Matrix Games Forums

To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!A little bit of history with To End All WarsBattle Academy 2 gets a release date!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bombing Range

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Bombing Range Page: [1]
Login
Message << Older Topic   Newer Topic >>
Bombing Range - 6/23/2011 1:51:16 AM   
rekm41


Posts: 490
Joined: 8/8/2004
From: Canada EH!
Status: offline
I had some bombers fry from Ambon thay bomber Darwin and I had th range set to 11 hexes I believe and Darwin is more than that is there a plus/minus on that setting. I really did not want my Betty's bombing there unescorted.

Thanks

_____________________________

Keep Moving and Keep your Head DOWN!!
Post #: 1
RE: Bombing Range - 6/23/2011 3:25:48 AM   
crsutton


Posts: 7112
Joined: 12/6/2002
From: Maryland
Status: offline
If you set the range to 11, they should not fly any further than that. It is easy to change the range by accident.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to rekm41)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Bombing Range Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063