Meanfcker
Posts: 297
Joined: 12/4/2011 Status: offline
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quote:
But your distribution hub sends reinforcements to your combat HQs, right? Which lowers the staff experience? So you don't really save anything there, other than perhaps controlling when the experience hit happens. I ask because I've tried something similar, and always found it more trouble and expense than it's worth. My hubs have had trains to distribute the reinforcements, which is wildly expensive, especially once your production ramps up and there are a lot of reinforcements to send out. I've always found it much more efficient to reinforce directly to combat HQs, or simply create new combat HQs. That is definitely easier. It depends on how much under pressure you are. If you can get your first reserve army ready and start pulling others out for refit, it works well. If you get caught in a knife fight early on, you are probably better to keep popping out new combat fomations and throwing them right into the mealstrom as you wont have time to let them ready up. One of the big advatages to using a hub, is that by the time your guys readiness is okay for fighting, their experience is approaching 40. They survive better and then they send more experience up the chain to the HQ. These days, not many team games wait very long till the shooting starts so it is hit and miss whether I bother or not. If you go with the hub here are a couple of sugestions. Try to take smashed up units out of the line and refit/rebuild them as much as possible, as this does not seem to lower experience any observable amount. Adding a new unit every couple of turns does not seem to hurt too much, and if you are slugging it out, somtimes you just have to, the experience takes care of itself under those circumstances though. You have seen how I run things, I try to pull one of my mobile groups out of the line for refit as a new one cycles in. This isn't always possible but it is generally do-able. I have had lots of games where several of my Mobile Groups HQ staff experience was in the 90s using a hub. It is much more possible to attain than purchasing staff II
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