 

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quote:

ORIGINAL: Bombur

Kraftwerk, we much aprreciate your contibutions to this discussion, but I would like to mention that many of the resource troubles you mentioned are represented here, and will be even more represented in next version. I´m playtesting v0.81 and Japan has supply troubles from start, same thing with Germany. The manpower was increased by 100% and both China and USSR can field large amounts of infantry. I also don´t think you made the scenario like bad. Your comments are correct, but this is still a work in progress, there will be lots of improvements soon.


Oh I know, and it does a great job (from the version I played) at it too.

And im aware of the difference between GD, GD1938, and WAW scenarios.

I just never played much past the first few turns of GD1938 so im not sure how it unfolds into the mid and late game.

The manpower increase sounds fantastic and should shore up any problems going into the later years, as well as the losses the soviets will take early in the war.

Sounds like Jeffery is experiancing those issues and can speak about it better than I. With as well designed as all these scenarios are and as active as you guys are Ive no doubt there are many, many, many versions to come :)

(in reply to Bombur)
Post #: 67
RE: Global Domination 1938 AAR - 2/11/2012 4:57:11 PM   
Bombur

 

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Report France/UK April 1940

-Losses are mounting for the Luftwaffe. Last turn the Germans lost 10 fighters in exchange for 20 British fighters. The 1:2 kill rate is the best we ever achieved.
-Heavy bombers attacked the Venezuelan oilfields at night without being disturbed by enemy fighters, doing modest damage.
-Varna bombarded again by the Royal Navy.

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Post #: 68
RE: Global Domination 1938 AAR - 2/11/2012 9:17:36 PM   
Kraftwerk

 

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Sounds like the Luftwaffe needs its Focke Wulf summer!

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Post #: 69
RE: Global Domination 1938 AAR - 2/12/2012 2:53:02 AM   
Jeffrey H.


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The USA is in the war now, will we see some Anglo-American invasion of Europe soon ? The Russians are doing all the dying right now, a second front would end the war much sooner.


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Post #: 70
RE: Global Domination 1938 AAR - 2/13/2012 5:16:41 PM   
GrumpyMel

 

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Yup,

USA was able to DOW Germany last turn. We landed marines in Venezula taking the capital. DOW'd a neutral Mexico and coup'd Peru.

Not sure how I'd go about a European Front as the US...can't use Britain as a base of operations for my troops....plus it just sounds damn ugly over there ;)

In Asia, the Chinese are really romping.....liberated Tsing-Tao and chased the Japanese back to thier start positions. At this point I'm not even sure if there will be a Pacific War outside of China... Japan seems to have it's hands full as it is. Interesting game so far.


(in reply to Jeffrey H.)
Post #: 71
RE: Global Domination 1938 AAR - 2/14/2012 12:51:21 AM   
Bombur

 

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What do you think about allowing alliances in the next version?

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Post #: 72
RE: Global Domination 1938 AAR - 2/14/2012 4:46:27 AM   
ernieschwitz

 

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I just uploaded the version we made without alliances allowed. As alliances atm seems alittle buggy.

I need to figure out how dip.block affects alliance making, or make alliances first be available in later parts of the game. Right now, it is a mess if they are allowed.

(in reply to Bombur)
Post #: 73
RE: Global Domination 1938 AAR - 2/14/2012 7:15:21 AM   
lion_of_judah


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find this scenario really interesting indeed so looking forward to playing this....

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Post #: 74
RE: Global Domination 1938 AAR - 2/14/2012 1:47:50 PM   
Kraftwerk

 

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Aye just got the new version, looking good. Id be happy to help play test when you get to that point :)

(in reply to lion_of_judah)
Post #: 75
RE: Global Domination 1938 AAR - 3/9/2012 1:52:36 AM   
Bombur

 

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May 1940

-War in Venezuela is over thanks to the American intervention
-French and British forces suffer heavy losses to the Luftwaffe...again
-Varna captured by British forces, but it´s unlikeley we will be able to hold it.

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Post #: 76
RE: Global Domination 1938 AAR - 3/9/2012 4:51:04 AM   
Jeffrey H.


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The Russians are giving some trouble to the Luftwaffe, and the famed Russian steam roller is building strength.



_____________________________

"Games lubricate the body and the mind" Ben Franklin.

(in reply to Bombur)
Post #: 77
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