ralphtrick
Posts: 4447
Joined: 7/27/2003 From: Colorado Springs Status: offline
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Naval is a weak part of the game, It's better in some scenarios, but probably best when one side has absolute superiority, in which case they're basically mobile gun platforms in 3.4. I think that Air is modeled fairly well, it's got inderdiction, superiority, and several other things pretty well modeled, but abstracted enough that you can automate it and the AI can play at some level. Troop movement by sea is done by 'Embarking' units if you have transport capacity. Air is the same, assuming that the unit can move by air. Their are two types of air troop movement, helicopter and parachute.
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Ralph Trickey TOAW III Programmer Blog: http://operationalwarfare.com --- My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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