From: San Antonio, TX
"Yay, I managed to exploit the game engine and sink alot of ships."
Very unhelpful post, Bluebook.
Rader used the exact same game engine that GreyJoy has been using in CAP over Hokkaido and in support of his uber-massive Honshu invasion fleets. GJ has slaughtered thousands in rader's incoming strikes-sometimes nearing 100%-and no one bats an eye about this 'exploit'.
GreyJoy has made some critical mistakes and erroneous assumptions that allowed rader to wipe out much of his CV fleet. This development will change the outcome of the game.
So, they're using the same 'exploit', same game engine. Accept that there are different possible outcomes on this even playing field.
sooooo two wrongful exploitations make a right? wonderful logic. I'm so proud to belong to this species
I don't pretend to understand your reference to the species you self-identify with.
Recognizing the way the game plays and planning accordingly isn't an exploit. Your labelling of this as a "wrongful" exploit is an inappopriate assumption.
If it's an ongoing problem with gameplay, discussion about HRs (e.g., Stratosphere sweep workarounds) is reasonable. Neither player seemed to think this was a worthwhile discussion whilest GreyJoy's uber CAP was liquidating thousands of attacking Japanese aircraft. Rader never said 'boo' about it being a problem, nor did GreyJoy.
Furthermore, other than trying to get a coordinated strike (which he ultimately did), what did Rader do to 'exploit' this engine? His strike coordination (and the lack thereof for GreyJoy's CAP) was by no means a foregone conclusion.
Harvesting 'benefits' from the engine one day and then crying about it the next is illogical in the extreme. GreyJoy himself is not lamenting the engine, so what information do you have that he doesn't?
Rader pulled off an incredible victory here-probably the single greatest blow I've seen delivered to the Allies. To write this off as some 'wrongful exploit' is, itself, wrong.