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RE: Global Domination 1938 AAR

 
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RE: Global Domination 1938 AAR - 10/20/2011 8:01:23 PM   
Jeffrey H.


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quote:

ORIGINAL: ernieschwitz

Re: Jeffrey H:

I believe that you would get to spend the PPs but it would not run the coup code, as i somewhere in there had a line checking if you where at war with them.

I have found no really good way of determining when a regime is actually conquered, that wouldn´t eat up alot of time.


It might be too simple of a representation but here's a thought; when a player declares war on a regime, an event is triggered that searches the available coup cards in play, of all regimes, and deletes the coup cards for the declared upon regime.



< Message edited by Jeffrey H. -- 10/21/2011 8:03:26 PM >


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RE: Global Domination 1938 AAR - 10/20/2011 8:49:28 PM   
ernieschwitz

 

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quote:

ORIGINAL: Jeffrey H.


quote:

ORIGINAL: ernieschwitz

Re: Jeffrey H:

I believe that you would get to spend the PPs but it would not run the coup code, as i somewhere in there had a line checking if you where at war with them.

I have found no really good way of determining when a regime is actually conquered, that wouldn´t eat up alot of time.


It might be too simple of a representation but here's a thought; when a player declares war on a regime, an event is triggered that searched the available coup cards in play, of all regimes, and deleted the coup cards for the declared upon regime.



Yes. I might add that. It sounds like a good option anyway. I´ll think it over.

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RE: Global Domination 1938 AAR - 10/21/2011 6:53:39 PM   
GrumpyMel

 

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IMO,

Japan's difficulties stem mostly from the fact that I've been able to drown them with cheap chinese infantry. I don't think it's revealing too much that my strategy all along has been to bog the Japanese down in a war of attrition that they simply don't have the manpower to win.

This strategy has been more effective then I thought, as looking at the opening situation, I was pretty sure China was doomed. This turned out to be very much not the case. I'm not sure if this was due to strategies implimented or simply the game setup.  I did lose some territory early on but was able to stabilize the situation. Now it seems to me that Japan is suffering from manpower shortages on it's front lines.

It was my impression that the Japanese player was playing pretty cautiously at the beginning of the game...making well executed but very limited attacks, and often not pushing agressively to capitalize on his victories. This allowed me time to build up the size of the Chinese infantry forces.

I think the key with Japan, if they intend to win in China rather then just hold and look for opportunities elsewhere is that they have to be very agressive from the start, gain as much territory as possible and especialy knock out Chinese production capacity. If the Chinese are allowed time to build up thier forces and draw the Japanese into a war of attrition,  then things get very ugly for the Japs.

In that way, I think the scenerio is actualy quite effective in modeling the dynamics of that particular conflict.

Note that I am under the impression that my Japanese opponent can still win against me in China....but it definately seems like it's going to be an uphill struggle for him now. He just doesn't seem to have enough men in the front lines anymore to cover all the territory he needs and make a sustained push.








< Message edited by GrumpyMel -- 10/21/2011 6:55:40 PM >

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RE: Global Domination 1938 AAR - 10/22/2011 4:46:39 AM   
Iron Knight


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Yeah, I paused a bit to get a grip on the situation when I took over. I shifted everything into china. Tanks have not done well. Artillery seems to be useful but I can't make enough to make my attacks useful. I've run into supply issues too. Still, not quite out yet.

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RE: Global Domination 1938 AAR - 10/22/2011 9:45:25 PM   
Bombur

 

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quote:



In order to make offensives work, you'll need to do a lot of air and artillery prep and have a solid numerical advantage, in addition to having a defender willing to sit there and take it.

The map scale itself I think is ok but the unit scale and production rates could possibly use some tweaking. For instance, what does 1 infatry unit in the game represent ? 1000 men or 10,000 ? How long/how many PP's does it take to generate one ? I think that's where the tweaking should be focused.





In the first GD an unit was=20 squads (200men) vehicles, artillery pieces or planes. A ship was=1 ship. I think the manpower limits make this unrealistic, maybe we should change the scale (but then we have a trouble with carriers) or manpower limits/production rates.

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RE: Global Domination 1938 AAR - 12/10/2011 11:21:53 AM   
Bombur

 

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Update (Western allied view)

-September 1938
-In the West Front, there is a stalemate, with artillery duels, but no major land battles. The Germans have air superiority over their own territory, and attempts to bomb German cities or land troops resulted in massive losses for the allies. On the other hand, the Germans made no attempt to launch air strikes against allied territory. In the Mediterranean, Gibraltar is surrounded by Spanish troops (allied with Italy), but Italy remains neutral (a mistery to me). An offensive in the Balkans, from the allies, made small territorial gains, but resulted in a bridge between Asia and Europe (in Istanbul)being blew, thus limiting supplies to the Turkish/British Forces. The British navy is bombarding the Balkan shores with impunity.

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RE: Global Domination 1938 AAR - 1/6/2012 2:19:03 AM   
Bombur

 

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A french attempt to take Sttutgart with massive artillery support was repulsed with heavy losses. The British air force finally learned how to fight the Luftwaffe and achieved less unfavorable results now. In the Gree Front, there is a stalemate....

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RE: Global Domination 1938 AAR - 1/6/2012 8:55:33 PM   
Jeffrey H.


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Stalemate in the East is the order of the day. Doing my best at trying to attrite Germany of manpower but honestly, I think I'm losing that and possibly will take a more defensive stance in the future.

German combat effectiveness is almost impossible to overcome.


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RE: Global Domination 1938 AAR - 1/7/2012 10:42:55 AM   
ernieschwitz

 

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First of all, thanks for still playing the game.

I hope you are still enjoying it, despite some shortcomings of the scenario. Bombur and I are working on a new version, with quite a few changes, based on some of the experiences we´ve gathered.

If you have any ideas, feel free to PM me, and i will see what i can do. :)

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RE: Global Domination 1938 AAR - 1/14/2012 4:53:26 PM   
Bombur

 

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December 1939:

The Germans upgraded their fighters to level 6 (Fw-190). RAF against took horrendous losses in air attacks (26 aircraft vs. 1). In the Balkans, the stalemate goes on but the RN inflicts heavy losses to German armoured units in the shores of the Black Sea.

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RE: Global Domination 1938 AAR - 1/14/2012 5:14:35 PM   
Jeffrey H.


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The Germans are winning the war of attrition against the russians. German fighter planes are completely dominant. Even green German ground troops hold out 10 ro 20 to 1 against the Russians. Dug in veterans are simply invinceable.



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RE: Global Domination 1938 AAR - 1/19/2012 1:21:25 AM   
Bombur

 

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Same thing in the west front...I believe this could be related to air stacks....not sure. Try reperated attacks with smaller formations.

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RE: Global Domination 1938 AAR - 1/22/2012 11:55:24 PM   
Bombur

 

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Jan/1940

The war arrived at South America, as Venezuelan troops with the support of Germany planes captured Georgetown. Heavy equipment was rushed to Paramaribo and Kingston in order to prepare a counterattack. In Europe, the RN is being commited to dangerous shore bombardment missions in order to break the current stalemate. The RAF didn´t fly any offensive missions, as the air units are being upgraded to the new Fighter VI. There are news of adverse developments for our Soviet allies, althought we are not sure on what is happeneing, it seems the frontlines in Russian front moved a few hexes to east. Italy is still neutral, very strange....

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RE: Global Domination 1938 AAR - 1/24/2012 8:49:47 AM   
lion_of_judah


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would like too see some screen shots of this since it sounds very interesting......

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RE: Global Domination 1938 AAR - 1/28/2012 5:33:55 PM   
Jeffrey H.


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The Russians are trying to build and stabilize, once in a while take some small offensive action. The German aircraft, even though of similar tech levels are so dominant that even training flights away from the front are intercepted and suffer losses. As Bombur pointed out, 10, 20 to 1 they hold their own.

The front runs from just East of Konigsburg in the North down in a somewhat linear fashion to the Black Sea, around Odessa. A Russian expedition into lower Rumania was beaten back. Some units in Russia are locked in place because they cannot reach any other city within thier move radius.

The production model is very good, it took a while to pick up on it, there is research and PP's as well as steel, engines, pilots, hulls, specialists, manpower and oil. The ability to develop is split into two resources, PP's and research points. Research points are gained by holding cities, I believe. Anyway it's quite a balancing act.

I've noticed that Stavka seems to accumulate enourmous supply, since so many Russian cities can do nothing else but make supply.

Interesting but the combat model seems to lead to just grinding each other to dust, no finesse or maneuver.



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RE: Global Domination 1938 AAR - 1/28/2012 11:04:48 PM   
Bombur

 

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Jeffrey is right, the combat model needs a rework. It will be fixed next version. Tanks will be much more powerful against infantry, it will allow for mobile war. Battleships also will be much more vulnerable to aircraft (currently they can bombard enemy shores with impunity). On the other hand, we will abolish both the pre requisites (except manpower) and the ability of colonial cities to produce sophisticated equipment, like aircraft and tanks. The tech tree was also refined and night bombers/fighters and now invulnerable to daylight fighters. More units were created (now we have 10 levels of fighters from 1938 to 1950, with high and low fighters in some categories).

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RE: Global Domination 1938 AAR - 1/28/2012 11:13:14 PM   
Bombur

 

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And now the war:

The West German border: the stalemate persists. The new RAF level VI fighters inflicted some losses to the the Luftwaffe. Overall losses were now 16:4
The Balkan Front: German torpedo bombers attacked the French fleet in the Adriatic sea, sinking two heavy cruisers. On the other hand, the RN exterminated more two German divisions. The British bridgehead in Istanbul stabilized, but it seems it isn´t helping the Russians
The Venezuelan Front: British submarines blockaded the Maracaibo port and one fighter VI was lost to our submarine based flak. Reinforcements are being rushed to Jamaica




Attachment (1)

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RE: Global Domination 1938 AAR - 1/31/2012 5:43:52 PM   
GrumpyMel

 

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I think with the scale of the map, it generaly doesn't really allow for much room to manuver, especialy in Europe...if you had real mobile warfare there, a campaign would be over in the space of 1 or 2 turns...possibly historicaly accurate but not particularly satisfying for the player.

One minor note...I would suggest some feedback mechanism for the US player on his rolls and odds when playing the "break isolationism" card. I've consistantly playing it for some 20 odd turns...I'm assuming it's working properly and I just haven't gotten lucky yet with it.... but it'd be nice to be able to get some feedback from the card to see what your actual odds are when playing it..and what you rolled.... that way the player could also tell if the mechanism was working as expected.



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RE: Global Domination 1938 AAR - 2/1/2012 2:57:16 PM   
Bombur

 

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I will check the event to see what is happening.

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RE: Global Domination 1938 AAR - 2/2/2012 2:54:35 AM   
ernieschwitz

 

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quote:

ORIGINAL: GrumpyMel

I think with the scale of the map, it generaly doesn't really allow for much room to manuver, especialy in Europe...if you had real mobile warfare there, a campaign would be over in the space of 1 or 2 turns...possibly historicaly accurate but not particularly satisfying for the player.

One minor note...I would suggest some feedback mechanism for the US player on his rolls and odds when playing the "break isolationism" card. I've consistantly playing it for some 20 odd turns...I'm assuming it's working properly and I just haven't gotten lucky yet with it.... but it'd be nice to be able to get some feedback from the card to see what your actual odds are when playing it..and what you rolled.... that way the player could also tell if the mechanism was working as expected.


I did test it quite alot, so i believe it is working, but you are of course right, some sort of feedback and way to see what the odds are would be nice. I will put it on the todo list.

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RE: Global Domination 1938 AAR - 2/2/2012 8:29:46 AM   
lion_of_judah


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like the screenshot. enjoy reading these very much, so thanks

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RE: Global Domination 1938 AAR - 2/3/2012 2:43:25 AM   
Jeffrey H.


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Sigh, another turns worth of losses for the Russians:





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RE: Global Domination 1938 AAR - 2/3/2012 1:14:39 PM   
british exil


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quote:

ORIGINAL: Jeffrey H.

Sigh, another turns worth of losses for the Russians:






Ouch! I gather those losses are a bit high. Kills v losses very bad ratio. Plus your production is not covering your losses. How did you manage to loses so many against so few? Attacking or defending?

How long can you hang on with such losses?

Have had a week holiday so catching up with all the forums I regularly visit.


Mat

< Message edited by british exil -- 2/3/2012 1:16:42 PM >


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RE: Global Domination 1938 AAR - 2/3/2012 7:32:39 PM   
Jeffrey H.


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quote:

ORIGINAL: british exil

quote:

ORIGINAL: Jeffrey H.

Sigh, another turns worth of losses for the Russians:






Ouch! I gather those losses are a bit high. Kills v losses very bad ratio. Plus your production is not covering your losses. How did you manage to loses so many against so few? Attacking or defending?

How long can you hang on with such losses?

Have had a week holiday so catching up with all the forums I regularly visit.


Mat


That was just defending ! I think it was mainly just being pounded by artillery, which I cannot do anyhting about because of absolute air superioirity of the German air force. Anyway, I can make up some of the losses in grunts because my manpower is extremely high, but as you can see I can't make up losses in everything.

That's not even showing the ratios for attacking, which are much worse.



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RE: Global Domination 1938 AAR - 2/3/2012 7:47:36 PM   
Kraftwerk

 

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The scale is always something I think that needs to be determined for there to be any balance achieved. If 1 rifle is 1,000 men, then 10 rifles is basically a division. The stacking limit should reflect that, as well as production cost. The germans only ever fielded about 3.5 million men against the soviets at a given time. Thats 3,500 rifles. (less really, since many men werent combat troops) If germany is fielding 4500 rifles and still producing historical amounts of tanks and artillery (as well as teh much vaunted arm chair general kriegsmarine that always recieves undo attention lol) then prolly something should be adjusted.

The same if germany is losing and replacing 500 rifles every turn. Losing 500,000 men in a month would have been disaster for the wermacht at any stage of the war.

Of course the idea is to do unhistorical things to secure the men and machines you need to win. Since if it followed history, like say the old War in the East, it needs much more complicated victory conditions.

To be honest conquering the world is much more fun than recreating history, so it doesnt really matter. But I also would LOVE to know the scale applied to the map, resources, and units.

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RE: Global Domination 1938 AAR - 2/3/2012 7:54:37 PM   
Kraftwerk

 

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Looking at his production in that screenshot, then looking at the losses, that appears to be pretty catostrophic losses. He could lower fighter and medium tank production and pump out the 80 replacement riflemen,  but it does appear he is being pretty heavily squeezed. Though if this is early war, are the soviets going to be getting events to help them hold leningrad, stalino, and moscow coming up soon? The soviets should take about 3 million losses by first winter, 20,000 tanks, 50,000 artillery, and of course lose almost all of white russia, and still be sitting pretty.

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RE: Global Domination 1938 AAR - 2/5/2012 12:21:00 PM   
Bombur

 

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In this game one infantry SFT is about 200 men, one vehicle SFT is about 20 vehicles, one aircraft SFT is 20 planes (will be 10 in the next version), one ship is one ship, so Jeffrey losses are not that catasthrophic, however, he is losing much more infanty than he is replacing, maybe he could scale doen the production of pre requisites. In the West Front we are doing much better, we are destroying more land units than losing, but German losses are about 15-20 infantry each turn. Almost all losses are infantry.....

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RE: Global Domination 1938 AAR - 2/5/2012 3:14:55 PM   
Kraftwerk

 

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Hrmm well lets see, if I remember my War in the East right, Germany has no trouble with 20,000 casualties a week. Thats 100 rifles a turn. Throughout 1941 and 1942. By mid 1943, that manpower is starting to dwindle if those kind of losses keep up. The soviets should be able to lose 60-70,000 a week and have plenty of manpower all the way through the end of the war. So thats 200-300 rifles a turn that should be able to be lost, and not really hurt the soviet union. Infact, during 1941, the soviets should be able to sustain 300-400 rifles lost a turn, and still increase the total size of the soviet army. Up to around 4.2 million by 1942. I think it would require alot of events to get right.

In that regard, 80 rifles lost by the soviets is chump change.  Its not even 20,000 men. If I ever opened my turn as the soviets in WITE, and noticed i only had 20k casualties in the first year or so of the game, id be sending free bottles of Vodka to every citizen west of the Urals out of my personal stock. Id also be asking for the German players timely surrender, since he has no chance to inflicting enough damage to the Stavka to win in 1943 on.

And lets see if 200 men a rifle...there should be in 1938...17,500 rifle IIs in the soviet unions army.  13,500 rifle IIIs in the Wehrmact. Approximately. Up to 20,500 rifle IIs for the soviets by 1941, and around 17,500 for the wehrmacht.

150 Tanks is all one needs for the entire Panzer corps however in 1941.

Loading up the scenario, germany starts with 580 rifle Is.

Tis a far cry from 13,500. So perhaps the scale or production needs to be adjusted.



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RE: Global Domination 1938 AAR - 2/6/2012 12:49:18 AM   
Jeffrey H.


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I think Russia can make around 150 infantry per turn without too much stretching,however production has to be balanced with other priorities and many Russian cities only make supply.


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RE: Global Domination 1938 AAR - 2/6/2012 5:14:10 AM   
Kraftwerk

 

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Supply was a bigger bottleneck for the soviets than manpower. The opposite should be true, many cities east of moscow should produce only rifleman, while white and western russia and a few key central cities, produce the supply. I would think hordes of riflemen sitting around on 0% supply would be more realistic and challenging. Capturing enough cities quickly would hurt the soviet economy, while if the soviets hold off the germans, more supply can be built and stock piled.



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