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RE: Problems with map maker

 
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RE: Problems with map maker - 6/11/2011 3:50:57 PM   
Erik Rutins

 

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Hi Sztartur,

I understand your frustration, you have been extremely patient. I wish I had a better answer, but we are trying to figure out why it doesn't work on your system too. It's a very system-specific issue. With the information uncovered in the last posts, we will do some more research on Monday. I have to believe this is something we can fix and your persistence has been very much appreciated though I certainly didn't expect finding a solution to take this long.

Regards,

- Erik

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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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(in reply to sztartur)
Post #: 91
RE: Problems with map maker - 6/11/2011 4:20:28 PM   
sztartur


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Well... I hope the mapmaker will prove worth it...

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Post #: 92
RE: Problems with map maker - 6/11/2011 5:34:31 PM   
Mad Russian


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MM is worth it. What we need to do is get you to it as soon as possible.

Thanks for your patience.

Good Hunting.

MR


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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 93
RE: Problems with map maker - 6/11/2011 8:04:44 PM   
sztartur


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From: Budapest,Hungary
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I also tried the following:

Uninstalled PCO
Uninstalled the .NET from control panel
Made a new registry clean
Installed PCO and this time it did not repair but reinstalled the whole .NET again
Started nvcompress from command line

The ERROR EXISTS. dependency walker is showing the same. there seem to be no DLLs missing but it still cannot be executed...

Can you make a build of nvcompress where you also compile the all possible dlls into the exe?



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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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Post #: 94
RE: Problems with map maker - 6/13/2011 5:24:19 PM   
sztartur


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I made a reserach about NVIDIA tools, and have talked with a friend of mine about this problem.

For you to remember: I have ATI Radeon HD 4800 graphics card.  Is the nvcompress supposed to work with ATI graphics card as it is an NVIDIA tool?

Do you have anybody in your team with ATI graphics card?



< Message edited by sztartur -- 6/13/2011 5:25:33 PM >


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Post #: 95
RE: Problems with map maker - 6/13/2011 6:43:23 PM   
Rick

 

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quote:

ORIGINAL: sztartur

I made a reserach about NVIDIA tools, and have talked with a friend of mine about this problem.

For you to remember: I have ATI Radeon HD 4800 graphics card.  Is the nvcompress supposed to work with ATI graphics card as it is an NVIDIA tool?

Do you have anybody in your team with ATI graphics card?




Several members of the beta test team had/have ATI video cards. I'm using an IMB embedded video on my laptop.

Thanks
rick

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Post #: 96
RE: Problems with map maker - 6/13/2011 7:51:13 PM   
sztartur


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I am out of clues why nvcompress is not working on my pc. I have all dlls installed and I have the latest driver installed. nvcompress is the 32 bit version as is my OS.

It still says system cannot execute program.




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Post #: 97
RE: Problems with map maker - 6/13/2011 10:14:03 PM   
junk2drive


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My previous system had a Radeon 7000 card. When I first tried MM, I had script errors. dlls were given to me to test and that fixed it. Now I have an onboard HD 4200 and no problem. I checked the old files against the current build and those files are all in there, and are newer versions.

Edit to add, XP home SP3 32 bit I assume. I do have several versions of Visual C++ installed as they helped me with some other programs.

< Message edited by junk2drive -- 6/13/2011 10:15:36 PM >


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Post #: 98
RE: Problems with map maker - 6/14/2011 8:25:23 AM   
sztartur


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So anybody can help me to get to run that nvcompress?

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Post #: 99
RE: Problems with map maker - 6/14/2011 11:00:47 AM   
JMass


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I use a simple batch file to run nvcompress, you could try this: copy all the png files and the file png2dxt1a.bat, attached below - unzip it, in Panzer Command Ostfront\Editor\nvidia, then click on my file to start the conversion of all the png files at once.


Attachment (1)

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Post #: 100
RE: Problems with map maker - 6/14/2011 4:16:21 PM   
Erik Rutins

 

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quote:

ORIGINAL: sztartur
For you to remember: I have ATI Radeon HD 4800 graphics card.  Is the nvcompress supposed to work with ATI graphics card as it is an NVIDIA tool?
Do you have anybody in your team with ATI graphics card?


Yes, this was tested with ATI cards and still works on our systems with ATI cards now. The "-nocuda" parameter was another attempt to see if there was some kind of hardware incompatibility. Unfortunately, it seems more like some kind of system configuration issue at this time. I'm researching and discussing further with the developer.

Regards,

- Erik

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Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

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Post #: 101
RE: Problems with map maker - 6/14/2011 4:26:32 PM   
Erik Rutins

 

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Hi Sztartur,

Could you please try downloading the latest nVidia tools here (you can try both the 32-bit and 64-bit versions) and after installation, back up your existing /Editor/nvidia folder in your Panzer Command Ostfront installation and copy the files from the new installer (which by default are in the c:\NVIDIA Corporation\NVIDIA Texture Tools 2\bin folder) into that folder?

http://developer.nvidia.com/gpu-accelerated-texture-compression

Regards,

- Erik

< Message edited by Erik Rutins -- 6/14/2011 4:28:30 PM >


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Erik Rutins
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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

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Post #: 102
RE: Problems with map maker - 6/14/2011 7:48:26 PM   
sztartur


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Tried it and it does not work.

I also tried Stridor's dlls it does not work.

My catalyst control center does not work as well.

I am out of ideas clues and hope.


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Post #: 103
RE: Problems with map maker - 6/19/2011 8:45:54 PM   
sztartur


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Today with my friend we have reinstalled XP on my PC.

Needless to say nvcompress IS NOT WORKING!!!!

The way the map maker is implemented is a big pile of brown stuff...

I have a zillion of games all running without problems. It cannot be that as a simple user I have to debug .NET versions and Visual C++ versions nvcompress simply cannot be executed. none of the nvidia programs can. It cannot be that a WORKING software is so fragile about the path installed and the dll versions. it cannot be!

What is the EXACT version of .NET and VS C++ enviroment needed to run this cr@p????

This game had a vast promise on a lot of things. Now I really and deeply regret the time money and frustration spent on this game. I should have left it as I have almost done after playing the demo.



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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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Post #: 104
RE: Problems with map maker - 6/19/2011 8:48:55 PM   
sztartur


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From: Budapest,Hungary
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FYI.

http://www.codeguru.com/forum/showthread.php?t=408061



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Post #: 105
RE: Problems with map maker - 6/19/2011 11:33:59 PM   
sztartur


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From: Budapest,Hungary
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And after my desperate giving up the whole thing the mirracle happens!

I finally with the great help of my friend we made it work. The solution was that he tried the game on his machine and it worked. Then he sent me the directory of the C:\WINXP\WinSxS\manifest and all of its contents.
I overwrote my manifest directory with them and voila' nvcompress is working. I loaded the stalingrad station map into the mapmaker and rebuilt it successfully to another directory. Game is installed on c:/matrix games directory which is very unpleasant since i have the drive only for the OS.

Nevertheless I stand by my opinion this application cannot be so fragile for environment and paths!!! It cannot take a genius friend/former colleague of mine to get over this almost insolvable situation!!!


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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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Post #: 106
RE: Problems with map maker - 6/20/2011 12:19:54 AM   
junk2drive


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Glad it is working for you. I wonder if it would now work from your other drive?

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Post #: 107
RE: Problems with map maker - 6/20/2011 3:35:26 AM   
Rick

 

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quote:

ORIGINAL: sztartur

And after my desperate giving up the whole thing the mirracle happens!

I finally with the great help of my friend we made it work. The solution was that he tried the game on his machine and it worked. Then he sent me the directory of the C:\WINXP\WinSxS\manifest and all of its contents.
I overwrote my manifest directory with them and voila' nvcompress is working. I loaded the stalingrad station map into the mapmaker and rebuilt it successfully to another directory. Game is installed on c:/matrix games directory which is very unpleasant since i have the drive only for the OS.

Nevertheless I stand by my opinion this application cannot be so fragile for environment and paths!!! It cannot take a genius friend/former colleague of mine to get over this almost insolvable situation!!!



Well, I have to admit that overwriting that directory with your friends files was a gutsy move. I'm glad you finally got it working though.

and thanks for letting us know how you got it running.

thanks
rick

(in reply to sztartur)
Post #: 108
RE: Problems with map maker - 6/20/2011 2:18:24 PM   
Erik Rutins

 

Posts: 32921
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From: Vermont, USA
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Hi Sztartur,

I'm glad you got it working. Frankly, I was about to offer you a refund as we were just about out of ideas that would be practical to pursue through remote tech support. I wouldn't have expected this to be manifest-related and I'm not sure I understand why the installation would work on your friend's system (or ours) but not on yours given the same installer, but this gives us something definite to investigate.

I agree that we need to figure out a fix for this.

Apologies again for all the frustration this caused you.

Regards,

- Erik

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Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

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Post #: 109
RE: Problems with map maker - 6/20/2011 7:41:02 PM   
sztartur


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From: Budapest,Hungary
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It had issues with:
msvcr80.dll
msvcp80.dll

There are many builds/versions of it there are 3 in my friend's manifest one of them is the correct one.


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Post #: 110
RE: Problems with map maker - 6/20/2011 8:21:27 PM   
junk2drive


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I believe those come with Visual C++ 2008.

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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

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Post #: 111
RE: Problems with map maker - 6/20/2011 11:04:36 PM   
sztartur


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I was happy too soon...

If I make a final build I get this.

This is a shame!!!

Attachment (1)

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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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Post #: 112
RE: Problems with map maker - 6/20/2011 11:16:51 PM   
sztartur


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If I make a normal bild it is executed without error messages - the reason I thought it works, but it does not the map is not complete the number of files rebuilt is not equal to the original map. I loaded hungary1 map into mapmaker and made a new build. Files attached.

Attachment (1)

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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

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Post #: 113
RE: Problems with map maker - 6/20/2011 11:17:46 PM   
sztartur


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If I make a final build you can see the error message above. Here are the files attaxched.

Attachment (1)

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Post #: 114
RE: Problems with map maker - 6/20/2011 11:18:45 PM   
sztartur


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Guys really and honestly... how did you test this big pile of brown stuff called map-maker?



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Post #: 115
RE: Problems with map maker - 6/21/2011 12:24:23 AM   
Mobius


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hungary1 nor any of my maps was built with the final version of MM. One that made dds files or mega textures.
Try using your own gray scale map and terrain map, select a sky and build a new map.

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Post #: 116
RE: Problems with map maker - 6/21/2011 12:37:42 AM   
sztartur


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I made a map without objects but with skybox it works. How should I know that I cannot rebuild a stock map?...

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Post #: 117
RE: Problems with map maker - 6/21/2011 1:15:59 AM   
Mobius


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I would guess if the sky box (SB-)maps are .dds files. If they are .png like mine are then probably not.

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Post #: 118
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